Dec 7th 2008 2:45PM Just trust us: Once you have tried it, you will love it.
It's a bit like sex really, in that way.
As for the gold involved, you get that gold just from levelling and doing quests. Unless you blow all your gold on crazy auction house gear that will be replaced 2 levels away anyway, you don't have to worry about the cost (exception being getting the 5k for epic flyer. Which, however is the same thing: once you have it you won't regret it).
May 4th 2008 7:02PM I am pretty sure you misinterpret the use description, Alex, if you think only the trinket wearer gets the buff. "while standing in this circle the CASTER gains..." to me means that everyone who casts a spell within the circle (and who but casters would get spell damage?) will get the buff. if they meant "the trinket wearer" they would have said so. Furthermore, what would be the point with the power circle at all if only the trinket wearer gets the buff?
To me it also seems like they are using the same mechanics that some of the mobs in MrT use when they cast those spell dampening bubbles, further an indication that anyone who is inside the bubble will get extra spell damage (maybe even mobs).
Mar 27th 2008 10:30PM For most players, they will see Kael in Magisters Terrace before they do in the Eye, which is kind of stupid. They should have made Kael 2 as boss in the Sunwell Plateau instead, and put someone else as boss in MT. Then it would have made sense.
Mar 14th 2008 10:17PM The "stop whining mages, you are needed in raids for making food and water, to save the raid members 2g per raid compared to buying the water from your nearest Inn-keeper", must be the all time dumbest argument, and really seals the argument, and not exactly in V'Ming Chew's favour.
if any raid leader even remotely counts free water as an essential raid buff, they should be sentenced to farm Attumen forever.
Mar 6th 2008 9:03PM Woot! this is great news for me as a priest, becuase surely this means that we too will get 2 brand new fears, one of which is without cooldown, in addition to our useless current 30 sec cooldown fear, as well as a pet, and then another new escape mechanism like the one the locks are getting. Then we will have as much as the locks.
Either that - or they let priests wear plate.
Mar 6th 2008 4:09PM This will take the concept of "pillar humping" to a whole new level, although the notion of "trainer humping" does open up some unexpected comic potential.
Mar 6th 2008 12:55PM But I don't want to make gold, I want to enchant stuff! >:|
If I wanted a gathering profession to get stuff to sell on AH I would have taken up a gathering profession. I chose enahnting because I want to enchant stuff.
This is precisely what I mean.
Enchanting is so neglected that all there is for enchanters to do is to disenchant, while there STILL are no BoP recipes aside from one-per-class ring enchant, which is really really lame compared to what JC, Alchemists and Tailors get.
Mar 6th 2008 12:33AM Still wondering:
Why no love for enchanters!?
JC and Alchemy and tailors all get BoP benefits with every patch. Hell even engineers do get love these days. Enchanters get NOTHING like that. Same thing every patch. Enchanting = the forgotten professions.
Feb 29th 2008 8:22AM As a level 70, I am able to make 100g an hour, or at the very least 50g if a slow grinding class/spec. So, if I do an instance run just for gold, this is the fee I would, and should charge.
If the lowbie is a main - he will not have that money, but then he should experience the game and content properly, learn to play etcetera and not get boosted through anything.
If the lowbie is someone's alt (twink or not), on the other hand, I can understand why he wants to speed level it. But in that case, he should be able to afford a 50-100g per hour fee, as he can make that gold himself with his 70 main in the same amount of time as I am spending on him.
Feb 26th 2008 4:53AM "In between other heals"? Most healers, like any other class, spend very little time in an intense boss fight just standing around idling. If you do, your raid is probably over qualified for that boss and should already have moved onto the next progress level. There is usually something that needs to be done, either healing or something else. Even if the spell is instant, tossing an extra HoT on a warlock is still 1.5 seconds of GCD, plus the mana cost which can be a critical resource anyway.