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  • Merklyn
  • Member Since Nov 19th, 2007

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Recent Comments:

Insider Trader: Progressive Professions {WoW}

Aug 10th 2009 1:03PM Dark Age of Camelot had weapon/armor damage that resulted in either (a) repairs by a smith or vendor and (b) eventual need to replace due to item taking too much abuse.

Peeps can argue against this, but when a person uses the same items for months at a time, there is no incentive to take care of or replace said item. Of course, increased worthwhile replacements are likely required to be in game to balance things.


Officers' Quarters: Critical mass {WoW}

Jul 27th 2009 12:53PM Larger rosters are usually required for 25 man content due to people not raiding every day/night consistantly.

I do think the roster may be a bit high at 45, but clarrification should be made to understand who exactly is expecting a spot and what the raid intent is.

Not to be elitist, but if progression is the raid goal for guild, then players who can play well will be the players selected for raids. Guild ranking should identify these "core" raiders. Players who are trying to get in as "core" raiders should be another rank and are required for a raiding guild as they fill in the holes and step up when a "core" position opens up. Lastly, another rank should be defined for the casual player or one who hasn't shown they are ready for "core" and may have to do other things to improve their situation (available one night is hard to add to a core rank for instance).

Guild ranks like the above provide guidance to the members where they stand and allow officers to make decisions.

Lastly - use an invite system and approve sign-ups BEFORE the raid starts. Being online at the time of a raid should not be used if trying to be organized and respect the member's time. By signing up, a member states they are willing to be online and prepared - approvals will confirm this and also allow tracking. Tracking for swapping people for bosses and reliability (signing up but never showing up when aproved) allow officers to manage the roster better. Sites like Guildomatic allow comments if you want to have wants/needs stated.

Guild management is always a trying matter as you cannot please everyone, no matter what you think, but it is key to keep the majority of the roster as happy as possible. The few that are unhappy can be addressed as they appear and the issues likely are not the same and have to be handled keeping in mind guild goals and expectations while being fair to the situation for the member.

Remember though, it is a game and so you should enjoy it as such.

Peace out!

Enter to win a $5k Dell WoW Edition notebook {WoW}

Dec 19th 2007 2:35PM Alliance of course!!!

Gnomes ftw!!!

Doomguard & Infernal getting buffed {WoW}

Dec 6th 2007 4:33PM Heh - On a Kael fight we spawned a Doomguard from my CoD... Didn't really impact us much as it was awash in aoe (it occurred when aoeing down the weapons)...

All I remember from the tanks in the aoe was, "what the hell is that????"


Doomguard & Infernal getting buffed {WoW}

Dec 6th 2007 1:08PM One note is that these pets do not cancel out the sacrificed buff from the demon line talent.... Although not a dependable or strong pet, it is handy in outdoor situations when things are looking grim and you have the sacrifice buff in place and want some extra help...

Blood Sport: How to beat a Warlock {WoW}

Dec 6th 2007 1:04PM One note is that as a Destruction Lock it is hard to compete with others... The "WARLOCK - KILL HIM" mentality is out there for some reason (heh) and as most of my spell arsenal is based on cast time, not instants, I can easily get rocked as I only have deathcoil as a real instant save... If I am in a BG, I am most likely to be targetted first (I had to change mounts in BGs as the firey mount made them target me even faster I think). Affliction locks are OP in my own opinion as it is easy to beat peeps unless overwhelmed by gear or number...

Practical and impractical jokes {WoW}

Nov 19th 2007 11:59AM Hehe...

One of the best ones I remember is having a hunter misdirect to a friend tank in Kara... They almost choked on their supper when they saw the guy running from up the hall back to the opera event where he had stopped for a snack...


The nastier (yet funny) of the time that someone afed a pally in Kara only to discover their body on the library floor after the pally jumped and bubbled...

Both were laughed off (second one didn't go over as well, but they were a crank and needed it...)