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  • DurWrathi
  • Member Since Nov 4th, 2007

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Recent Comments:

Profession News: Potion Sickness gone, Herbalists get new ability {WoW}

Aug 9th 2008 6:26PM A shame to see Potion Sickness go. Hopefully they bring it back. Even as an Alchemist I think its insane to design raid encounters around the assumption of chain chugging potions.

The Herbalist heal looks great, but is it enough? I'd love to see more passive and active abilities added for each profession. Nothing overpowering, but little bonuses are great both as a matter of flavor and having a useful buff. Any idea if Miner's Revenge, the pick throw for miners, made it out of alpha?

Around Azeroth: Let the games begin {WoW}

Aug 9th 2008 5:56PM I respectfully disagree PimpyMcPimp (wow, thats a line you could only ever hear in an online comments section)

I come here to read about WoW, just like you, but the reality is that WoW and politics do have real intersections that are worth discussing and thinking about. You might not like that, and its your prerogative to ignore it, but don't try to ruin it for the rest of us by saying such discussions have no place here.

I completely agree that there is a time and a place. A political rant on the current election would have little place in an article on new warlock talents. But when Blizzard creates an Olympics knockoff inside WoW, they invite discussion and debate, and as a news blog WoW insider writers ought to cover it.

WoW Insider finds familiar faces in Wrath of the Lich King {WoW}

Aug 9th 2008 5:48PM It's great to see old characters return from the Warcraft past. It creates a sense of continuity and an evolving world. But wow, the Westfall Brigade must have been pretty desperate to drag poor old Blanchy all the way to Northrend.

Around Azeroth: Let the games begin {WoW}

Aug 9th 2008 1:08PM Why? Why is it so terrible to mix politics and WoW in news coverage, when that mixing naturally occurs. Bleedover between reality and Azeroth is inevitable, and you want to ignore just because some people dislike politics or someones feelings might get hurt?

Blizzard made the move of creating an Olympic themed holiday, they opened the can of worms that is real-life and brought it into Azeroth. Instead of sticking our collective heads in the sand, perhaps we might be better off by having the occasional news story that covers areas where Azeroth and Earth meet.

The vast majority of articles on this site are pure WoW news. Is it so terrible to have the occasional article, even a biased op/ed piece, that tackles the areas of bleedover? I understand you don't like politics and don't want it polluting your escapism. Good for you, go read a different article, any article. 9 out of 10 will be fine for you, but some of us do like politics, and some of us do like news coverage that examines where real world events and WoW intersect. Is it so intolerable to have the occasional article that caters to people that enjoy politics in their wow? Are you so bent on your conception of what WoW and WoW news should be that you can broker no dissent?

Olympic battleground rewards appear on European and Chinese servers {WoW}

Aug 8th 2008 12:52PM If anything, these hundred plus comments demonstrate why it would be great to see more posts that look at controversial aspects of the bleedover between WoW and the real world. Discussion, argument and debate increase interest, challenge our beliefs, and provoke us to think.

Olympic battleground rewards appear on European and Chinese servers {WoW}

Aug 7th 2008 11:35PM Daniel's post comes off as blatantly biased. At first, this annoyed me, but as I thought about it I realized that the world could do with a little less detached and objective reporting and a little more in the way of op/ed. Both have their place, even in WoW blogs.

I don't agree with Daniel's hyper-critical assessment of China, but it provokes thought and therein does the readers a service that run-of-the-mill mindless reporting all too often misses. The Olympics is focusing a spotlight on China, just as everyone knew it would and is therefore serving the purpose the west wanted it to, highlighting both China's success and its failures.

Of course no country is perfect. The US certainly has plenty of blood on its hands, as does Europe and any other region / country. But that's not an excuse to give up on critical thinking and challenging each other to become better.

As for those who just don't like politics in their WoW - QQ. It takes a special kind of crazy to love and enjoy politics, a crazy that some of us have. Those who don't can congregate with the rest of the masses and enjoy the 98% of articles here and elsewhere that are entirely politics free, but is it too much to ask for an occasional article that cover the very real grey area where Azeroth and reality meet? The fact of the matter is that there is and likely always will be real world economic and political bleed over into WoW and online worlds. Rather than trying to ignore that bleed over, perhaps its worth the occasional analysis and op/ed piece.

Daniel's arguments could certainly be more nuanced and better written, but let's not crucify him for having the courage and intelligence to actually tackle a topic worth talking about amid the myriad pure wow news that has the depth of a kiddie pool. Cudos to Daniel on writing something worth reading about the area where Azeroth and Earth meet, and I hope to see more.

Buying your way through raid content {WoW}

Jul 5th 2008 6:14PM The amount of gold and lack of attunements are just enablers, not the real source of the problem. Rather, there is a very real demand by the 90% of players that are not hard core raiders to see endgame content, to confront Illidan and Archimonde and be involved in the epic storyline, encounters, and adventure of Warcraft. That demand has always been there, but with the removal of attunements and massing of gold, it’s now much easier to satisfy.

I’m not convinced this is a problem that needs fixing. But for what it’s worth, I think we are going to see less and less of this come WOTLK. Not only will the presence of more gold-sinks help remove one of the enablers, but the changing of raids to always having a 10-man version will make it that much easier for everyone and their grandmother to see true endgame content and participate it in the epic story and battles.

There will always be an elite 10% of the player base that pushes the bleeding edge of the content, but the changes to the game should help alleviate some of the pent-up demand that the remaining 90% of the players have for end-game.

Caption This! {WoW}

Jul 4th 2008 3:02PM Today, Stormwind. Tomorrow, the World... of Warcraft!

Paladin lays the solo smackdown on Onyxia {WoW}

May 30th 2008 7:59PM You can cast judgements on her while she is airborne due to her insane hitbox size.

Frost Mages and Frost Death Knights {WoW}

May 29th 2008 9:28PM If you take a look at the alpha trees, you'll see that the Frost tree is somewhat lacking when it comes to mitigation, whereas both Blood and Unholy have some very nice tanking talents. There doesn't appear to be one "tanking" tree. Rather, each tree has something to offer for tanks, even fairly deep in each tree.

Personally, I think this a brilliant change from the way tanking has been done before with one definitive tank tree. By scattering the talents across each tree, Blizzard ensures that every spec gains some level of tanking ability and encourages hybrid builds. If the trees stay the way they are, a tri-spec may very well end up being the most effective strategy. Props to Blizzard for throwing a wrench in the works and trying something new. Now lwe see if they stick with it and make it work.