Jul 7th 2010 2:54PM I foresee a niche market where people translate nerd rage into intelligent and readable posts.
Jul 7th 2010 12:43AM Blizzard doing this for the forums does *not* instill the fear of god in me.
What DOES is A) this becoming mandatory for logging into the game.
(IE: Instead of just friends / friends of friends -- Any one can see your real name...)
And B) By far my biggest fear: What if this DOESN'T self-destruct (fast enough)?
What if this sets the precedent? Then every MMO/WoW-clone will have the same.
And this will become the norm, and then gaming will be ridiculed and held up as the main proponent for cyber-bullying leading to irl violence.
And so on and so forth, etc etc etc.
Mar 25th 2010 11:55PM This patch seems remarkably more bug-ridden then most, but I like that they're addressing everything publicly.
Mar 20th 2010 12:23AM I love Ghostcrawler, I'm so glad I can finally stop being Marks.
Mar 17th 2010 8:17AM I don't have one because I die more often with them then even my priest.
(@Hunters: There's a rotation, and PETS. I live for Pet Classes. I wish I *could* stand Warlocks.)
Mar 13th 2010 4:50PM I might be missing something but it sounds like TourGuide is just a pay-for version of QuestHelper or TomTom.
Cartographer (or any addon that can show you intended levels for a zone) + QH/TT sounds like it would give you the exact same functionality.
I always thought charging for guides to be a disgusting practice perpetrated by underhand half-wits honestly. I really wish Blizzard could enforce a rule saying that you can't sell gold/leveling guides.
Luckily there are dozens of excellent community resources and addons without having to pay a cent.
(PS - Its not that I'm against paying, I bought guides to every Final Fantasy game I've played, I just believe when it comes to MMO's that its stupid to charge for guides.)
Mar 11th 2010 4:54PM I found that SexyMap uses way too many resources. Yes, its pretty and customizable, but it lagged me so bad. I highly recommend Chinchilla to anyone in the same boat. It has the same core functions (movable, shapable, sizable) but doesn't pull as many resources or all the shiny-shiny textures and glow effects.
Mar 11th 2010 2:22PM People really have the audacity to say "Oh no, Mexicans in my party!" ...?
I could understand frustration if you can't convey your intentions, but to make racist remarks is... well retarded.
I find this guide very useful. Also, I'm surprised that English (or English with that language's suffix) seems to trump the localized language.
This will beat me having to use emotes though to convey messages though.
Mar 10th 2010 3:43AM "Get rid of" is strong. But as it is... if you have to nerf something that's flavorful in any other context, then you're doing it wrong.
Should WoW, an MMO, be about story, cooperating, adventure and mad loot with Arenas and PVP as a (well developed) side-niche...
Or should WoW be about PvP (2v2, 3v3, 5v5) duels in tiny arenas for bragging rights...
Obviously my opinion is written biased, but I'm trying to be fair. It's an MMO. It --should-- be about PVE first. WoW is not the platform for an E-sport, it was not designed from the ground up to be an E-sport. EvE, Guild Wars (PvP), and Warhammer support much more PVP design from the ground up.
The BG's, world-pvp, and even the arenas were put in as a diversion to PVE. They are good elements, they bring in another demographic. But if the game is getting changed based around a minor facet, then there is an issue.
And arena is a MINOR facet. It has a loyal, devoted (and maybe even large?) player base. But the amount of time spent creating Arena content is minute compared to the game. Outland? Northrend? Old World in Cata? These were not developed with Arena in mind.
The new battlegrounds, Wintergrasp, Strands of the Ancients, the Cata previews all hint at a more open welcoming PVP experience. Unlike the tight Arena feel of Warsong. And at the same time they're STILL acknowledging the PVP base though-- you'll be able to get Arena points and (I think?) XP through the BG-system. You could LEVEL even on a PVE server just by PVPing.
I'm not dead-set against Arenas. It takes a talent and strategy and playing level far past my own. I respect them. But Arenas have two options: Elitist Min/Max (presently) or Absosutely Flat Playing Field (ala Guild Wars, because I know no other example though I'm sure they exist).
Arena people I *think* would be happy with the 100% flat. And depending how WoW is coded you make the player a special coefficiant, you block racials, and you make PVP-only versions of certain spells or ban them all together. The Arena players, for all their foaming at the mouth are a versatile bunch.
Arena players may HATE the changes, they may scream from the roofs, but like Raiders-- they adapt. They push every inch out of their characters. So even if Arena got nerfed to hell or put on its head, they will still be there.
And honestly that's my point:
WoW was built for the PVE crowd, PVP as a nice side-venture. The game should --never-- (or --rarely--) be changed because of PVP alone. The Arena needs its own rule-set or needs to simply come to understand this. They are the minority, and while they shouldn't be shut out, they shouldn't be catered to at the expense of the PVE experience.
Oh, and if they ever do the 100% Flat, I might try Arenas again.
My 2c. Please flame me now if it makes you feel better.
TL;DR - ... Just read it.
Mar 8th 2010 6:26PM Methuus' post was not up when I initially replied.