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  • rrrrarr
  • Member Since Nov 8th, 2007

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Recent Comments:

Tips for using the new Shadowmeld wisely {WoW}

Sep 15th 2008 5:51PM No, I wouldn't call it QQing.

I think the changes they're making can be considered rather inconsistent. Overall I thought the racials weren't unbalanced. I do understand the need to fix the belf mana tap/arcane torrent racial though. Otherwise though, I'm not sure why any certain race needs significantly buffed racials. I always thought they were relatively equal in usefulness but significantly different in where and when they were useful.

Now I'd have to say that night elves probably have the best racials out there overall. Before it really depended on other factors quite a bit.

Wrath Pre-orders on Blizzard site {WoW}

Sep 15th 2008 11:00AM Do we really still need boxes? Blizz should allow us to download from the start. It's gotta make them money, they aren't paying royalties to a B&M store and they don't have to worry about packaging at all. I'd think they'd want to encourage this.

Sure there are some people who want the collectors edition. I don't get it, but to each their own. For the rest a box and a manual they'll never read are just wastes.

Epic Gems for Arena points coming with patch 2.4.3 {WoW}

Jun 19th 2008 4:26PM Raiders get Sunwell loots, Arena players get Season 4 and new Epic gems, and bad arena players get easy season 3 loot... and cheap epic gems.

What about those of us who love battlegrounds? For me there's no time to raid, and Arenas are just flat out boring. What do we get? They completely destroy AV, making it nothing more than a race to appease people who just grind for honor, and we get gear basically 2 tiers below everyone else. Horrendous queue times on some battlegroups (45 minutes last night before EoTS popped), and all too frequent unbalanced starts.

How about this, forget about the people who think battlegrounds should be nothing but 12 minute AV matches. Put some thought into the AFK problem other than just nerfing the BG's so they won't be as noticeable. Give those of us who are serious about it an avenue to get gear that is at least comparable, but make it tough to do, and when people whine it takes to long, or too much effort tell them too bad. But at least recognize there are some players who enjoy the battlegrounds, and give them some rewards for it.

Zarhym speaks on Battleground queues and uneven team numbers {WoW}

Jun 18th 2008 11:03AM I think joining multiple queues is fine, the problem is keeping you in the queues when you're in another BG... I want to do AV, AB or WSG. Which ever pops first. Once I commit to a BG, is where things need to change.

I see three options beyond the current behavior.
A) When you join one BG, you're removed from any other queues you're in.
B) When you join a BG, your queues for other BG's are suspended until you leave.
C) When you're already in a BG, the accept window is only available for 15 seconds.

The problem with A is, if you jump into the final seconds of a BG, You're back to the end of the line.

The problem with C is, you can't leave a BG while in combat, but I'd think Blizz could allow you to leave once you go out of combat if you choose accept.

I like B best. If you get brought into a cruddy match where the scoreboard pops right as you get in, you go right back to where you were in the queues for the others. It also prevents people abandoning without penalty. If you really don't want to do a BG, don't queue.

More calls for midlevel content, the return {WoW}

Jun 2nd 2008 4:14PM The problem facing WOW is as the expansions come, the game gets more and more vertically segmented. Pre BC, getting to level 60 was challenging, but not very daunting. After BC, 60-70 takes around as much playtime as 1-60, give or take. With Wrath, 1-80 just seems like it will be a huge task to grind through Azeroth, then through outland, and finally Northrend.

A new player starting out faces a long journey, but at least all the content is new for them. On the other hand though, the potential for burnout is a lot higher. I burnt out on my first toon around 50.

For alts, with 80 levels soon, and essentially 3x the investment it originally took to get to max level, its going to be rough. I think taking a couple 70's to 80 and then a DK might be all a lot of people are interested in.

Giving people the option to fastrack a character, to at least 50-60 like they'll do with the Death Knights could change that, but it's also going to leave Azeroth a ghostland, which would make things hard on people new to the game.

But the alternative is going to be having people opting to try something like warhammer over leveling an alt.

