Jul 31st 2008 6:12PM "And if the tank is a druid who is fighting for threat and can't spare the rage ..."
Get a clue. This is such propagandist crap. It gives the impression that druid tanks are rage starved and have trouble making threat. Lies lies lies.
Next time you write an article, try not making your tanking class sound so superior by making up flaws in others that dont exist.
Jul 7th 2008 5:35PM Typical scare news. "this is going to be this and that terrible and horrible situation. But not really..."
Jun 29th 2008 10:11PM How about removing all the OLD and TIRED arenas and battlegrounds and starting out with all new ones?
Do people really want to be at level 80 doing the same BG they did at 60? How about when we get to go to 90? 100? 110? Warsong anyone? pfft.
If instances were like BGs, we would all still be running MC but getting level 70 gear. MC at level 80 anyone? BORING!
We want NEW BGs! Thank you :)
Jun 20th 2008 7:06AM I have to disagree with the comments on feral druid tanking. Its awesome. The point of T6 feral gear is to increase the threat output and to raise HP a bit more. I tank bosses in BT with no issues at all. If you're a feral druid and are having issues, then you just suck. Don't include my class in your lies.
Crushing blows? pfft. A crushing hits me for less than a regular hit on a warrior. I stopped worrying about them when i realized that warriors are the ones making it seem like it some big deal. Just like they make a big deal out of DEF rating. DEF is only critical on a boss for me.
Armor cap. Being near the armor cap in any of my tier sets is NOT a negative thing, although the way YOU write it, it sounds so bad.
zhong_chu, you should go apply for a job at Fox news. They do creative lies as well. You'd fit right in there.
Jun 20th 2008 3:40AM Group duel that leaves out half the specs and trees.
Everyone that competes in arena should earn the same amount of points each week, no matter their skill. having the top team earn 10x as much as anyone else just ensures they stay on top, and noone else can move up.
As it is, im expected to farm 250 points or so per week for 6 weeks to get 1 item while the top teams gets 1 item per week. Unless youre already at the top, youll never get there.
Jun 4th 2008 10:55PM Here's my solution:
My main: feral druid for tanking endgame.
My pvp toon: hunter
Feral druid sux in pvp, so i play my alt in pvp. I don't have to respec and i get to pick any spec i like on my hunter.
Respec costs: 0 gold.
Tanks get scarce because the demand for tanks is so high. This causes tanks to get all their goals in instances to be accomplished well before DPS does. I'm pretty sure the same goes for healers.
Idea: Why doesn't blizzard allow a person to have 2 specs? The first spec works everywhere outside a pvp instance. The second only works inside a pvp instance.
Feb 20th 2008 10:47PM this change makes the feral druid items worthless as most ferals tank.
Feb 8th 2008 1:13PM This writer obviously plays horde. This article is a well written play to get alliance to ignore the obvious imbalance.
Do you really think this article will make alliance feel guilty about disliking the way Blizzard makes it so EVERY battleground is horde controlled?
Smart people don't listen to manipulative propaganda like this.
Jan 17th 2008 4:34AM Once you have the prince fight perfected, the randomness of the infernals is the only factor that will wipe the raid. I realized Blizz may as well create a sealed room, everyone gets in, and you /roll 6. If you get 6, you get loot. Anything else causes a wipe and you run back. When i said this in vent, the guild erupted in laughter.
Now before most boss fights, a lot of guildies will /roll 6. It's bad luck to roll something after the 6 has come up. To cancel the bad luck, someone has to roll a 6 again.