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  • bryan472
  • Member Since Nov 16th, 2007

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Help! My account has been hacked! {WoW}

Jan 22nd 2010 9:38AM A guildmate of mine was hacked despite having an Authenticator on his account. They got his password somehow -- keylogger, phishing, I don't know. Then they immediately called Blizzard customer support, posing as him, claiming to have lost the Authenticator and asking for it to be removed from the account. Blizzard did so. Either the procedure for this does not include enough verification, or the hacker knew enough to pass verification. Be warned.

Breakfast Topic: If you could add game mechanic to WoW what would it be {WoW}

Apr 28th 2009 1:42PM Whif's original suggestion above would essentially be like a player-generated quest system, allowing richer, higher-level players to trade cash for the time and effort of poorer, lower-level players. "Paying 5g for one stack of Rough Leather" is, after all, a quest at heart -- it's just that throwing it out there as a WTB in Trade chat as Cav sarcastically suggests doesn't really provide the concept with much support.

Imagine that you could post this request at some sort of in-game employment agency, along with a time limit of so many hours or days. The gold you promised would be held in escrow, like an auction bid is. Another player could take the job, and bring the items requested to the agency. If he did so on time, he'd get the money and you'd receive the items. If he failed, the job would go back on the board.

I guess there's potential for griefing -- someone could take the job off the board and just sit on it. You could prevent the same player from taking the same job more than once, but you couldn't prevent that first griefing instance. Maybe the job seeker puts up some percentage of the job's reward as a good-faith guarantee, and he loses it to the job's poster if he doesn't complete the job. The employment agency could also take a fee, as a gold sink. It needs some design refinement, for sure, but it's an interesting concept.

WoW Rookie: Communication Part 1 {WoW}

Mar 31st 2008 2:47PM 8. On a PvE server, nobody in General or Trade cares that there's a level 47 Tauren Druid in Darkshore (probably unflagged, even, but whatever). /3 is what you're looking for -- please limit to that channel your breathless updates as to the every move of players of the opposing faction, your death(s) at their hands, or the vengeful triumph of your friend's level 70 Warrior over them.

Raid Rx: Unkicking butt (a Grid story) {WoW}

Jan 23rd 2008 10:57AM Regardless of how one feels about Grid specifically, this is a great idea for an article: an in-depth look at an add-on that is ubiquitous and useful, yet complex. I'd like to see more of these, perhaps as a regular feature.

List of 2.3 known issues and bugs {WoW}

Nov 21st 2007 11:13AM On the Llane realm, there are Monstrous Kalliri stuck inside of trees in Skettis, flying in endless circles in the spiral interior of the tree.

Skettis is also a good place to see the pet pathing issues. Often, when I send my pet to attack one of the Skettis Windcallers who stands under one of the little lean-tos, I hear the sound effect, but my pet does not leave my side. I have to pull the mob out from under the lean-to before I can get the pet to attack it.

(Found the latter farming Light Feathers for the new quiver.)

Encrypted Text: Enchanting your gear, part 1 {WoW}

Nov 16th 2007 1:34PM To pick a minor nit -- you say Kingsblood when you mean Wildvine.

Auctioneer ready for 2.3 {WoW}

Nov 16th 2007 11:14AM I hadn't noticed problems with Auctioneer, but I'd very much like to see Gatherer updated. It's profoundly useful, essential, really, and 2.3.0 really hosed it.