I wonder if it would be feasible to have some servers dedicated as leveling servers, and allowing transfers after 50. This would allow you to have high populations in Azeroth for new characters, and also make it possible to allow people who have done the 1-60 to bypass it if they choose.

Threat up with bears {WoW}

Mar 3rd 2008 11:44AM *sigh*

Bear < Boar when it comes to a tanking pet. You wouldn't think so by looking at the two, but there is a huge difference. The base stats are similar, but, boars have charge. What is charge? It's a 1 second root, which increases the threat generated by the next attack, or growl. At 70, a boar is generating 5K threat before you even send your first arrow. I terms of a tanking tool it's the best ability out there. You also get gore with boars, which is slightly superior to claw as a focus dump.

In fact, I'd recommend a owl before a bear. They don't have the boost to armor or health, but their AOE attack effortlessly keeps mobs on them through heals making them excellent tank. They also have Dive which is a big help in getting to mobs quickly.

If bears had Charge, we'd have a argument with their increased health over a boar's armor, similar to how we can debate a cat or Raptor as a pet. As it is, they fall into the inferior pet category along with turtles, wolves and most of the rest.

If you love your pet, great. That's certainly part of the equation... but to claim they're a great tanking pet on a major blog... well, that's where I have a problem, because it's just not true. Try a boar for a couple levels... you'll see the difference.

The AV map imbalance in patch 2.3: a different perspective {WoW}

Feb 8th 2008 12:18PM Here's the thing, the Horde has a strong defense at the first two towers, but extremely weak defense inside their base. It's the other way around for the alliance. If you're complaining about how hard it is to take either FW tower, or the RH, get over it. They are infinitely easier to take than either of the DB bunkers or the aid station.

In addition, frost wolf has a back door. You can force them to fall back to defend the towers and RH from FWGY easily.

Nevermind that Drek has half the health of Vann. Or that Bal is now a time sink with way too much health for a damn mage.

It's not that tough. Yes, horde will win every time if alliance act like a bunch of monkeys and do exactly what we expect them to do. However, even with a good defense at IB, it's not hard to force us to fall back to FW from IB. Just a little coordination and better play.

Alliance just want a PVE race back... it's apparently upsetting to them when there's some strategy and adapting that needs to be done.

Gamers on the Street: The XP experience {WoW}

Jan 24th 2008 5:24PM Are these people having money problems vendoring BOE greens, or buying new gear each level from the AH?

With engineering and mining (which I let atrophy before even mithril was mineable) I had more than 200g by 40, 900g by 60 and 2000g by 70 If I would have been smart I would have had skinning/mining and had my epic flyer right after dinging 70... But I in no means had any money issues.

OK, I had a couple windfalls... an Epic world drop ring in feralas, and blue drop in STV... Both I could have equipped, but decided to put on the AH for a nice profit... and I was able to take advantage of runs on light feathers right after the 2.3 patch, and small eggs during winter veil.

I also noticed as did others I was leveling with that the BOE green outside drops seemed much more frequent.

I definately didn't see issues with money... But I use the AH to my advantage, and pay attention to items in high demand and spend a half hour here and there farming more of them if it's not too far out of the way.

Fixing battlemaster blocking {WoW}

Jan 22nd 2008 12:12PM It's a welcome change, because frankly especially in Shat, it's a PITA at least on my main server. Yeah, there's ways around it, but why should anyone have to do anything out of the ordinary here (meaning anything other than right click)? Blizz is no doubt receiving complaints, and it's a pretty easy fix on their end. gg.

Judging from some of the comments here, it's going to ruin some people's fun. I'm sure you'll find another way to be an annoyance to others, as I'm guessing it comes pretty natural to most of you.

Breakfast Topic: How is your PvP Battlegroup doing? {WoW}

Jan 10th 2008 4:24PM Make it worth your while?

How should they do that? Stop trying to win? AFKavers are not their problem, and there's not a thing they can do about it. It's your own side that is the problem, not the Horde. You can at least flag them, the Horde can't do anything about that at all.