Nov 13th 2010 12:42AM Hey look, it's the Jobe platform from Anarchy Online: Shadowlands! Seriously, this is almost a direct ripoff. D:
Aug 30th 2007 3:25PM For the majority of WoW players, I agree with this point. For the players in guilds who are trying to progress but keep wiping on bosses at 3% because they enrage... perhaps the tried and true builds should be taken into consideration.
I lead a guild and I let our raiders know that they can try whatever build they want, so long as it is no more than a 5% deviation from the other raiders of that class in damage/healing.
The thing is, it's easy to choose what you want and what you think is fun - that's what games are for. But when your guild is busting its ass trying to down new content, there are certain 21/31 point talents for most classes that are too beneficial not to grab. In my experience, the best builds were those that were created around those crucial talents. Once you know that you've got to put 20 points in X tree to unlock the talent, there tend to only be 2 or 3 different optimal specs that include said crucial talent.
Either way, here's to level 80 and exponentially longer theorycraft posts!
Aug 30th 2007 9:57AM Eve-Online allows players to place bounties on other players' heads like that. The problem comes when the player with a bounty on her head contacts a player from the opposite faction, willingly dies, then gets half the bounty. Eventually, having the highest bounty became somewhat of a status symbol so the players with the largest bounties wouldn't wander away from the cities (stations).
Now if the bounty were an honor bonus...