Sep 19th 2011 10:33PM I'm not sure what to think about the raid right now. It feels like a combination of the worst bits of Mount Hyjal and the Crusader's Coliseum: fighting off waves of enemies in a single location, and sometimes there are bosses. With reused art assets. Which I really hope are just placeholder models right now, but... if that was the case, why release screenshots?
The Deathwing encounters sound awesome, I just really, really hope that the rest of the instance won't be a disappointment.
Apr 14th 2009 3:10PM Thank God. My realm (Ghostlands US) had suffered a pretty severe infection of these things, it'll be nice to walk around Org again unhindered.
Dec 19th 2008 12:27PM One more reason not to go there, I guess.
I'm just confused why this is showing up now. New expansion, player numbers on the upswing, cash pouring in... they don't really need them.
Dec 16th 2008 9:47PM Arena is Team vs Team though. Regular, set teams of 2, 3, or 5 on other teams of 2, 3, or 5. You have to have a cooperative mindset, good class balance, and some strategy to do very well in there.
The ratings system could be set up any number of ways, but that doesn't change the nature of the thing.
Dec 9th 2008 5:15AM Tauren Cat Form. Thank you, good night.
Nov 14th 2008 8:26AM I went with the Borean Tundra. The Horde has a huge fortress there, and Saurfang is in it. That was all I needed to know.
Nov 13th 2008 3:40PM Do want!
Nov 11th 2008 1:52PM Blargh.
Nov 10th 2008 9:21AM Skinning a bear should aggro every bears...
Oct 30th 2008 6:40PM Overall, the changes that we're getting from TBC to Wrath are smaller than the changes we got going from vanilla WoW to TBC, and it looks like they've spent a lot of time trying to learn how to correct mistakes that they made this expansion.
Guilds are used to the 10 and 25 man sizes for dungeons now, so I expect that there'll be less drama in that area. Lag should be better because people are split up between two starting zones in Northrend, and one back in the EPL (which itself is going to be running in several instanced versions, as I recall). The gear reset isn't as substantial.
Is it going to be perfect, lag and bug free? Of course not. But it's going to be smoother than last time.