Mar 7th 2009 10:36AM We regret to inform...Extended maintenance.
Jan 11th 2009 1:37AM Well I'm melee..Can't speak for our casters but not everyone always has the buff..Either a caster will get trigger happy and blast one to early - Or just bad luck when one blows up in the middle of everyone..
We're obviously doing something right due to the fact we are consistently able to one shot him (Not that he...Or really any other boss (Except when Thaddius is lagged out) gives us any trouble anymore)
Jan 11th 2009 12:50AM Yea, I read all that after* I posted - Fail on my part for not reading second paragraph of article before commenting..
We have some phenomenal tanks in our guild (We had a tank DC@ 30% on Loatheb...And his toon (Who somehow didn't disappear right away) held aggro until the boss was dead).
Good guide for guilds still having troubles in Naxx.
Jan 11th 2009 12:22AM You don't use ANY melee on Grobbulus? We've never had an issue with melee on this fight..We generally have a large melee team (2-3 Rogues, 1 Fury Warrior, 1 Enhance Shammy, 1-2 Ret DPS) And the MOST slimes we've ever had tossed at us is 2.
It is not necessary to exclude melee from this fight.
Jan 8th 2009 1:37AM Clearly the clam department at Blizz worked overtime over Christmas to bring us these changes...
Nov 12th 2008 4:57PM Yea, You can't see the DK's until they reach the final 'phase' of the quest chain, It takes a good 1-2 hours to complete though - Best place for DK first sightings would most likely be right beside Lights Hope Chapel in EPL.
Oct 31st 2008 6:15PM So I'm not the only one who finds this irritating...I hate it when someone blows my target out of my range and I have to run after it!
Oct 24th 2008 2:06PM Boss appears to be where the Animal Bosses are, Which are accessible through the right hand side as you zone in. Wouldn't really matter anyway...Most groups can CLEAR Kara in an hour or so these days anyway.
Oct 11th 2008 4:48PM Bacon of Light was one of GC's comments in the Beta Forums regarding Beacon of Light for the Pallies
Apr 27th 2008 4:01AM For PvE trash clearing I would agree with you...Daggers just don't "cut" it, However on the longer boss fights, I tend to do just fine...Frequently making it to the top 1 or 2 in DPS.
I have become known in my guild as one the TOP DPS'rs.
I've been playing Rogue for almost 3 years, And I will agree that swords generally produces better results in a Raid...I'm living proof that when played CORRECTLY a dagger spec'd Rogue can easily be on par with any other damage dealer in the Raid.
Abscynth, Lvl 70 Combat Dagger Rogue