Oct 8th 2010 9:50PM Still holding out for Firebrand.
Jun 15th 2010 6:13PM Top Gear test track, along with the Stig... I'm going to skip ahead to Nov. 2 and get this right now. I'll let you know if it was delayed.
Jun 4th 2010 2:37AM I've never been into the whole money thing. I'll just land the TARDIS in Britain for a bit. I must say playing this will be rather awkward.
May 26th 2010 12:35PM That's possibly the best point to be made about this. It's a bit sad, but that's the industry I guess.
May 26th 2010 12:06PM They could make a new JSR game, a new Burning Rangers... Announce Virtua Fighter 6, or a new epic Panzer Dragoon adventure. A fun new Space Channel 5, or a really cool and flashy Vectorman shooter. Hey how about a new modern Kid Chameleon, 3D platformer where you can choose from several different play styles depending on what hat you pick up. Ah... a new grand Shinobi game to rival the Ninja Gaiden series.
Lets make more Sonic games. But lets make sure that in every one of them we create some dumb gimmick to give Sonic some stupid power that will stop people from running real fast, looping around and crashing through enemies and walls. Cause what Sonic fan actually wants that.
Mar 29th 2010 7:15PM I would be happy with just an XBLA arcade-perfect port of the original KI. I had a lot of fun with the SNES version but I always wanted the complete arcade game at home.
Mar 7th 2010 2:36AM Making a video game from scratch is not easy. Even a silly little 2D game like Mega Man. That this guy did it on his own and it's this accurate and smooth is brilliant in it self, regardless of what anyone would think of his art.
Kudos to the guy.
Mar 5th 2010 4:37PM That looks better than the actual wind riders we... ride.
Mar 1st 2010 2:56AM I'm chime in with a meh as well about the dance studio. Now, special trainers that let you change your casting animations... THAT would be more interesting.
Feb 13th 2010 9:27AM All I have to say is...
Underground sandbox. Please?