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  • Seopthi
  • Member Since Dec 17th, 2007

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Recent Comments:

The Colosseum: You Otter know better {WoW}

May 3rd 2009 2:20PM is this a joke? colosseum looks liek pala and dk column only ":| and for articles like this, some strange specs should me much more interesting.. id live to see there enha shamans, shadow priests, moonkins and so..
id be even happy with ordinary mage or warlock.. just stop with these pala/warr colosseums:')

Martin Fury: What would you have done? {WoW}

May 1st 2009 2:48PM maybe i would buy new account,send it there, and try to make biggest and coolest thing i would think of co make cool video and to have fun )

i just got idea, to make char with same look and nick as in world of warcraft southpark episode, and kill ppl in elwynn, same way as it is in south park..
or i would maybe make a ticket, and try somehow call gm to visit me ingame, and i could try to kill him :)

dunno, if they could track me, that i sent that item from my main,,, but i think,that it would be worthy to try.. its not a big deal to buy new one, or whatever(but i have a lot of memories and stuff with my 4y old priest ;) )

The new Arena system explained {WoW}

Jan 28th 2009 3:43AM dunno how can they match that skill via some numbers.. it just cant be through dmg done, healing don or dispels casted,, its too individual.. me, as a shadowpreist can do a lot in arena just by kiting or dispeling,,and im afraid, that these things will not be counted in this system":|

as far as i understand:d

Name one thing you'd change about your class {WoW}

Dec 9th 2008 6:09AM
I am shadowpriest for a 3 years,, and I can say, that I'm happy how is SP in PvE atm. It's imo about skill and its imo - even after 3 years - enjoyable. Me, as a shadowpriest in strong pve guild, I'm very often first in dmg meter at Malygos and Satharion fights and in TOP3 in Naxxaramas.. (I'ts individually about bossfight).. So I don't see SP as a useless class in a raid.
Ive got only few issues:
1)Hit cap,, I'd like to see Shadow Power buffed back,, I've got now solid gear,, and I miss about 150 (lol) hit rating. Gems are not the solution.
2)I would accept (as a boost exchange:p) to nerf Mind Sear,, it IS too strong imo.

About PvP.. Even that I made glad. title at season4, I'm not so much happy about SP at arenas. there are some issues:
1)Difficulty.. it IS possible to make a title, or to play on high ratings, but it is in my opinion unbeliveable difficult. There are only few high rated shadowpriests, and I think, that they had to work a lot on they gameplay. I've got 80 mage alt, and it's piece of cake, as a mage, it's not problem to make a 1800 if you have a 2 hands and brain. So I'd be happy to see some improvements. I'd like to see overhall self healing in shadowform stronger,, stronger VE, or smth like shadow mending,, I'd like to see healing effects of Dispertion back,,.
2)Rogues. It is unbeliveable how is rogue damage big. It is not really funny to die in 3seconds with rogue in your back. I like DKs how are now in PvP,, it is possible to kill them, it's fair. But if DKs were strong as a rogues and rogues were strong as DKs, we'd see a lot of crying on forums how DKs are overpowered.. Unluckily, we somehow got used on rogues power. I really hate that rogue can put me down in 3seconds (5k dps is possible on me now), and I hate how i had to change my S4 gear and gems just because of rogues. I had to make gear worse against all other classes but some improvements against rogues, because how big threat they are. I did not like S4 situation, when we won about 90% of healer+dps teams and 0% against rogue+mage or 2x rogue teams..


and 3) for both, PvE and PvP: Change, even if I'm not unhappy with my PvE role and playing, I would like something interesting to change,,let us somehow control shadowfiend, give us something like teleport or speed buffs, stealth(:D), something like flying,, to be able to FLY for a moment,, to fly to a top of BEMs arena bridge or fly out of rogues or out of AoEs,, or somehow deep' shadowform, whatever. :)

Countdown to Wrath giveaway special: Slashdance loot cards {WoW}

Nov 13th 2008 6:05AM I'm up, cos I'm from Prague, so it's not so ungoldy atm;)

Skill Mastery: Mind Sear {WoW}

Sep 26th 2008 3:28PM imo making current target immune is good idea,,but maybe too overpowered.. it would make our target living longer,,so this spell will stay longer..but on the other hand, it will null incomming heals at arenas.. maybe that 50% dmg and heal reduction would be good'..

Skill Mastery: Mind Sear {WoW}

Sep 26th 2008 2:09PM it would be good, if it will be castable on friendly target..so you will be able to cast in on arcaneblasting mage..