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  • Veji
  • Member Since Dec 19th, 2007

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Recent Comments:

Blizzard committed to keeping a sense of community {WoW}

Mar 13th 2012 9:18PM Ya know, my hats off to WoW.com. Blizzard could take the hugest shit ever on the Blizzard fanbase and why their asses with money from their fans and you guessed it, WoW.com would justify that shit as being as fair as a poor old lady asking a young strapping lad for help to cross the street.

In the last 7 years i've been coming here, i've never been shocked and awed at how upbeat and positive these bloggers stay in the face of all the bad shit Blizz does. Its truly amazing.

Officers' Quarters: Guilds struggled after Cataclysm's raid changes {WoW}

Jan 16th 2012 4:12PM Pure and simple - they need to go back to the Wrath model of raiding while keeping the raid finder.

The problem with Cataclysm raiding was that for many, but not for the select few, Twilight Bastion and Blackrock Depths were insanely hard. The heroic and crafted gear did nothing to forgive simple mistakes that many, many players make in most raids.

Blizzard realized this and refreshed ZA & ZG with the Firelands patch so that Firelands was accessible to most. This is why people left the game in droves and why I even took a year long hiatus from the game. You just couldn't progress or enjoy the game with your run-of-the-mill average gamer, like you could Naxx/OS (as the first tier of raiding).

Top this with some poor design in regards to the story. Deathwing was the giant dragon that they tried to make more fearsome than the old gods and nobody was really feeling it. We killed all sorts of big bad dragons, so why is this one anymore special than say Onyxia or Malyegos?

tl:dr version:
Wrath (and BC) raiding tiers were all good, because there was tons of out of the raid grinds you could do to make your raiding go smoother, not to mention that the first raiding tier was really easy for most casual gamers to get into. Cata raiding tiers were good AFTER the Firelands patch came out. MoP promises a good deal to keep people coming back, but if Blizzard sticks to the same raiding design philosphy that they had in Cata tier 1, then they might as well just hand their fanbase pre-paid subs to SWTOR.

Breakfast Topic: What keeps you playing? {WoW}

Nov 30th 2011 8:13AM "My guild, and a handful of friends."

^ What that guy said. Otherwise, i would have moved on to something else by now.

GameStop offering Black Friday deal on WoW Battle Chest and expansions {WoW}

Nov 14th 2011 1:41PM Wow, yeah...i've been tryin to figure out how imma aford them last two xpacs and it seems GS is answerin my prayers. I'm defintley gonna be all over this!

Blue posts and other WoW news: Ghostcrawler clarification, unloved specs, warlocks, and layoff rumors {WoW}

Nov 10th 2011 9:21AM Sometimes, I really wish Blizzard would just put out a chart on the various heroics and raids saying, "This is how much DPS you need for boss A and this is how much healing you need for Boss A."

If they said, "Ok, Magmadar requires all of your raid members designated as 'DPS' to do a minimum of 8k DPS, your healers are to have a minimum of 6k heals, and your tank should be mitigating x amount of DPS." I think this would be invaluable to you normal every day raid guilds.

I know that the ilvl requirements for the dungeon finder and soon the raid finder is going to go a long way in solving this by stating that, 'Hey, this guy in 355 ilvl epics can do this and this tier of raiding should be able to pull off dps/heals/tanking for this content.'

....i'm rambling....

My point is is that there needs to be set standards of what a player's output needs to be viable/productive in a raid, other than if they are using the number 1 spec for their role. As long as the player is at or above that set standard, then it really should'nt matter what spec they are, as long as they are performing their role correctly.

By Blizz balancing the trees and bringing them all fairly close to the same output, that doe help and I really hope that the new talent trees are gonna make this all work, because everybody wants to have fun playing certain specs and they should never ever be turned away from doing so as long as they are meeting those set standards.

Am i wrong to think this?

Breakfast Topic: Should PVP and PVE gear be so different from each other? {WoW}

Nov 9th 2011 9:17AM I have no issues with the separate gear grind. I remember the rogues with twin azzinoth blades and it sucked. At least with PvP gear, you have a fighting chance in the right situations against an opponent who out gears you.

I would like to suggest a WAR RvR BG or area be put in place, since it seems that Wintergrasp and BH didn't really seem to be very good replicas of WAR's RvR system.

Win a Mega Bloks Thrall figure from WoW Insider {WoW}

Nov 8th 2011 9:24AM I like fish salad.

Ready Check: Looking at raid accessibility {WoW}

Nov 5th 2011 7:59AM I completely 100% agree with everything Twill said.

Kara and Naxx were awesome entry level raids, while BWD and BoT was just terrible.

Breakfast Topic: How do you transition in and out of playing WoW? {WoW}

Nov 3rd 2011 10:54AM Well...

I quit vanilla WoW, because i was sick of trying to get into a raid guild and 40 man raid guild drama. I gave one of my friends my account and he ended up selling off all my stuff and pushing the gold off to one of his toons on another account.

BC came out and I started tinkering with free servers, but they just left me with an insatiable lust to play the full Blizzard product, so I got my account back and picked up at 60, first killing level 45-ish stuff with my fists and then with grey items (hunter).

I had a blast in BC and utterly loved that xpac, so i stayed aboard well into Wrath. I stuck with Wrath up until the Lich King became kill-able and once again, got sick of the raid drama, i got sick of Ghostcrawlers "LOL" attempts at balancing the game, and I got tired of Blizzard in general. So i quit, but this time, just quit and left my toons as is.

And of course, Cata comes out and ya got Ozzy and William Shattner advertizing for it and all those badass advertizements they put on TV and I just couldn't help it. I signed right back up, found an awesome guild, but man...them raids were just hardcore tough. Night after night, wipe after wipe, I just burned out. If only I had stayed for the next patch and did the 5man content to make that stuff easy....

Anyhow, this time i really pulled a jackass move and sold my account to an account buyer, because I really needed the money, even though i only got $85 for 4 level 85s (2 of which 1 item short of being fully epic).

So now, i'm getting all excited about MoP and being able to play a Pandaren and i'm still calculating my triumphant return without having to relevel each every class I had before.

Lesson to be learned: Never ever sell or give away your account for good. You will regret it.

Mists of Pandaria: The myth of the talent tree choice {WoW}

Nov 1st 2011 7:42AM Dude, it really isn't that hard to figure out what talents you need on your own for any particular role. Also, its not hard to load up a dps meter and test things for yourself on a dummy.