Jan 16th 2012 2:17PM @commonperson
"Rely on other parties"
Aye, there's the rub.
Last time I looked, Steam accounted for over 50% of TOTAL PC sales, and that was quite some time ago, with year-on-year sales doubling or more than doubling ever since its conception. While I won't go as far as saying that Valve invented Digital Distribution, they definitely perfected it with least problems for the user. They believe in their customers. How do I know that? They introduced a RUSSIAN version of Steam store and allowed to pay for games in roubles. That's CRAZY considering the piracy rate in Russia (just google "Gorbushka"), and they brought down the prices to compete with the pirates, oftentimes selling games for much lower and bringing that market from grey/black to white. While Valve is making it easier for users all around the world to enjoy PC gaming, EA are making people from Latin America use Euros (Which would be the same as making Stateside customers buy games at equivalent Japanese prices, with 3DS games costing around $80). Their current DLC purchasing mechanic is unfair to the customer, and doesn't work at all for me (for no apparent reason, srsly).
Valve's patch vetting is nowhere near as restrictive as XBLA/PSN, and it's admirable how (relatively) open they remain under the circumstances.
And if all companies are sooo bent on using their own distribution services, why isn't ActivisionBlizzard (it seems like BattleNet is heading that way, but I'm not convinced it will turn into a full-fledged "All things ActiBlizz" store, or would it at all be needed for them, considering the profits from D3 auction house), Ubisoft or other major developers/publisher start pushing their own? They know how dangerous it is to split the market or antagonise crazy old PC gamers by making them change their ways.
Jan 16th 2012 1:25PM God damn, I wanted to finish the trilogy so much.
Unfortunately I don't want EA's bloatware searching through and copying my files to sell to advertisers. AT LEAST GOOGLE GIVES ME FREE SOFTWARE FOR MY DATA (and is rather upfront about keeping it).
Still EA, Steam or no purchase.
Jan 14th 2012 4:59PM @LaughingTarget
I really like what Legion said about about consensus- something about how the geth actually build it and humans impose it on others.
Jan 14th 2012 3:34PM Hey, Joystiq, just out of interest,
since you (and your parent company) opposes SOPA, are you joining in with the Jan 18th virtual protest?
Jan 13th 2012 5:47PM If you can imagine M.C. Escher sketching Portal making love to Tetris, then the internet has clearly desensitized you to absurd sexual imagery.
But on a serious (and less plagiaristic note), Q.U.B.E. is a fine puzzle game. With puzzle games any story is bonus, and if you can't approach the Portal in terms of narrative perfection whilst being heavily (let's say, "inspired" by it), then at least make the gameplay as tight as an inappropriate thai sexworker simile. Don't get me wrong, I enjoyed it. The Escher-esque cube-based architecture mixed with the old "testing chamber" aesthetic works fine, the mechanics are solid (apart from the whole cube staying unsupported in mid-air is a bit immersion-shattering), the levels in darkness seemed to me to be the most interesting, if only due to the frustration and induction of claustrophobia.
Jan 12th 2012 4:17PM Chuu chuu chuu chuu chuu chuu chuu
Don't worry do your best
It's picnic time, feel so good
A lovely afternoon
Then a wild midnight, yeah
Jan 3rd 2012 10:06PM Portal 2 will by Joystiq's GOTY.
Jan 3rd 2012 12:10PM @eat it
Well played sir.
Hope NBC doesn't cancel it, gotta believe in #sixseasonsandamovie!
Jan 3rd 2012 10:22AM That composer is clearly streets ahead....
Dec 31st 2011 7:44AM Good on them. Hope Supergiant Games didn't sign any draconian contracts with WB so they can keep making good games they want to make.
It was a bit pricey for an indie game, but the graphical direction, soundtrack and narration are well above industry average. Indie GOTY?