Jan 29th 2008 12:34PM It's 3% of his TOTAL health NOT his current health...either your just misguided or have never actually fought him.
Your dps should always be focused on killing the adds. Put melee and any shadowpriests on Al'ar as they function best when dpsing with limited movement and have all your other ranged dps down the adds. Just make sure they are tanked against a wall.
Two tanks on Al'ar works fine and opens up a slot for another healer/dps, whatever your needs are. Just have them be prepared to blow Challenging Shout/stance dance Mocking Blow should there be a resist. Healers should be more than capable of keeping a tank up through a couple blows on a tank with Melt Armor should they have an unlucky string of resists.
Jan 25th 2008 3:12PM Really the best solution I see to this is allowing devastate to hit with both weapons while dual-wielding again. Perhaps they need to look at adjusting the coefficient for the OH in this situation to make it somewhat balanced as there were 'issues' before with our dps output when devastate did hit with both weapons.
Would have no effect on arms/fury or threat output by a prot warrior (until Sunwell hits, I make my 102.4% avoidance set and DW tank that is, hehe).
Seems to be a simple solution to me.
Jan 11th 2008 2:55PM A naked, protection specced warrior can push crushing blows off the table, so your argument falls to pieces.
Yes you can manage your damage intake, by using SB, TC and DS but if a boss decides to hit you for 15k in one second, the avoidance tank dies while the stamina one lives.
Please, learn more about your class before you decide to go on your next tirade.
Jan 11th 2008 2:24PM Your point also speaks to the fact that warriors need several sets of gear. One for high stamina (Kael P4/5), one for high avoidance/mitigation (possibly FLK) and one with a mix of the two.
This argument becomes somewhat null in 25 mans as you ideally want a very high health pool, with some solid avoidance/mitigation thrown in.
The high stamina argument really comes into play when you look into gemming/enchanting your gear. If you aren't going for max stamina when doing this, you're doing it wrong. You're avoidance should come from your gears 'on equip' stats, hard to find before Kara.
I feel bad for the tanks you train as you are also pigeon-holing their thinking about gear as you aren't open to the idea that stamina is still important.
Jan 11th 2008 2:10PM However, the itemization on gear prior to Karazhan is such that going for pure stamina is simply the best way to go.
Should you be unlucky enough to have a streak with no dodge/parry/misses you need a suitably large health pool to take the incoming damage and survive through it.
In reality, tanks need a healthy balance between avoidance and stamina. If you are at 102.4% avoidance, then you can use the phrase 'They can't hurt you if they can't hit you' because before that level, you ARE going to get hit and you ARE going to get crushed. To believe otherwise is foolish.
Jan 4th 2008 2:39PM I'm prot warrior #2 in my guild as well, working on Archimonde and Bloodboil in BT. On fights that never require me to be tanking something I'm in my dps fury gear, switching stances to lay down TC and Demo. I do 700-800 dps in a non-windfury group but also provide a battle shout buff to our 1 or 2 other feral druids who are also dpsing, increasing their damage. While I have a lot of PvE gear for my dps set, a good chunk of it is from PvP and I run ZA for our guild every weekend, using dps gear from there when available.
As a prot OT you should ensure you aren't gearing like a MT. While you still need a healthy amount of stamina you should focus on avoidance stats as it's a great help to healers to take less damage overall, while still being able to survive burst damage.
Always keep in mind warriors are supremely gear dependent and you have to make the right choices to be effective, especially as an OT. It may take time but in my mind, and that of my guildies' and RL as well, I am as effective as a druid OT.
Nov 27th 2007 11:49PM Seems like someone's jealous over on Hydraxis: