Sep 9th 2009 11:56PM Wow! What a fabulous interview. Thank you for the intelligent coverage. I think I'm actually going to pick up both the books she recommended.
It's funny, I remember before I started playing WoW that I also felt that I had no conceivable time for it. It's very true that you prioritize the things you enjoy. But yeah, I do sometimes miss the amount of time I used to have for other hobbies. I try to strike a satisfying balance.
Nov 7th 2008 10:17AM almost as fun as getting cash in a christmas card from the grandparents...
Nov 7th 2008 10:14AM I will name it Iorek, and roll a rogue named Lyra to ride it...
Nov 7th 2008 10:08AM It's all about the wyrm pet, baby.
Mar 30th 2008 12:33PM I do NOT think it is the obligation of Blizzard to create a an environment purged of any "disturbing" gender differences. God forbid they actually include any characters that ARE supposed to be gay, or in any way ambiguous. Creating an aseptically straight environment is not doing anyone any favors. The way to learn to deal with something is to be exposed to it, after all. And being being able see non-stereotyped gender behavior and NOT automatically assume it's "gay" might be a useful learning too for a lot of kids (and adults) out there. Giving them to option to learn this is better than withdrawing the option to learn entirely.
I think the teenage player base is going to be inclined toward homophobic comments in any ways they can express themselves in the games, and has nothing to do with the characters, which are already all ridiculously exaggerated polar gender opposites. My god, how much more masculine can the male characters get?
Mar 18th 2008 2:44PM I find these catty, dismissive comments about maturity more alienating than anything any class forum could come up with. No matter how whiney they may be, people on forums are complaining about game mechanics - this article is just complaining about other people. This is supposed to represent the mature, higher moral ground? Perhaps it would be better to discuss class balancing without generalized insults aimed at entire classes?
Mar 6th 2008 11:11AM I know there are many people who love PvP, but I myself am not one of them. I do not enjoy the divisiveness and competition it creates, not just between characters, but also between players, as seen in numerous discussion boards. And this chart pushes me further in that direction. What does it tell me? That if I decided to play a character in PvP, I would be increasing the chances that that character could get nerfed in PvE? It frustrates me to see Blizzard utilizing this chart to balance class stats. Is a similar chart being used for PvE, or are the numbers for PvP participation more important?
Given that Blizzard has stated that they want to make it easy for players to alternate between PvE and PvP, I feel like they are going out of their way to draw people into PvP. Why? It ALREADY requires a whole different set of skills, even when all class stats function the same in both. And I suspect that the majority of the gamer base that is interested in PvP is already involved in it, and that if Blizzard is going to be attracting NEW players, they will be drawn, at least initially, primarily to the PvE aspect. I feel that they are alienating much of their clientele in their attempt to stay competetive in the PvP gaming market.