Apr 4th 2012 11:51PM I will no longer post. I do not like this new system. I am not going to sign in with my social account.
Apr 4th 2012 8:36PM I really don't see the new system. All I see is the current system.
Apr 4th 2012 3:04PM People still "play" this?
Apr 3rd 2012 1:56PM @Timjoy
Its been there for every version of this series.
Apr 3rd 2012 1:52PM I've been debating getting the PC version because controls will be superior.
Apr 3rd 2012 12:08PM Locating unfinished or cancelled content is fascinating. It is in no way immersion breaking. If you forgot you were playing a computer game then I'm not sure what to say.
This kind of stuff can lead to clues about how the game works on a technical level. For example, how Ghostlands and outlands are on the second map while most of Azeroth is on map ID 1.
Ever get outside of map in the underworld section of Cataclysm? Awesome. You can see where they were testing textures and carving out ideas.
Apr 3rd 2012 9:07AM I've been playing this patch version on PC. Its not that big of a change if you didn't whore the OP combos.
Now you have to be more selective with your mods or combine mods. That's a good thing overall.
Mar 24th 2012 1:01PM @Dunraven
This implies that is ONE class is over performing then all classes should be buffed to that class, even though all the other classes are performing at X level (dungeon encounters assume to be built to X level).
That would be a silly thing to do: buff all classes up to one class's performance level. That means making everyone else over powered to the original design.
Mar 24th 2012 12:58PM @JohnFordColey
Not to mention that using the "art" argument somehow makes "art" excluded from criticism and mockery.
Art damn well better be allowed to be criticized. Its not an exception to the rule.