Jul 2nd 2008 3:14PM @ Candina@WH:
Here's a video from Veronika on Sinstralis-EU 5-boxing shammies through Heroic MagT:
(not a rickroll)
And another 5-boxer doing Heroic Shattered Halls:
Jul 2nd 2008 3:09PM @ beaubot:
Let me provide a little bit of clarification here--Do I multibox? The answer there is yes. Do I multibox more than 2 characters at any given time? No. I don't have that much coordination, lol. My husband is "normal" multiboxer in our house--he's got the software and the PC to do it. Now, that being said, his current 2-toon multibox team is sitting at around lvl 20. If I'm running two characters, I'm actually controlling them both (dangerous for my toons--one usually dies).
The two characters that I multibox I leveled to 70 individually. Two completely different classes, no macros, nada. I ran through the game dealing with gold-farmers, pesky alliance--basically everything any other "normal" player would deal with.
I'm honestly surprised that you have had many run-ins with multiboxers--most of the ones I've seen have been 70 and only hang out in BGs (now, I know that they had to get to 70 somehow, so yea, I understand how questing in a zone with them must suck).
Is multiboxing my end-all-be-all experience of WoW? No--not at all. It does add a new twist to a game that I've been playing for almost 2 years now. My preference is to group with people and actually do things as a team--the multiboxing just saves me the trouble of sitting in the LFG channel for 5+ hours on my server.
Every gripe that you list (being camped, getting slaughtered in the BGs, having your quest mobs ninja'd) is something that every WoW player has experienced at one point in their playing career.
My point is simple--people just need to accept that Blizzard has said that multiboxing is legal as long as the player owns all the accounts and isn't botting. Does it suck to be on the opposing team? Yes, it does. But until Blizzard puts into their ToS "No Multiboxing," it's going to keep happening. This is not directed at you, but all who post in these threads: Griping about someone's hobby is just stupid IMO. If you don't like what the post is about, no one is holding a gun to your head and making you comment. Go make a post on the Blizzard forums and see if you can do something to change it if it makes you so unhappy.
That being said--best of luck questing in Azeroth!
Jul 2nd 2008 12:20PM Sooo many delicious tears!
Seriously...the QQ is strong here!
Multiboxing is a challenge, and it's A LOT of fun. My husband and I regularly multibox instances when we don't want to interact with other players. I'd rather be in an instance with another multiboxer because I'm not at the mercy of some of the idiots who made it to 70...I want to be sure that something is going to die, and that it's not going to be me.
Multiboxing isn't easy--leveling the toons isn't easy. But welcome to the World of QQ...most people who read this site and the forums are quick to b!tch about anything that anyone else does well, because they fail at doing it themselves, or don't have the money to try. Don't knock people's hobbies--you may get off on fapping to the VS catalog, someone else may be into technology and pushing the limits of a game. Whatever floats your damn boat. Multiboxing COMPLETELY changes the way you see WoW. Whether it be in PvP or in PvE--it's a completely different ball park.
But please...continue your QQ...and just to let you know, you can built a very decent $1100 PC and be able to box 3 toons at once. And Blizzard has said REPEATEDLY that multiboxing is NOT illegal as long as the account holder is not botting to control their toons. Please go find something else to QQ about--I'm sure you all have SOMETHING to whine about in concern to Warlock buffs or something.
Jul 1st 2008 8:53AM My last guild was a mixing pot of people from a previous guild, and then all the people we had collected along the way as we progressed in 25-mans.
I know that there were some hurt feelings due to the way we did business on our non-raiding time. The officers all knew each other from our previous guild, and our play styles complemented each other. That meant that if we wanted to do a daily, or work on a timed ZA run, we usually played with a specific team. We liked to be quick about things, and you'd rather bring the lock that runs the needed DoTs and the healer who can heal and the tank that can stay alive than some untried new person who isn't used to how you do business.
I know we had several people get REALLY PO'd when we would do our Friday night power Kara runs for badges. Thing is, this was something that kept the officers "together." When we weren't dealing with the whining or the drama, we wanted a chance to kick back and relax. Kara was our chance to do that--and vent and our raid chat was questionable to say the least--that's not something you want to bring a new guildie into.
I always tried to raid with my husband--he didn't like raiding without me, and only did it a couple times because I had a migraine and couldn't sit through the raid time. He was given crap in a new guild we moved to because I was away on travel and he told them he wasn't raiding until I returned. Based on the level of BS he got, he said "forget this" and gquit, moving both his and my toon back to our alt guild.
People need to expect that cliques are going to exist--especially if it's a group that's been playing together for a while--people also need to accept that there are many who play with SOs--so they might always be a 2-person party LFM.
I've come to the conclusion that I want to take a group of friends with me into Wrath and do 10-man content. I started the game and played with friends, and I think at this point that's where I want to go back to.
Any guild you get into is going to have a clique. It's part of life. People just need to learn to roll with it.
Jun 13th 2008 10:41AM I'd be all over a leveling contest. I've gotten quite good at speed leveling with various alts. I've currently gotten my alt lock to 68 with 7 days /played. I think that a leveling contest is pretty cool--since the focus is normally on the Arenas or PvP--two things I'm not overly interested in.
The MML party isn't too far away (like a day's drive)--might have to go get my geek on.
Jun 12th 2008 8:17AM I used DKPSystem.com--which was flexible enough to allow our guild to design a site with our own template. I absolutely cannot stand sites that look like it was an explosion of color, or so messy that you can't find 1 link. We went for "easy on the eyes" color, and a sensible layout with limited clutter. Got a lot of complements for the site when it was up.
May 20th 2008 1:52PM I've seen it drop once in a Gruuls raid...and I was the one who got it. It used to have a really low drop rate for us.
Nov 26th 2007 8:15AM This is why I only have Officers and the 2 Raid Leaders as having the ability to withdraw from the bank. Not that the "Guild Bank Bug" doesn't have me a *bit* worried...
"Request for Item" for anyone who wants stuff out of the guild bank FTW. Also a great tracking tool as to what stuff is being used for.
Nov 19th 2007 1:01PM My pet has huge amounts of fun trying to get behind mobs in Kara...including running through the entire instance. I had enough of a headache on the trash pulls that I let another hunter step in for me to save me the headache. The 2 hunters in the raid (myself and another) spent most of the time calling our pets back. Glad I didn't notice this in SSC earlier in the week...oh yes, and the consistent desire for pets to eat...
Nov 15th 2007 4:21PM I will say that I noticed some of this stuff last night while in SSC. I felt like I was constantly feeding my pet during the raid...we would be rebuffing after a wipe, pet would be fed and happy, and we'd start the fight...within 15 seconds into the fight (less than 3 mins since pet was last fed), my pet would be showing yellow happiness.
Did also notice a weird pathing issue in SSC. While on the islands, if I was standing in one spot and sent my pet, he wouldn't attack the mob until it had moved a bit further across the island. That was also a PITA.
I will say that I did notice a decrease in pet deaths with the "moving to the back" setup that is now in place. Pet never died to cleaves in the ZA bear fight when we did that--which was really nice since I'm BM and my pet needs to stay alive to help me out.