Sep 9th 2008 9:46AM Okay. One of us is gonna have to go change.
(Apologies to the person who used this caption a few weeks ago.)
Sep 2nd 2008 8:53AM 3,000 employees and only 130 on the dev team?
Sounds like the NHS ratio of managers to beds.
Aug 26th 2008 9:31AM Sanguine Red. My comment for 26/8. Good luck to everybody!
Jul 25th 2008 11:23AM Gah! I'm EU-resident and play on US servers!!
Jul 23rd 2008 3:28AM I've been pugging on my server (Moonrunner US) a few times now with my Shadow Priest, who is Kara-geared and heavily raid-specced. I occasionally sit in the LFG channel and respond to "LF DPS" requests, and generally get accepted.
On the whole I find my pugged raids to be professional, relaxed and well-run affairs, though of course we do occasionally suffer from a lack of healers/tanks, and so there's a lot of waiting around sometimes. I think there's a core group of players on my server who do this kind of thing a lot, and I've often been invited back (though I think that's more to do with Vampiric Embrace than my l33t skillz).
I hope to do much more raid pugging - and get my (more casual) guildies involved too. It's a great way to meet people.
Jul 3rd 2008 8:28AM To be honest, other than a little bit of fun I had during the odd PvP moment while extinguishing fires, the majority of this holiday entirely passed me by. The buff was nice, but never up, and when I lit my (Alliance) bonfire it was out by the time my bird had hit 100 feet. So I stopped bothering, as I had more important things to do.
I'll probably spend these last few days entirely ignoring the holiday, doing heroic runs for Badges of Justice.
Jul 1st 2008 8:29AM I have a level 70 protection warrior (Athmeno, my main) and a recently-dinged 70 Shadow-spec priest (Acomo) on Moonrunner US. It took me a while to get used to threatening, not damaging, mobs in order to tank (70 levels as Arms-spec went quite fast!), and being a DPS again is a surprisingly refreshing experience. On my priest, I land 2500+ damage Mind Blasts and flay (Mind Flay) for 500+ damage a tick, and it's totally excellent. Usually, on my tank, a Shield Bash crit of 900 elicits whoops of joy...
If you can, if you have time, I would suggest giving this a try: level an alt which is *entirely* different from your main in terms of class/style of play (not necessarily looks, both of my 70's are Draenei, hehe).
You won't regret it. (This announcement void where prohibited by empirical evidence.)
Jun 27th 2008 11:29AM Bravo, well written. Had I started a Draenei shaman before I rolled my warrior (due to a tank shortage in my guild), I think my guild would still be lacking. Haven't had as much fun with any other class. Now I just need to get away from tanking and level her (she's 32). Which isn't as easy as it sounds...
Jun 27th 2008 9:03AM I've often thought that adding Goblins as a race would be totally brilliant. In fact, add Centaurs as well. And while you're at it, start them as Neutral with everyone, and allow *us* to choose whether we want to lean towards the Alliance or be absorbed into the Horde. You could do quests with either side until, one day, you slipped over the line...
Jun 27th 2008 8:33AM Hmm. I've wondered for a while now if Blizzard would ever consider breaking down the barriers between classes and doing a "D&D 3rd Ed" rather than "AD&D 2nd": that is to say, allow all classes to use all weapons and access all abilities but through a set of guidelines which encompass the lot.
Seriously. WoW isn't much of an RPG, I have to say. You don't often get to choose what to say, and you certainly don't get to choose your base stats; only by equipping items can you change your Strength, for example - you can't actually say, "I'd like my Strength to feature more prominently (put skill points in Str) than Stamina".
That way, we'd get a lot more in the way of disparity between characters - you'd get people specced in "mystical assassination" (rogue talents plus Arcane, perhaps) or true dodge-based tanking ("bladespinner").
A single, overarching system would do away with balance between classes (everything would be intrinsically balanced) and introducing "heroic classes" would be unnecessary. Blizzard could just introduce 3 new talent trees, for example, and you could introduce those skills into your character when you respec.
Just a thought.