Apr 2nd 2010 11:49PM I'm a ret pally, and am actually using this at the moment as well...and while I partially agree with Matthew Rossi in the fact that the marrowgar sword is *technically* better for rets in general, for me, who's already retardedly over hitcap, the 100 or so hit is essentially wasted stat points on that marrowgar sword. Plus, with 2pc t10, armor pen becomes less useless, and when using this axe I am natively expertise capped, allowing me to switch out my SoV glyph. However, my ideal weapon that I'm shooting for next is the Oxheart (http://www.wowhead.com/?item=51562). Now THAT is a genuinely well-itemized weapon for ret pallies who need more expertise.
Oct 21st 2009 10:20PM The only thing I don't like about this system is it's punishing those of us who like to play with our friends. With the removal of the Proof of Demise Achievement (it's becoming a Feat of Strength), this will replace the "daily". Does this mean that if we want to get 2 emblems a day and some monetary compensation, we have to PUG all the time? If they make it so that a premade group gets the 2 emblems and the 26 gold we get now, then I'm cool with it. Can anyone confirm what the reward for doing the random daily is for a full premade?
Mar 11th 2009 1:27PM How much wood would a woodchuck chuck if the woodchuck was nerfed 10% by Blizzard, but later Blizzard stated that the woodchuck's woodchucking ability was below where they wanted it, but at the same time, wanted the woodchuck to spend his extra woodchucking talents that they took away on, say, burrowing or defending itself with it's large incisors?
Nov 12th 2008 10:30AM w00t. here's to hoping i get a blizzcon bear!
Nov 11th 2008 9:17PM This is my comment. Plus, this mouse would look great with my new PC's blue light color scheme (clear side panel, Blue LED fan, blue neon light, blue accents, Logitech G15 keyboard which is blue, blue power light on my monitor...yeah, I'm obsessed)
Nov 6th 2008 2:20PM This is my comment.
Nov 6th 2008 10:00AM This is my comment.
Oct 25th 2008 11:30PM You know what? I'm a retribution paladin, and honestly, I'm not worried. This is a BETA change. Anyone who's been involved in the beta knows that about a month or so ago Death Knights were nerfed. Hard. Ridiculously hard. Ludicrously hard. All strikes had their damage lowered. Alot of offensive talents had their damage lowered. But guess what? A couple builds later blizzard buffed them back up to par with the other classes. So, here's to hoping blizz follows their own precedent here, because I personally agree with what people are saying about the damage of all the specs being dictated by Ret. Like people have said, holy's damage is hurting now, and this change hurts prot paladins too.
Also, seriously, some people cry WAY too much.
Jul 14th 2008 12:26PM Could you by any chance make the movie a click-on link only? The embedded version is making firefox and internet explorer crash for me for some reason, I have to run NoScript on Firefox to be able to view WoWinsider today =/
Jun 13th 2008 7:22PM I think this idea is stupid. Not only will you have all casters looking the same, but now, as a healer, I have to fight casters to get healing gear? (and vice-versa: casters have to compete against healers?). I hate this idea. The old system was fine. Maybe instead of a combined spellpower system with talents, why not make healing trees have a talent that increases spell damage by a certain percentage of healing.
Nothing is going to suck more than running a damn dungeon for the 50th time to get a sweet "healing" ring...only to lose the roll...against a mage. Stupid.