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  • Y3ti
  • Member Since Oct 5th, 2005

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Aug 18th 2007 4:07PM 95% of all statistics are really only about 50% accurate.

How to protect your system from keyloggers [Updated] {WoW}

Jun 6th 2007 12:55AM **cough** run linux **cough**

Seriously, I have been running WoW under wine for well over two months now. Runs great, looks great. No viruses, malware, keyloggers, yada yada yada.

OS X on my laptop runs WoW natively even better than than my former windows machine ever thought about running it.

While running firefox is certainly better than internet explorer, firefox has its fair share of exploits. (see for an example)

Rep grinds: Too much, too little, or just right? {WoW}

Jan 25th 2007 2:53PM you call 4-5 hours a day "normal"???

Choose Your Own Adventure on iPod {}

Jan 19th 2007 1:22PM You are about to be eaten by a lurking grue.

Crafting for Profit {WoW}

Jan 18th 2007 3:06PM I made a fortune of off Robes of Arcana. This is the lower level (30?) quest item that warlocks need to turn in to get a very nice blue robe. Materials generally cost me close to 1g, but I could normally sell them for around 3-4g. When I originally got the quest, I decided to farm the pattern and after a few hours it dropped. I made a couple and put one on the AH. It sold so quickly I kept doing it, and they kept selling.

Now with the server population on average at a higher level, I make mooncloth bags every four days. (The cooldown sucks).

Crafting is usually only profitable if you have a rare recipe that the server either likes or needs. (i.e. Robes of Arcana).

PvP: Tales of an AV AFK'er {WoW}

Dec 27th 2006 2:54PM For the most part, the original article is right on. I play alliance battlegrounds and sometimes I think there are only two or three of us playing and the rest are AFK. From my experience Horde win hands down in AB/WG and don't really have much of a chance in AV. As a result, I play more AV so I can get more honor. I enter the que for WG and AB and will play there for a short time until I can get to AV. I absolutely hate playing WG/AB. Its no fun to always lose. So in essence, I can really understand the point of the post.

VMWare's Fusion begins private beta {}

Nov 3rd 2006 12:30PM One thing, I haven't seen anyone ask about is virtualization of Mac OSX. Why can't we run a VM of Mac OSX on a Mac OSX hosted machine (licensing issues aside)? I would love to use this as a test environment for software. It would be running on Mac hardware so couldn't those deep DRM system calls be passed on to the host system? I am familiar with how VMs work, but not the DRM practices of OSX. It seems to me that this would be another bonus for the Paralles/VMware battle.

I, for one, will still, most likely, replace Parallels with VMWare (of course, depending on the cost).

Breakfast Topic: Best/Worst Class to PvP Against {WoW}

Aug 17th 2006 3:08PM As I have pvp'd very little, and am a 55 Warlock, I would like to hear why so many of you think that a 'lock is difficult to deal with. Is it that we can DOT you and then fear you, to control our own damage, or is it that you have to deal with us and a pet at the same time? What pet do you think is the most difficult? The VW (with Sacrifice), the Imp (with firebolt), or the felhunter (with mana burn)?

For the 'locks out there, what methods do you use? DOTs, fear, then drain life? This is how I mostly play on PvE. do the same principals apply in pvp?

Breakfast Topic: Fewer Farmers? {WoW}

Jul 26th 2006 2:49PM When I first started playing WoW, I seriously considered buying gold to help my character out. I am glad that I decided to play the game the way that Blizzard intended on NOT buy gold. The Warcraft world has been carefully crafted and balanced by Blizzard to create an interesting and interactive environment.

If you have studied ANY level of economics then you understand the impact that the gold farmers and buyers have on the marketplace. The impact would be nothing, if and ONLY if, everyone bought gold as part of the playing experience. The gold farmers impact the economy by drastically increasing prices, placing many items out of the reach of normal players (non-gold buyers).

Additionally, the gold farmers impact the playing experience. When completing quests, if you run into an area that is farmed, you are likely to spend up to four times the normal amount of time to acquire your quest items, because the farmers are taking all the kills. This has happened to me many times.

My only regret is that Blizzard won't do anything more than kick these people from the game. They will simply sign up another account and start all over.

New Look Online for WoW Website {WoW}

Jul 6th 2006 8:08PM Main warcraft site is down, as we speak. Looks like their web dev team is taking its cues from the game server team.....