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Patch 3.3 PTR: Lord Marrowgar abilities and achievements {WoW}

Oct 16th 2009 6:02AM WoW it was a pretty easy fight, we killed him after afew tries of learning how everything worked, but all in all, it was pretty simple! Hope the rest aint this easy.. =/

Countdown to Wrath Giveaway: Day 2 - SwagDog Guild Hoodie {WoW}

Nov 11th 2008 6:12PM MEE!! I rly want those >.

Caption This! {WoW}

Sep 23rd 2008 3:47PM "Hey look! There's my GandPa', and... there goes a friend of mine...wait... is Joe...?! Joe....you too?!"

Caption This! {WoW}

Aug 26th 2008 6:24PM OMG! I THINK MY BLASTWAVE JUST CRIT THE HOUSE DOWN!

Arcane Brilliance: How to fix Mages {WoW}

Jul 5th 2008 2:51PM I agree with this post 100%.

The game is not based on aoe, unless you are leveling, and 95% of the bosses are not based on aoe. So... why are mages used for minimalistic fights? Second, mages are given fireball / frostbolt, and i dont know bout you but i think thats an intimidating name for a spell that only deals like 60% of it's name's worth of intimidation.
"L2P" seems like a thing that people who havnt played a mage much would say, since it is a fact that if you have a T6 Mage, T6 Rogue, T6 Hunter and T6 Lock with equal knowlage of their class, Mages would always be some where at the bottom. With the same case, Mages would also be the "squishiest" soo... what's the mage's streangth other than making water and portals? Aoe? (aka 5% of raid content?)
If the story didnt go like this, You wouldnt see only 1 maybe 2 mages in a raid group of a higher end guild (Nihilum, SKgaming etc...) Nor would you see minimal or close to nothing mages on high pvp rankings.

Caption This! {WoW}

Jun 17th 2008 11:47PM "Die A-Nether (another) Day"

Caption This! {WoW}

Jun 17th 2008 6:19PM "Kan I Has Wun?"

Caption This! {WoW}

Jun 17th 2008 6:18PM "Kan U Flai?!"