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  • Veji
  • Member Since Dec 19th, 2007

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The Queue: Happy Halloween -- have an utterly terrifying video {WoW}

Oct 31st 2011 1:07PM "This is to preserve the timeline of Wrath; those who are playing through Wrath are playing back in the past"

Ok, so now you've really got me confused. But heres how I see it.

You roll a level 1 toon and from levels 1-60 you level thru a post-Cataclysm Azeroth.

Then you go to Outland for levels 60-70 and at that point, you are going thru the timeline of when Illidan was still the big bad. I get that maybe the whole Outworld thing was a different time and space from normal day Azeroth, so no issues there.

But then, you got to Northrend for levels 70-80 and Northrend has no visable or lore constraints/effects of what is going on in Cataclysm. Thats the first problem. But lets agree with it and say that the magic boat that takes you to Northrend, once again, takes you to another time and space where the Cataclysm hasn't happened yet. So thats cool. Weird, but cool.

So then finally, you hit level 80 and begin the timeline for the current expansion, Cataclysm and you go thru all that. So, from a single player's experience, you are in the present day from levels 1-60 and then from 80-85. Anything between 60-80 is considered the magic realm of time and space. Weird.

So my final confused thought: From what i read regarding the Pandarens, their time line is that a player starts out 12000 years ago, going from level 1-20 and then making a choice of horde or alliance and going out into Azeroth. So at this point, they are exposed to the main timeline, right? SO that means some of them could have decided to go Paladin and some could have died and gone the Death Knight route?

Or, is it that you just recently leveled a Panda from 1-20 and then came in at the post-Cataclysm timeline? This seems to fit better with only having the handful of elites like Chen Stormwhatever being one of the only Pandas to actually be out and about during the whole Warcraft 2 & 3 timelines.

For the most part, the inconsistences don't bother me, because its nice to revisit those events from time to time, sans the raiding portions that end the experience. Which, when you think about it, kinda sucks. Because you don't get to see Onyxia go down and Rag go down, or even the end of Illidan. In the furture, I'd really like to see the old raids get pushed into leveling zones or normal 5 man instances for people at those respective levels just so that we can experience those story pieces. For example, making Molten Core a level 58-60 5 man dungeon. Don't have to worry about changing the drops on older content, because it all gets phased out in the next area AND people can farm for their Transmogrify gears.

Drama Mamas: How to help an abused guildie {WoW}

Oct 31st 2011 9:40AM Yeah, I mean as much as you want to be a 'white knight' and resolve the issue, you just can't jump in and create havoc. Just give her the DA hotline and tell her that you'll be there as a listening ear, but she needs to get this worked out in real life before anything else.

Otherwise, once she gets the 'physical access' removed, all she has to do is ignore his RealID. If after she gets her RL in order and away from him, then you can discuss the removal of the 'bad-ex' with the GM of your guild.

The Cataclysm: A critical examination {WoW}

Oct 28th 2011 3:59PM There is no way, as a fan, to really say if Cata was a failure or not. Sure, you can say what you hated about it and other can say what they like about it, but thats all just preference and opinions.

The meat and potatoes of finding the true answer to the question, "Was Cataclysm a failure", relies completely on the amount of subs or lack thereof when the game was running with this xpac.

Only Blizzard knows that answer and judging by this next xpac, im willing to say that 'yes, Cata was a failure' due to a few things:

1. Pandarens - We've been asking for this since 2005
2. Monk Class - We've also been asking for this since 2005
3. Transmogrify - been asking for this ever since WAR introduced it

They want to bring the old fans, that have long since un-subbed, back. So, take it as you will, but i know i've been reading bits here and there about the loss of subscribers for the last year now and whether Blizz is authenticating that rumor or not, I think its pretty apparent when you realize the gravity of the things they are just now putting in the game, as opposed to 6 years ago when a majority of us asked for them.

Breakfast Topic: What do you listen to while you play WoW? {WoW}

Mar 26th 2011 8:06AM Wow, nobody has chimed in with "OMGDUBSTEP!" yet? Or was that "so 6 months ago?"

Metal. Always metal. If it ain't metal, its crap.

Officers' Quarters: Burnout already? {WoW}

Mar 21st 2011 11:23AM First, the learning curve for this xpac has been tremendous, as mentioned. We're seeing alot more newbie than newbie 85s that never raided before or had to face the challenges that the previous versions of the game brought up. I literally have a fully epic'd holy priest in my guild that sits at the bottom of our healing meters and has proven to cause many of the wipes we, as a guild, have had to endure in our raiding nights.

To top it off, good healers are where they need to be already, so the recruiting pool is extremely limited to those that can't make a commitment to a raid night and those that either bought their toon off ebay, or have no clue on how to heal in Cata.

Another problem is motivation. Why do we go to BWD? Sure, Nefarion is there, but what does he have to do with anything? Also, why do the encounter feel like more of a barrier for hardcore raiding guilds, rather than fun encounters with interesting mechanics? I'm sure there are fights in the later portions of these raids we aren't seeing, but it all seems to "processed" at this point. The heroics offered a fun and exciting change to the game, so why did'nt the raids follow suit?

