Jun 22nd 2010 7:37PM Risk: Black Ops is beautiful and I promise to care for it, always.
Nov 4th 2008 3:59PM Summon Charger change was either misapplied or made utterly ridiculous. It requires Expert (225, lvl 70) riding to learn the summon. I guess my Paladin is questing through Outlands 40% slower.
Sep 24th 2008 2:51PM "Chimera of Zuluhed" is probably "Chimera of Durotan". Only one guild on Zuluhed is in Sunwell and they've yet to down any bosses there. We just provided the troll.... and even our trolls fail. /weep
Jun 20th 2008 9:07AM My wife, a long-time Mage, recently rerolled Priest. At level 61 she entered Warsong Gulch along with my 68 Warrior and 8 random folks. The idea was that I would run the flag and she would heal me... but, as often is the case, someone else (a Shaman) grabbed the flag first.
My wife dutifully chased this Shaman across the field, trying desperately to both heal him through massive damage AND keep up with his ghost wolf form. I was still across the field, having stayed behind to Piercing Howl the Alliance GY and cause general mayhem (and also to grab the next flag). Unexpectedly, however, my wife and the Shaman flag-carrier were ambushed by a Warrior/Hunter/Priest trio inside our base. The Shaman line-of-sighted his healer and died almost instantly.
This is where my wife's greatest PvP moment began... she Psychic Screamed all three attackers and snatched up the fallen flag. Concussive Shot kept her from capping before the Dwarf Hunter could pick up our flag. She then proceeded to kite and LoS THREE Alliance (all much higher level than her) for over 5 minutes (we know this because she used Pain Suppression three times and it had less than a minute left on cooldown when all was said and done). The WHOLE REST of our team was sitting idle, camping the Alliance flag room because we all expected this 61 Priest to drop that flag at any moment (including myself, I'm embarassed to say). We also expected the Alliance flag-carrier to be running into the room where our "trap" was waiting... little did we know that he was actually running around like crazy inside our base trying to catch this lowbie Priest who just... would... not... die.
After about 4 minutes of this I heard my wife holler "Can you PLEASE come kill this stupid Hunter?!" Thinking that I was riding cross-field in futility, I mounted up and headed to my lovely bride's aide. Hunter met Mace and my wife's Priest, who at this point had more than three times the healing of anyone else in that battleground, capped the first of TWO flag captures she would secure that game. The second, I might add in closing, was by running right into the middle of an Alliance turtle (using the speed boots), grabbing the flag, Psychic Screaming, and dashing out without a scratch.
Jun 17th 2008 8:31AM I've got tons of noobish mistakes to share.
I may be the only player ever to die to FIVE Kobold Workers in the Human starting area. I didn't understand the difference between Red and Yellow mobs and those Kobolds sure do like to wander about. Everytime one got close I'd hit him with my staff (my first character was a Mage). I eventually gave up on the Kobolds and killed bandits because there were just too many of them and I couldn't cast through all the damage.
I didn't train Conjure Food / Water because the game gave me some for FREE when I started my character and with all my repair costs from those Kobolds I didn't want to waste the money. Also, I was dismayed that the trainer didn't tell me how good the food/water was and I was afraid that what I had was better. As a result, the first time I ran Deadmines I was asked for water by our healer and handed him a stack of the Refreshing Spring Water that I had gathered.
Later on that same Mage I was advised that Blink was a PvP talent and therefore did not train the ability that might well have saved my life a hundred times over.
I deleted a level 7 Dwarf Hunter (my second character) which I loved because I died in the troll cave and couldn't find the entrance to the cave to return to my body (I was trying to climb the mountains to reach my corpse symbol).
My brother-in-law rolled a Warrior to tank for our little questing group and only trained Protection skills. No wonder he hated his Warrior.
Jun 6th 2008 10:36AM Awesome and humorous description of how these STV wars begin. I've seen just as many in Hillsbrad on our server. A few thoughts...
First, if possible, do STV (and Hillsbrad) during off-peak hours OR (if you have a particularly active server) level via instances -- Scarlet Monastery is ideal for the 32-40 levels for Horde players, being in an uncontested zone.
Second, I see some people decrying the practice of logging into a higher-level character in order to enact retribution on the person who killed you. I feel these people are naive. MOST persons who gank in these zones are ?? to the people they gank, or at LEAST 5 levels higher. They don't want a battle, they want a free kill... to grief someone. I don't grief, but I DO counter-grief. The reason people log onto their 70s after their alt is ganked is to demonstrate to the ganker that he ought not mess with said alt.
Lastly, a fun story. One of my guild members RARELY gets his alts ganked anymore. There's even a handful of known 70 gankers (why are they always Rogues or Hunters?) who actually /bow to this guy's lvl 20-40 alts. His main is a well-known and very well-geared Feral Druid. He calls his policy the "Rule of 3". If they kill his alt, they get killed 3 times. Stealth, amazing gear, equally amazing skill at his class and good in-game connections allow him to pull off things like following a ganker Rogue who hearthed away right into Stormwind's Auction House and killing him in front of everyone. This benefits our entire guild because those gankers never really know whether they're going to find themselves being camped by Mr. Uber-Drood if they 1-shot this lowbie at Nessingwary's. He also lends his services out to guildies when they get ganked.
Mar 28th 2008 5:53PM I play on Stormstrike BG and I love the fact that AV is back. Win or Lose, I love AV and am having a ball just being able to queue for it again without seeing 2-3 hours as the "estimated time". Of the three I've done the Horde won 2 and lost 1. The first, however, was a race to the bosses which we won by less than 20% of the boss's health (according to our defenders). Both teams got respectable honor all three games and the queues were only TWO MINUTES!
I have also loved the new WSG increased-damage function because coordinated CC on the opposing team's healers actually makes a difference now. Fear, Polymorph & Cyclone can actually buy us enough time to take down the FC before we die ourselves to a graveyard rez.
I really think Blizzard is finally hammering out the kinks in the battlegrounds and the new "For Great Honor" repeatable quest is the perfect motivation to try them all!
Mar 18th 2008 9:18AM My wife and I have rolled multiple characters together (only 1 pair to 70) and always try to choose complimentary classes. Our first serious characters were Rogue/Priest on Alliance. We rerolled Horde when my sister and her hubby picked up the game and both wanted to play Mage... we RPS for it and I lost, so she played Mage and I played Warlock (because the guild we joined didn't have one at the time) along with my sister's Priest and bro-in-law's Druid. After reaching end-game, we found that we wanted to do more than DPS in raids, so we rolled a Priest/Warrior duo that are about to hit Outlands. We love questing together (most of the time) and LOVE PvP as a healer/melee pair. Can't wait to hit 70 with this pair... I'm thinking I might try to convince her to try Druid/Hunter next. :P
Mar 7th 2008 5:37PM You don't actually need a specific rating for the Wands. For some reason, shields need the 1850 rating, but Wands, Totems, Idols, Librams and the like are exempt. Also Hunter-specific weapons which has me a little bitter, but *shrug* I don't make the rules.
Feb 25th 2008 4:43PM I play a PvP Warlock (casually). With the gear Blizzard has designed for my class I have 12k+ HP and just barely 8k MP. Currently I use Life Tap to gain ~1700 MP for ~1500 HP (thanks to talents). With the proposed change I will gain ~1200 MP for ~1900 HP. This is not balance, this is suicide. Life Tap will do more DPS to me than a S3-geared Warrior!