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  • Idran
  • Member Since Sep 2nd, 2007

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Breakfast Topic: What would be your biggest Mists of Pandaria surprise? {WoW}

Mar 18th 2012 8:16AM Carnac the Magnificent, it should be, actually. :O

Know Your Lore: The Shattering, part 1 {WoW}

Oct 9th 2011 11:48PM ...Babe Ruth?

The Lawbringer: Account management and you {WoW}

May 20th 2011 9:34AM Eh? You can't transfer characters from one account to another.

The Lawbringer: The power of licensing {WoW}

Feb 11th 2011 10:35PM "Don't let your obvious distaste for the practice confuse the facts."

That goes both ways, Artificial. LucasArts never tried to trademark the word Nazi. They released an RPG in 1984 that contained a reference to "NAZI(TM)", but that wasn't referring to the word Nazi on its own. It was referring to the word Nazi in addition to the associated artwork, for which the combination of the two was under trademark. They have never made any attempt to trademark the word "Nazi" on its own.

The Lawbringer: The power of licensing {WoW}

Feb 11th 2011 7:51PM If I remember right, they didn't actually do anything to shut them down. They sent the fangroup a C&D notice, and then the fangroup took it down both to avoid the legal battle and out of respect for Square-Enix. C&Ds don't have any actual legal power, they're basically a warning saying "if you don't stop then we'll come after you with our lawyers". So it never went to trial, and if it had then the ruling likely would have ended up in their favor based on past precedent.

The Lawbringer: The power of licensing {WoW}

Feb 11th 2011 3:06PM The preponderance of legal articles and case-law is that non-profit transformative fanworks fall under the category of fair use, which would include most all fanfiction and fanart.

http://community.livejournal.com/fandom_lawyers/440.html

The Organization for Transformative Works has more information here:

http://transformativeworks.org/faq/legal

Cataclysm to include outdoor heroic 5-man bosses {WoW}

Oct 26th 2010 11:04PM "1) the number of bosses engaged, and 2) their health (the total current health divided by the total bosses enaged). If the average is less than 10% Deathwing automatically shows up and kills everyone."

I must be misunderstanding what you mean by this, because the way you've described it, if you had a single boss up then Deathwing would kill everyone in the zone as soon as that boss hit 10%. It would be literally impossible to kill one of these bosses alone. The only way to kill one at all would be to have multiple up, and to be specifically trying _not_ to kill the others, and even to keep their health high enough that you can take one of them down to zero without triggering the Deathwing zonewipe. Which would only be reasonably possible to arrange if most of the bosses were engaged by the same guild, which would go against the whole point of the sort of situation you're hoping to set up.

Even if that's not what you meant, the way you've set things up, assuming that you mean for the difficulty to reset when the server resets, what's likely to happen (on the larger servers, at least) is a top guild would just push it to the max possible engaged at once early after server reset, and then no one else would be able to do anything with them. Plus the potential for griefing for this is horrendous in a smaller server where that situation wouldn't happen, you'd just have your entire guild aggro as many bosses as possible without even trying to take them down first thing in the day. Since every boss aggro'd pumps it up, you don't even have to survive more than one at a time. Just keep throwing people into the zone.

This is the tricky part about developing stuff, and I think your thought process is a little backwards. When you're developing something like this, you don't want to think "what would be an awesome setup that could lead to the thing I have in mind". Instead, you want to think "this is the sort of gameplay I want to end up with; how can I create a setup that could only possibly lead to this sort of gameplay?" Instead of creating a setup and then tweaking out emergent gameplay you don't want to see, you design your setup from the start so that the emergent gameplay it creates is the goal you have in mind. (I know you were just throwing out a what if, but really, turning the board around is good advice in all sorts of situations. Sometimes you don't want to think through start-to-finish to figure something out, you want to think through finish-to-start.)

The Lawbringer: Buying precedent {WoW}

Oct 24th 2010 7:29PM How's it any different from a normal lease, though? If you're, for example, leasing furniture for your home, are you going to get upset when the company you're leasing it from says you can't repaint it?

That is, why is buying software an inherently better situation than leasing it? They both have their pros and cons.

World of WarCrafts: Hey, it's-a me, WoWio! {WoW}

Sep 6th 2010 5:47PM I think Daisy was supposed to be Peach and he just got the names mixed up; she was blonde with a pink dress like Peach.

Drama Mamas: Hacking a friend's account {WoW}

Jun 25th 2010 10:05PM @magma: You saw that he got into the guy's _personal email account_ too, right?