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  • DNathan
  • Member Since Sep 4th, 2007

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Recent Comments:

Blizzard releases preview of World of Warcraft comic #9 {WoW}

Jul 22nd 2008 11:21AM It sounds to me that the comic is following the questline in the game, more or less, as per Blackhawk003's post.

I just hope Blizzard keeps Onyxia in the game somehow, because the questline is *awesome*.

Its seems very do able; maybe change some of the dialogue in the turn ins in stormwintd to something like 'thanks for your help [character]! Matters here keep me busy- please go save [insert new character now trapped on BRD]' and report on what you find there'

instead of 'you shouldn't listen to those silly local politicians' (or whatever Prestor says).

They could even include a new NPC who is a hidden black dragon stooge of Onyxia's in the same room who serves the same purpose- to turn into a big dragon when the truth comes out, because it turns out that even though Prestor has been kicked out, she still has a dragon buddy in the court that is still trying to mess with the humans.

Ok, now that I write this, it does sound far-fetched, but I just hope they don't get rid of the quest chain! It is absolutely one of the best in the game.

Midsummer fire festival sparks world PvP {WoW}

Jun 25th 2008 11:43AM I really like this event. I play alliance, and had never even been to Thunder Bluff and probably would never see it if it wasn't for this event. Thanks to the location of the bonfire, I got to see a bit of it, and meet several of the NPC guards.

In addition to meeting new people and killing them, there is a real thrill in getting to the flame in your opponent's city.

I have to admit I felt a little bad when I went to silvermoom this morning with my level 70 ne hunter before work to capture the fire there. a single level 12 be hunter started to shoot arrows at me. he followed me, firing his arrows for the entire walk down murder row. After I got to the fire, he kept shooting, keeping me from getting the flame. I one shot the guy, but I felt bad about it.

But its a good time and it'll be fun to talk about that on the guild vent this evening.

Why WoW quests suck, and are awesome {WoW}

Apr 9th 2008 3:54PM For Drop Quests, I'd rather have to have a TON of pickups than have a drop rate of less than 50%. Its frustrating to kill and kill and get no reward.

And it makes more sense that everyone (or nearly) everyone has a drop. Defias scarfs? every model is wearing one! Fuzz/hair/feathers from a beast? they all have it. You want 40 pieces of hair? Crap. Ok. But I'd rather do that than need to turn in 10 with a 25% drop rate.

D

The Art of War(craft): Warsong Gulch reborn {WoW}

Apr 3rd 2008 4:56PM Ok, that's your opinion, but it sure isn't mine. When games go on for 25+ minutes, thats nuts. In my opinion, I good WSG game should last about 10 minutes, and please, no more than 15. I've seen AV games won in much less time than the WSG games I've played recently as I go for my 30 tokens to get my epic mount.

And it is contributing to what I suspect may be AFK players- when its 0-2 for 10 minutes, I start to see people 'defending' the base but not doing much. That's frustrating.

I think having some kind of time limit would kill the turtling. Set it high- 20 minutes or more. That would still allow some turtling if people want to do it, in the beginning but make sure that people actually care the entire time the game was playing.

-D

The hundred gadget giveaway: round 1 {Engadget}

Sep 4th 2007 2:10AM I'd love to win something! I'd especially love to get a camera, since my old Sony Cybershot died, but anything would be fine. Thanks!