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  • Panzor
  • Member Since Aug 30th, 2007

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The Queue: Of vampires and lances {WoW}

May 12th 2009 10:48PM Imagine you're reading the story of World of Warcraft. What race & class would be the protagonist? It seems like it would naturally be human or orc since those leaders are quite clearly the main players in the storyline. Human Paladin? Orc Warrior?

The end of vanilla WoW {WoW}

May 4th 2009 8:29PM Why don't they just put in a henchman system like most single-player RPGs have? Maybe for all non-heroic dungeons, you can go to Stormwind (or whatever your capital is) & plunk down a fair amount of coin for a henchman that is only for a dungeon of your choice. Maybe they'll be labeled "Deadmines Healer." You go to Deadmines & when you get in the dungeon, your henchman shows up with some line like, "I thought you'd never get here." Now you have a computer-controlled player for 50s that's good for one run of the dungeon. Loot will be divided as if that person was a character & will roll against you on appropriate items.

Basically, the 50s (or whatever is deemed a fair price) would be a convienience fee for not having to find four other players. At that rate, you'd plop 2.5g for four computer controlled players that would take you through Deadmines.

I know they have the technology. A lot of fights have NPC combat mechanics & we all know how well mind-controlled players are.

Breakfast Topic: If you could add game mechanic to WoW what would it be {WoW}

Apr 28th 2009 11:28AM Racial Hero Classes!

The Argent Tournament was a good first step to some racial pride in the game. I love my dwarf & to have an Ironforge tabard, Ironforge Smasher, & …of Ironforge title is great! The next step is some racial hero classes!

I can imagine they'd be something like this:

Human Knight or Commander: The humans are the default leader of the alliance & the creator of the Knights of the Silver Hand. It would only make sense they'd have a leadership/knighthood based hero class.

Dwarf Mountain King: OMG, I love Mountain Kings. Ever since Muradin I can imagine my dwarf charging into combat against the toughest of foes yelling, "Get some!"

Gnome Tinkermaster: If they're so good at making contraptions & Gnomeregan is FILLED with amazing machines, why don't the gnome engineers ever get some special love? Let them have the shredders and those crab machines with machine guns. Something like a really low tech battlemech - or maybe they could just make special bombs & robot pets (ala the Westfall rust golems).

Night Elf Archdruid: I'd say this is a no brainer. A super special druid that's just got a ton of forms from which to choose. Maybe they have been imbued by Cenarius to summon those giant tree defender creatures. That'd be pretty cool. The downside, after 24 hours of gameplay you must hibernate for 5000 years. :)

Draenei Vindicator: The ultimate in retnoobness. Imagine a paladin with holy strikes & such, but using a rage mechanic like warriors. Here comes the Crusader Strike spam!

Orc Warchief: There were lots of warchiefs back in the day. This class could have minions. Something along the lines of the Army of the Dead. He could have - maybe 10? - minions alongside him. His abilities would be buffing his allies and smashing skulls in combat. Maybe this hero class starts with a title along the lines of …warchief of the clan.

Undead Apothecary: Something along the lines of the ultimate in warlock/alchemist goodness. They could make special potions & vials that explode in AoE poison damage with a special DoT if you're in the spash area. How about giving this hero class a contagious aura that spreads amongst those in range and causes a DoT. That person then gets the aura too & can spread it! Death & decay all the way!

Tauren Beastmaster: It's about time we have a melee hunter. This strength based hunter would be awesome. He can wear mail, but he's not allowed any chest or shoulder armor or a shirt. He fights totally bare chested. He can make up with this by getting a special health bonus based on his pet's health. Pets would get a special beastmaster talent tree that just makes them awesome (however, pets must stay within a 30yd range of the beastmaster or lose their awesomeness). This would make sure the Tauren Beastmaster would stay in melee.

Blood Elf Archmage: From a lore standpoint, it makes sense. The blood elves started magic as Highbornes. They left the Night Elves to further pursue magic. They were the ones who taught magic to the humans. According to lore, "they taught humans only what they needed to know to fight the trolls." So, let's see what they're holding back! I want to see archmage spells that can level cities! I mean, they can move Dalaran, why is their most powerful spell a silly fire ball? Reign supreme with apocalypic damage!

Troll Voodoo Man - This would be a hex based hero class. He could walk around with the smoking skull on a leash. Everyone hates hexes, they're so annoying. This one would be an amazingly annoying - AND FUN! - hero class. Imagine all the fun cards from Munchkin. That's your spell base! Shrunken hands (can't equip a weapon for 30sec). Maybe a spell like Delirium Dust and it causes the opposing players screen to act like the drunk effect on super steroids! It's up to the other player to fight though it.

There you have it! My dream. Racial Hero Classes.

WoW Moviewatch: Honor Killz by A6 {WoW}

Apr 21st 2009 12:49PM You could always turn the volume down just to experience the animations.

BTW, sorry about the rating you down, MzStelletto. I was trying to click a reply button and that was the first one I tried. I won't let me take it back, either. Honest mistake from a noob to posting here.

WoW Moviewatch: Honor Killz by A6 {WoW}

Apr 21st 2009 12:26PM Even if you don't like rap, you owe it to yourself to watch that video. That's some pretty amazing & fun machinima.

Phat Loot Phriday: Armageddon {WoW}

Mar 13th 2009 9:06PM I love how this sword looks. Put in on a draenei paladin and he's ready to destroy the entire Legion single-handedly.

Breakfast Topic: The noob old days {WoW}

Mar 1st 2009 10:10AM My most memorable noob moment was when I started WoW. I had been hooked on D&D for so long, that I couldn't fathom anything other than the most defensive build possible. So, when I started my very first dwarf warrior, I decided I would put all 51 points into protection and I would ALWAYS fight in defensive stance!!! That's the only way a tank SHOULD be!

It was over a year later before a friend convinced me to get Berserker Stance. How? I asked, "How are able to charge in combat?"

Blood Elf vs. Draenei diorama giveaway {WoW}

Feb 13th 2009 10:09PM I tried to buy one for myself but couldn't find a seller.

One reason tanks won't PuG {WoW}

Apr 21st 2008 4:03PM I know exactly what you're talking about! I have both a warrior and a pally tank on Sentinels. Both are in the 30s-50s range. I feel like I can't even play my warrior anymore. I try to do a Gnomer run with the warrior and I've got hunters attacking an unmarked mob, I've got priests burning their mana pool down trying to out DPS the rogues, I've got fury warriors that charge mobs as soon as my piddly little shotgun pulls the mob! It's ridiculous. I play my pally tank more and more just because of the threat generation. I can walk into the multimobs in Gnomer and just consecrate. Usually, it makes up for retarded PuGs. It's a real let down though, because after enough bad groups you start to wonder if it's you that's messed up.