Jun 17th 2009 6:18PM The Calls should make my life so, so much easier.
I guess I'll be changing them around pretty often though, depending on the group. For instance, no point for Enhancement placing anything apart from SoE and Searing/Magma when you have an Elemental Shaman and Frost DK in your group.
This is as close as it gets to the totem-move ability I actually hoped for and saves just as much time if not more. Won't feel bogged down by totem-stomping at the start of every fight (and then moving them around).
Oct 17th 2008 3:59AM Yeah, that's what's bothering me so much about the fad around this addon. Why would you need a minigame to amuse yourself while playing a game that is technically intended for amusement? Just go make a tea or browse the Internets if you need amusement while flying. If you play that while raiding you should seriously think over the fact you're amusing yourself with something else in a raid.
I'm not trying to say you're not allowed to have fun - but if such things as Bejeweled keep you playing the game, you're doing something seriously wrong.
Oct 5th 2008 8:39AM Enhancement and... damn... well, I dunno. PvP Enhancement, maybe.
Sep 12th 2008 12:32AM There is nothing quite such as the joy I experienced when I opened my gmail in the morning and saw the long-awaited e-mail. It was like a pure injection of giddy dopamine to the base of my spine which left me shaking with excitement..
...but, man, school's going to be a drag now.
Sep 9th 2008 6:38PM It's a regular server, but the players' characters act and behave as if they were actually within the world of Warcraft. You know, playing a role. I guess that does involve some pretending and make-believe, but roleplaying tends to do that even in other games and scenarios, more or less rigid.
Sep 5th 2008 9:04PM I'm pretty sure Disable Resize is live already since some time.
Aug 23rd 2008 9:45AM It's true, there was a lot of changes from vanilla WoW to TBC. There was still a lot of meandering about with balancing, itemization and gameplay feel, the game was good but still somewhat unrefined.
TBC finally made the itemization more solid and sensible, with every class having a fairly good idea of what to gear for, not to mention giving the off-specs a reason to exist and ending the days of all hybrids being practically healers with a few gimmicks. The game stopped meandering about and there was more clarity.
WotLK is creating even more clarity while introducing further changes (like 10-man and 25-man of each raid, tiers of badges and game mechanic changes for tanks and so on and so on). The game is definitely improving with each expansion.
Aug 22nd 2008 9:52AM Nah... Just remembered that wasn't her. But yeah, -gosa - blue dragon previously. Well, not very surprising.
Aug 22nd 2008 9:50AM Now that I think of it, wasn't Sindragosa the consort we killed and burned to horrify Malygos?