Apr 28th 2009 4:23PM As a raiding disc priest, I feel this weapon is tailor made for us. As a class that specializes in "healing" through mitigation, this adds yet another way to prevent damage on a target.
Between the proc, PW:S, and Divine Aegis, that's a potential for three shield on a target at a time.
Mar 24th 2009 5:03PM There is also one in Booty Bay.
Dec 26th 2008 6:27PM It always struck me as odd that Night Elves and Tauren are enemies. Is there a lore reason behind this or is it just for the sake of game mechanics?
Dec 4th 2008 9:59AM Agreed :) Buffy FTW!!
Nov 24th 2008 5:28PM I have no qualms stealing kills/mining/herbs etc from the opposite faction. It is WARcraft, after all.
Oct 2nd 2008 12:46PM I am currently in Beta and fully accept the fact that I make a terrible DK. I currently have a 70 mage/lock/priest/and holy pally so I had no idea about many of these mechanics. Thanks for the informative article.
Sep 26th 2008 4:08PM I am inclined to agree with vlad's comment. iPhone = pretty (pretty locked down.. zing!), WM phone = functional.
All honesty, the iPhone is great for that fact that it does what it says it does, easily. But for those of us that like to tinker, its just far too restricted.
WM phones have the capability to look and function just as well as an iPhone (check out PointUI), however designers seem to have their priorities in other areas of development.
Sep 19th 2008 1:12PM Nice write up! I was always a bit curious about boxing on a Mac. And it was nice to see voice command mentioned. I currently run a PvE 4 boxing team comprised of Pally, Priest, Lock, and Mage and due to the sheer amount of abilities, I found voice command to be an excellent solution. Click to tank, keystrokes for dps, voice commands for CC, healing, and situational spells. Its nice to bring a friend and farm heroics.
Aug 27th 2008 6:59PM I have a pally tank that is saving up badges, and I run pug groups constantly. Not joining them, but actively starting them and seeking out other players to run with. I give everyone a fair shot, and if they say they want to go, I honestly don't even look at their gear (well, maybe the healer :P). Gear doesn't mean anything, was gets them on my invite list for future runs is whether they have the capability to follow instructions and function well as a group.
As a matter of fact, I find that the quality of players goes down as the quality of gear goes up. The better geared they are, the more they expect to just kinda "meh" their way through for easy badges. Undergeared players tend to really work harder, stay on the ball, and are in my experience, more fun to run with.