Either way, and i know its blasphemy to put this on a WoW fan site, i think Blizzard is opening its doors to allow the non-elite, non-hardcore to shop for something else more feasible and player friendly. After 6 years, i think its time to move on.

The Queue: Homosexual characters in WoW {WoW}

Mar 10th 2011 11:43AM "While we don't know officially, we understand that he's just doing the occasional blog post now and is no longer actively posting on the forums..."

And I say good riddance to bad rubbish!

Go ahead and rate me down now, but i am sincerely happy hes stepped back from the forums. Things seem calmer. The game in general seems alot better since hes backed off.

Lichborne: Preliminary patch 4.1 PTR impressions for death knights {WoW}

Mar 2nd 2011 9:52AM "For tank death knights, though, this probably at least a little bit of a nerf. That said, I'm not too concerned. For the most part, we still have plenty of AoE threat tools, so at the worse, all this will do is bump the survival stat bias a slight bit toward avoidance if we really do end up having to use those tools instead of Death Strike. Besides, no AoE threat on Death Strike may end up as a blessing on some fights that require an off tank or certain mobs to be kited, since you won't pick up accidentally aggro while main-tanking."

My biggest and only pet peeve ever, is how the Bloggers ALWAYs find some way to put an absolute nerf that will anger a community into a happy warm, "Well ah shucks, it was gonna happen anyway." sorta way.

Its like if your car gets broken into. A normal person would be angry, cussing, and wanting to do some damage to whomever broke into their car and stole their car stereo or whatever.

A blogger would say, "Well, that certainly is terrible, but i really did'nt need that car stereo because it would have eventually hurt my hearing and this just gives me more time to think about all the positives in my life without the distraction of my car stereo. And, those windows being broke - i'm sure glad they did that! Now i don't ever have to roll down the window and if i decided to get it fixed, well....Its a good thing, because i'll be 'donating' some money to a business in need!"

This DS nerf is going to hurt DK tanks again. Straight up. No BS. Even if we reforge and regem now to avoidance, its not going to be nearly as effective as it was when DS was helping to heal and keep hate.

Totem Talk: 4.0.6 restoration shaman study guide {WoW}

Feb 9th 2011 8:21AM I gotta say, just chaining a few heroics lastnight, things seemed to be ALOT better. I still had tough fights and all, but the Healing Rain/Chain Heal combo was awesome and extremely effective. We're still going to have tough fights no matter how geared we get, so the buffs weren't OP and feels right.

I don't think GHW is going to replace healing surge, but be more of an 'oh crap' spell, coupled with Nature's Swiftness as its always been.

In hindsight now, it really feels like what they nerfed in chain heal, was caught up by healing rain. So they've introduced an element that requires skill and knowledge from your heroic buddies and fellow raiders.

I think Mastery is kind of a lost cause for the shaman. Unless you're specifically building a raid tank healer, and not being depended upon to do raid heals, then sure, its a nice stat, and even at that, i haven't tested it, but the bird's eye view of it, would suggest this.

My preference is raid healer, as most other shamans, so if Blizzard ever decided to make mastery worthwhile, they'd have to have it directly effect out Healing Rains and Chain Heals. But who knows. I'm no theorycrafter and maybe that bit of mastery i can't reforge is providing alot more benefit than i can see.

Breakfast Topic: What do you nibble on at raid time? {WoW}

Jan 4th 2011 8:27AM An entire chocolate cake, with chocolate frosting. After that, i have bout 4 boxes of various Little Debbies sitting by the computer and depending on down time, i usually can knock out all 4 boxes. Some nights, i'll do deep fat fried chicken with Yohoo and steak fries. Of course, chocolate cake for desert.

Im thinking about moving on to deepfat fried bacon and triple chocolate brownie ice cream, because i think that might be healthier.

Breakfast Topic: Using "IRL," IRL {WoW}

Apr 14th 2010 8:55AM Yo G! Check it: MY peeps and I were jus chillin like a villian the otha day when my homeboy said, "Yo dawg, how bout we star talkin normal cuz not every foo be talkin like us playas?" and I sez to my bro, "nah man, that would just be straight wack, yo! Cuz we REAL playas from the hood!" I mean, these hatas need to jus back off my grill when i start talkin like a tru, straight-from-tha-hood-brutha. Ya feel me? HOOOOOLLLLLLLLLLLLAAAAAAA!

But honestly, IRL and AFAIK, IMHO people who can't speak decent english IRL, just annoy me IRL. But give me a second, BRB! BBQLOLOLOLROFLMAOCOPTER!


So yeah, ebonics, nerd speak...whatever, both are extremely annoying to hear people talk in certain environments. If you are "in the hood" then speak ebonics, not at a job site. If you are in WoW, then talk nerd speak, not at the hospital. How well spoken you are truly reflects your intelligence level to others.