Feb 3rd 2012 10:31PM Most browser/mobile MMOs miss the point. I would only spend real time playing one which had the good sense to focus on WHY people play MMO's over other game types:
1. Role-Play: Customizable Avatar, whose appearance reflects your choices. Faction affiliation. Dark vs Light etc
2. Materialism: The ability to acquire, store, and display items.
3. Immersion: I need not only an avatar to customize, but a house to move into and call "home", which I can decorate.
4. Social Participation: PVE group content, PVP group content.
Impossible for a mobile MMO? Too Complex?
Nay. Here it is.
1. Separate, 2D screens for all of the above.
2. No 3D environment movement required. No "world building".
3. Core game is queueing up for "challenges" (PVP or PVE) (single or multi)
4. Combat is "tap battle" style.
5. In a group PVE scenario, the healer sees the group's health bars, taps heal, then player bar etc
6. Map lets you travel around, more like Mario map than WoW, to other "towns" with vendors etc
7. Get points from scenarios, buy loot for your avatar, house, etc
Bottom line: twitchy, cooldown-based combat, clearly-defined item slots, and leaderboards are the recipe for a successful game.
Let me move into your game, hoard an ungodly amount of crap, and show off my high score, and I'm yours.
And that energy-based-limiting crap can rot in Zynga's HQ where it was given birth...
Jan 10th 2012 10:16PM So that makes... two endgame activities for SWTOR now? How is Bioware getting away with this?
Ah, well. At least we have D3 to look forward to.
Nov 3rd 2011 10:20AM When I'm sitting at the character screen, it seems clear I've been playing too long. It's hard to get excited about a world I've come to know this well.
But when I'm NOT sitting at the screen, I MISS IT like hell. Especially the early days when it was all I could think about. So really, I come back for expansions, and come back to try and recreate the old experiences, but it's hard to do...
For me it's not TOR, it'll hopefully be Guild Wars 2. But in general WoW has ruined me as a gamer. It was too much of a holistically amazing experience, and every other game I try is lacking something comparatively.
Cata lost me quick - no new continent left me feeling stale. Never piqued my interest. Hopefully MoP will recreate the WOTLK energy and excitement!!
Aug 29th 2011 11:49AM slacker.com in a browser, minimized: Movie Score station. Or, sometimes, Pandora playing a custom Hans Zimmer station.
Aug 25th 2011 9:58AM Sorry, but the star of the show at GamesCOM was GUILD WARS 2!
If you haven't seen any videos yet, you should, as they've changed the way an MMO works.
Much as I'm sure the Fanboys will want to downrate me to maintain their own waning interest in WoW, keep in mind I discovered GW2 on THIS SITE.
Aug 23rd 2011 2:09PM Actually, you're absolutely right. I am definitely projecting, because WoW has felt very... empty to me for the last 8 months or so. It's bumming me out hardcore because I long for the days when I couldn't wait to sit down and play!
I guess the point I was trying to make was that all the "big things" lately have not felt like "big things", but rather "old things" or "not-cool-enough-to-revive-my-interest" things.
I also think it's no secret that they've had their "A" team on their new MMO for a while now, and the "B" team has stepped up to take over day-to-day WoW stuff.
I by no means meant to suggest that they were going to close doors, give up, or consolidate servers etc, but just that something has been missing in the game, for anyone who remembers the amped up days of BC or Wrath.
Perhaps the new expansion will revive it - who knows. Either way, I envy the person just getting started now - everything is new and exciting!
Aug 23rd 2011 9:08AM I feel it needs to be pointed out, that Blizzard is giving off all the signals of a company moving away from its own product. WoW has had a wonderful day (years) in the sun, but the wonder years are now behind us. Here are some things that all companies do to indicate they're moving on:
1. Allow paid re-customization/faction change/transfers: When it is announced that you are able to change your mind mid-way, it is an indicator that they are not planning enough revolutionary content to keep you entertained on your one toon. Hence, changes, instead of new content, become the "new experiences".
2. Nostalgia based expansions: When a company overhauls its pre-existing content, it is similar to a corporation overhauling it's existing infrastructure: A sign of missing innovation. This is a ploy to buy a few more years out of the product. (Which it will)
3. Nostalgia based features: Transmogrification is a definitive nod to the past, yet another indicator of where Blizzard's attention is when viewing WoW. The allowance of old armor sets in new content infers a lackluster view of amor in new content, and new content itself.
4. A general release of previously held rules: The dungeon finder, PVP xfers, faction change, Transmogrification, and the possible induction of Pandarens into the game are all features/ideas which were non-negotiables only a couple of years ago. The relaxing of rules is an indicator to the relaxing of investment in an IP.
Don't misread: Blizzard intends to keep pumping money out of WoW, but make no mistake, the glory days are gone.
Jul 20th 2011 11:34AM Which game is the picture at the top of the article from? Is that RIFT or LOTRO?
Jun 27th 2011 8:44AM I had a full set of 9 level 85's on Earthen Ring when I came back for Cataclysm. I spent a month or so trying to get a "Fresh start" on other realms, rolling different classes and leveling them into their 20-30s, then changing my mind and trying another, and another, etc. - going back to some of the 85s, and so on, and was beginning to HATE the game again, for not being able to pick a class.
I so badly got sick of it that I deleted all of them: all the 85s, all the indecisive lowbies, and rolled a female (NEVER done before), Alliance (played Horde before), Holy Priest (I've never played a healer).
Now I have a fresh start, a REAL fresh start - she is my ONLY toon. And it feels wonderful. No distractions, clean character creation screen, and that sense of "just starting out" is back.
I don't miss the 85's. I missed the feeling I had when I first started WoW over 4 years ago, and now, as close as is possible, I have that feeling back again!
So to all the readers, I whole-heartedly recommend cleaning house from time-to-time!
Jun 21st 2011 9:00AM McCurley!! HOW could you go Alliance as a warrior and NOT CHOOSE DWARF????