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WoW Moviewatch: Stealth legislation that could affect Europe on Monday {WoW}

Jul 8th 2008 3:13PM Thank you for bringing this to my attention. Quite honestly I'm shocked at how "stealthy" they are approaching thing, if it weren't for wowinsider I would have probably never know about this, or at least not till it had passed legislature.
Anyhow I just voiced my opinion to all my country's MEPs and also to a few UK ones, not that it matters, but it evrybody does they it might make a difference.

Go on now and make your voice heard!

5 loot ranking sites to check out {WoW}

Jun 20th 2008 2:11AM @Green:

That site is amazing. I wish there would be something similar for resto shamans. I'm not a math wizz, so lootrank and lootzor don't quite do the trick for me.

Twitterers on what makes an epic encounter {WoW}

May 15th 2008 8:52PM It doesn't necessarily have to be a raid encounter or big endboss type of thing for encounter to be referred to as "epic" in my book. It's those times that you remember fpr months to come, sometimes even years, because you managed to pull something off when all odds were against you and nobody thought it would work out or something similar.

In BC for me it was pretty much Kael'Thas in TK, our guild almost fell apart over him and yet someday we finally managed to down him. After that we truly felt epic.

In the past there's one event that comes to mind right now. This was back when we we're running around in blues and tier1's in vanilla wow, it was a 2 1/2 hour battle against Azuregos in Azshara. Back then I played on a high-pop pvp server with login queue times of more than 20 minutes. So after we had fought it out with the alliance who'd get the first attempt we went ahead and pulled him. Naturally some died to either Azuregos or the alliance who couldn't keep their hand off us. But the real challenge was when due to enormous crowd present many got lags and eventually DCed and then got stuck in a 20 min queue to log back in. So at any given moment of the encounter at least 20, at times even more, were either dead and waiting for their mark debuff to run out or in vent listening to us, while beeing stuck in a 20 min queue. At one point I was the only healer (RShaman) left to keep the tank alive until a few minutes later healers returned from their DC or death.
That was, for me at least, THE most memorable fight ever and it's been years since it happened.

Apart from that of course a few memorable pvp fight that I'd also call epic.

Enter to win a $5k Dell WoW Edition notebook {WoW}

Dec 16th 2007 8:30PM Horde please.

Two Bosses Enter: Teron Gorefiend vs. Gruul the Dragonkiller {WoW}

Oct 28th 2007 9:38AM Although Teron is much harder to beat in raid situation, I would agree that Gruul would most likely decide this matchup for himself, provided Teron can not use his Shadow of Death ability, thus one-shotting Gruul.
Gruul just dishes out to much physical damage for Teron to handle. While Shatter won't pose a thread to Teron, his ability to grow combined with those nasty Hurtfuls, also his silences can and will put Teron in a difficult spot.
I believe that Terons abilities won't stop Gruul from pounding him to pieces.

Officers' Quarters: How do we govern? Part 2 {WoW}

Oct 15th 2007 7:22AM Very interesting article, both parts that is. And while "Scott" may have beaten me with the whole Oligarchy thing, this is exactly what we chose as principle for our fairly new (few months into BC) guild.
Prior to that we've seen it all. Democracy didn't work, Louis XIV.-Dictatorship ( failed, so we chose the Spartan way as our own.
Our actual GM is our bankalt, it's on my account, but that just coincidental and doesn't give me any special privileges. We are consider ourselves as "council of elders", as you so well put it - even though I don't consider myself old - and are a handful (read: eight) officers governing our raid guild. We do not utilize classleaders although this has been discussed, but didn't not seem feasible to us.
Every officer puts his/her effort into acting on behalf of the "people", thus following the democratic principle in some way, while our officers on the other hand are not elected by the guild. There descisions among others are voted upon within the "council".

This way of leadership has in my opinion proven to be best option, ymmv of course. We serve our guild and they in turn respect our work and back us up. Win/win situation.

P.S. Great column btw. I really enjoy reading it.
P.P.S. Mind you, I'm not a native english speaker, so please excuse any mistakes I might have made.