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  • Tharina
  • Member Since Nov 18th, 2007

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Recent Comments:

Final Fantasy open beta date announced, new trailer released {Massively}

Aug 27th 2010 12:01PM This is great news if it really is open and not some kind of "invite only, open beta"

Can't wait to finally see for myself how things are going to be regarding ui controls, game play speed, fatigue/surplus, system requirements ( my rig scored well on the benchmark but I've been hearing mixed things about that benchmark being skewed.)

As far as I can tell, the best way to play may be to hook up my 360 controller and use the keyboard for chat, is that even possible I wonder? guess I'll find out in a few days

The Daily Grind: No grind?? No pre-order!! {Massively}

Aug 27th 2010 8:25AM It's not really straight up grinding mobs non stop that I want in a new mmo. What I do want is to be able to have a continuous flow of quests and instances bringing me naturally through all the different zones till max level without having to change up my main character archetype.

3 or 4 levels in the same zone made up mostly of solo quests with some group quests interspersed and then maybe an instance with the same atmosphere and theme of the zone you are currently leveling in.

Optional pvp on the side is always good for a quick change of pace as well. If the crafting is extremely well thought out and engaging I could get into that I guess, I still haven't found that in any game yet though.

Devil in the details for Final Fantasy XIV's fatigue {Massively}

Aug 26th 2010 11:10PM hehe yeah It's later here too :)

I meant I will never play a caster type dps, healer or tank. It's melee dps or bust for me pretty much.

Devil in the details for Final Fantasy XIV's fatigue {Massively}

Aug 26th 2010 10:57PM I understand what you're saying ThatGuy, it is essentially just a different way of looking at the xp curve. I think a lot of people are worried that they are going to be forced to do things in game they don't want to. Personally, I have never and will never play a caster class, healer or dps. I will also never play a tank or engage in any crafting in an mmo, those things offer me no enjoyment whatsoever. I guess myself and others are worried about what we are going to have to do in game after our main class is no longer receiving xp. If the answer to that is to just wait or to bite the bullet and level another class then that becomes the deal breaker.

I know ff11 required sub jobs and that didn't appeal to me so I didn't play the game (not the only reason though). Maybe this is a case of people desperately seeking a new mmo is a stagnant genre, thereby looking for ff14 to be something it just isn't?

Devil in the details for Final Fantasy XIV's fatigue {Massively}

Aug 26th 2010 10:07PM I picture the developers of this game now as a group of fifty or so elderly Japanese men dressed in business suits sitting around a conference table. There are many graphs and charts clearly showing how the average gamer doesn't really want any freedom in an mmo and therefore must be led along on a leash.

The further adventures of Captain Vault and the amazing LotRO! {Massively}

Aug 26th 2010 9:48PM An mmo developer who listens to their customers' feedback and makes changes for the overall enjoyment of the game, others should follow Turbine's example in this regard.

Teen kills disabled girl, plays DDO to "forget" {Massively}

Aug 26th 2010 5:52PM I just don't know how anyone can live in places where things like this occur. I live in St John's, Newfoundland, Canada, nothing like this has ever happened here in my life time (33) and probably never has happened ever in fact. I know it's not just America, although there is a real problem with weapons there. Here in Canada terrible crimes happen in our major cities and that's the main reason why I moved my family back to NF from Toronto years ago, too much random crime and hate. I'm not quite sure what this had to do with games though, the sick fuck was trying to forget about the atrocities he commited, could of been doing anything really.

Final Fantasy XIV fatigue format fully put forward {Massively}

Aug 25th 2010 7:17PM What is the monthly sub for this game by the way Judah? Do you by chance have a link for me, google didn't turn up anything for me.

Final Fantasy XIV fatigue format fully put forward {Massively}

Aug 25th 2010 7:12PM Well I won't be cancelling my pre-order yet but I will be watching how this turns out closely. I understand the basic premise behind this but the specifics are still cloudy.

I just came from reading an thread about 20 pages long and most of the people there were saying the way this will actually work is you will start every week out at 200% xp and after 8 hours of combat time you will make your way down to 100% (normal) xp where you will stay for the rest of the week. I guess I'm, still confused and will have to just try it for myself next month :p

The Daily Grind: Singing the PUG blues {Massively}

Aug 19th 2010 8:49AM There is lots and lots of content to be had in AoC at end game, as long as you don't pvp. My advice is join a raiding guild, you will be in full tier gear in a month or two if you raid 3 or more nights a week. In order to really contribute to Kithai 6 mans you need some raid gear anyways imo. To get started out though if your gear is really terrible find someone to craft the culture gear, shouldn't cost you too much.