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  • Balli
  • Member Since Sep 2nd, 2007

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Tuesday Morning Post: Varian Wrynn is my copilot in Patch 3.1 edition {WoW}

Apr 14th 2009 12:03PM Well, I certainly didn't vote for Variann as president for the Alliance and I can't imagine why anybody would want such a vindictive hot-head as leader. If he is trying to drag the rest of the human kingdoms and the other alliance factions into a shooting war with the horde, I think he'll find that he'll be fighting alone.

Thirteen WoW windows in 36 seconds with an SSD {WoW}

Oct 6th 2008 3:56PM As far as I've been told, the big problem with solid state "hard drives" isn't really cost, but the fact that you can only erase & write on them a finite number of times, a finite number (Wikipedia mentions that the typical number is 100.000) much, much smaller than on normal hard drives.

This makes them ideal for stuff where you don't need to rewrite data, but lousy for data which changes or changes properties often.

This problem is made bigger, because the file system used by Windows and probably also Unix-like operating systems likes to keep changing the files or noting down when a file was used last and such. That, at least could be changed.

Until they've overcome this hurdle, solid state "disks" are great whenever you have data that stays more or less the same, but lousy for normal PC use.

All the World's a Stage: So you want to be a gnome {WoW}

Sep 14th 2008 6:47PM A very nice addition to a lovely series. Good work.

I have to say, though, that my gnome character isn't a big city Gnomeregan-gnome. He's a country gnome, born and raised. No less tinkering, his devices were mostly aimed at easing the country life. Automatic cookie-cutters and the like.

His home is, or rather was, Silverpine forest. Most other races seem to think Gnomeregan was the major population center for gnome-kind, but the truth is that it was the only readily visible, and then only because of the terrible catastrophe. Gnomers have always known that the sometimes brutish and warlike attitudes of the giant-kin races often clash with the Gnomer way of life, and as such they've learned that there is a quality in being ...comparatively small and hidden from plain view.

In Silverpine, his small village had mostly only business with a human village not far away. Trading the fruits of the forest and devices that even clumsier hands can handle, like egg-timers and the like, for more exotic goods, the gnomer village first learned of the plague when it hit the human villagers.

Though no gnome to my knowledge has contracted the disease, his village was evacuated with the rest of the greater Lorderon, and by way of boat from Southshore to a temporary detainment and quarantine camp in Menethil he was finally united with his distant cousins from Gnomeregan in Ironforge.

It wasn't until the camp in Menethil he had learned of the troubles with Troggs and the huge toll of life they and the radiation sickness brought to them. Many family members are now living a nightmare as the twisted minds of the radiation leprocy make them unable to discern friend from foe.

Gnomeregan, those fallen and those who may still yet be rescued aren't forgotten. Neither are the many gnome refugees, displaced from their villages by war, starvation or plague.

For many gnomes, the happy smile hides a teary heart, but a gnomer mind is always working on solutions. Even to problems that may seem impossible.

Warrior glyphs and talent changes in Beta build 8905 {WoW}

Sep 5th 2008 9:40PM Those changes, combined with the glyphs, make me very excited about prot tanking. It looks very nice, indeed. Less bloating, more dps, better aoe-tanking, more utility. Awesome.

Warriors and Beta build 8885 {WoW}

Aug 30th 2008 7:37AM I'm a bit disappointed with the Prot tree changes. Generally I welcome the de-bloating of it and extra damage is always welcome. However, I had sort of hoped to get a new toy besides shockwave. Instead we're still stuck with that placeholder "Vigilance."

Give us a new fun trick, instead of adding more RNG-elements to our mitigation and tps, please.

Warriors and Beta build 8885 {WoW}

Aug 30th 2008 7:33AM I'm a bit disappointed with the Prot tree changes. Generally I welcome the de-bloating of it and extra damage is always welcome. However, I had sort of hoped to get a new toy besides shockwave. Instead we're still stuck with that placeholder "Vigilance."

Give us a new fun trick, instead of adding more RNG-elements to our mitigation and tps, please.

Many Rogue changes incoming {WoW}

Aug 29th 2008 11:59PM Overall this looks like awesome changes that will keep it being fun to play a rogue. About the only thing I dislike is the removal of poison mats and thieves' tools. That's just silly and as a poster noted above is part of the charm of the rogue. I wish more classes had it's own small pecularities like that.

Breakfast Topic: Getting to know your NPCs {WoW}

Aug 28th 2008 9:52AM - Haggle. Who had it all, but now it's gone... including his mind.

Engineering fun builds up in Beta {WoW}

Aug 23rd 2008 11:22AM Well, we've got guns at least. And I still carry my electric shield around from Molten Core for those pala-gnome moments.

Forum post of the day: Simple pleasures {WoW}

Aug 2nd 2008 5:04AM I agree with the OP. People are often jaded and forget how big a deal doing instances and getting blues were when they levelled. A big part of my enjoyment in game is helping others have fun--whether raiding or helping out lowbies with quests and instances.

I often think that the many guides and theorycrafting is taking out a lot of the sense of wonder in the game. You might think back and think about how little you understood about how to gear effectively or how to use your abilities effectively, but in the end that isn't nearly as important as to just have fun in the game.

And #1... I realise that chat channels are something annoying, this isn't really the thread to complain about other players. Quite the opposite.