Mar 5th 2009 3:21PM What's great is that the research paper that this is based off of says that there's no real evidence to support the claim that hacking and such are what drive gold farming companies. Every indication from people who have researched it is that it's simple economics. Cheap manual labor being outsourced to meet a demand on a good with an absurd quota.
Mar 5th 2009 3:18PM While no doubt some people do buy gold to buy pre-raid epics, Blizzard deliberately designed it so that high end drops are not available for money. They've loosened up on that in WotLK with BoE epics dropping from each boss, and now I've seen goldspam bots advertising BoE items for money.
The reason I've seen given by most people for buying money is the convenience of not having to farm for expenditures for PvE or PvP. Either constant 100G respecs, or getting consumables and the like for raids. When people are subjected to repetitive tasks that they do not enjoy, they have ample incentive to subcontract people to do it for them. This is why Blizzard added Dailies, to make getting a reasonable amount of gold decently fun, and less mindless grinding.
Feb 25th 2009 6:41PM There's no reason to DW to hit uncrittable as you're not going to find two one-handed weapons that give the ~123 defense rating that Rune of the Stoneskin Gargoyle gives in the first place. (25 defense skill = 123 rating)
Feb 25th 2009 6:11PM Great job WoWInsider, for also failing to understand the thread.
The thread was not about Howling Blast or 32/39 getting nerfed. The thread is about the fact that for every spec, DW is at a disadvantage. Tons of logical arguments and now some testing evidence has been posted. Nerfing DW isn't the solution to DW builds being OP, because the DW part of them wasn't causing a problem, the spellcasting part was.
There is now no spec where DW is an advantage over just using a 2H build. Caster specs are still viable.
Feb 24th 2009 3:24AM You apparently utterly missed patch 3.0.8, where DW got the nerfbat.
The thing is, they didn't do anything to bring the DPS of DW builds in line with the rest of DK builds. (Oh, by the way... DW DPS already *is* in line with 2H builds.) All they did was nerf every talent that gives an advantage to Dual Wielding to the point where every single talent benefits 2H more. They should have just removed the ability to DW, because there's no possible advantage to be gained by DWing. Period.
Feb 23rd 2009 3:32PM Any class can pull 2k+ DPS in dungeon blues when they ding 80. I run with a lock who has no epics and puts out 2600+ on trash and on boss fights as demonology. My first patch run was 3300 DPS, and the only epics I had were the badge trinket and the terribad helm from Sartharion 10. Diseaseless blood underperforms diseased blood up until higher gear levels, but the sheer simplicity makes it better for people who can't play the harder specs well... someone might not have the skill to be putting up big numbers with DW builds, for example, while HUR HUR 3 button DPS makes them do decent, even if they're still not playing out their characters full potential.
Feb 16th 2009 4:24PM How is this parroting EJ? This is the first column where he gave Dual Wield the time of day, and nowhere on EJ do they abhor Blood Tanking.
Buck's DK tanking post outlines the pros and cons of all three trees pretty succinctly and doesn't judge any of them as inherently inferior, they just have their strengths and weaknesses. Blood has the worst AoE threat, and the best survivability (among other things). If one is more important to you than the other, you can switch your spec to adjust to your raid.
Feb 11th 2009 6:03PM Use recount not for your epeen, use Recount to learn. I'm amazed at how many people have recount and only look at instance duration damage done/DPS. There's amazingly detailed breakdowns of your damage per ability, hit/miss/crit of all your abilities, etc. Find a WWS of someone very good at your class/spec, and use recount to compare. If the breakdown of damage by skill is grossly off, this may be a reason that your DPS is flagging. The number of people I see neglecting a skill that is crucial to their class is staggering.
In additon to just damage out, take a look at damage in to analyze why/if you're taking unnecessary raid damage. Healers, use it to study patterns you can tweak and improve.
Recount is one of the best mods for increasing your personal performance.
Your trash DPS is completely unimportant.
Feb 11th 2009 5:58PM As a former tank, I'd like to point out that stamina does nothing for healers in terms of easing their casting load. All stamina does is give you buffer time to live. Mitigation and avoidance ease the burden on the healer, but that's not your job. That's the tank's job.
You want to ease the load on your healers? Forgo that 50 stamina (if you have enough hp to survive the raid damage in the encounter, that's all that matters) and get that AP and crit. More DPS = Faster boss death = less pressure on healers nearing OOM.
Stamina only serves as a buffer against spikes. If you're DPS, you shouldn't be taking spikes large enough for this to matter. Stamina does not help your healer's burdens. Doing your job as DPS does.
Feb 11th 2009 4:09PM That's entirely the point of this article. Most people are totally moral about most of their decisions. Is there a point where you're perfectly tempted to bend your morals? I bet there is. Is it in a videogame? Perhaps not.
Are you implying you're totally incorruptable? I doubt it.