Jun 25th 2010 4:15PM Peer pressure is one of the only tools an RL has. We dont get paid to play, you can't be fired, really, because you can still go raid somewhere else. Peer pressure is the only real life consequence that can be applied to get people to take ownership of their actions in an anonymous online world.
It is also the reason I'm currently taking a break from the game. I've been an RL for several years, running a small, tight group of folks. Some of those folks had to leave due to life events. This happened slowly, over the course of say, the last 12 months. Each person leaving meant recruting to fill that slot. I did it, I worked new folks in, we pressed on. But each time, I had to get that new person to buy in, so they would feel that peer pressure, that they had partial ownership in what we did.
Eventually, that process gets to you. You have to break them down, then build them up, and it takes time, and in the meantime the rest of the team is whining and hollering and pushing you as the RL with the same peer pressure in reverse, except x 9 or x 24. It's brutal, and if you do this long enough, you're gonna crack around the edges eventually.
Peer pressure is a double edged sword.
May 11th 2010 5:42PM RL of could pass along much wisdom to other officers!
Dec 7th 2009 3:14PM Theres a few simple rules to follow to find a regular tank slot.
1. Be reliable. - This means making pretty much every raid, and the ones you cant, notify the leadership well in advance. If you ARE the leadership, make alternate arrangements well in advance.
2. Know your class. Use every tool you have. If you arent, you arent tanking up to the best of your abilities, and someone else who IS can and will get the slot over you.
3. Be knowledgeable. Read up on the fights. Understand WHY you need to do something so when the unexpected happens, you know what to do. Essentially, situational awareness. The tank that knows is usually the one left standing, and the one that gets to tank another day.
4. Be geared. This is not just your raid/guilds responsibility. Havent bothered with your ToC 25 crafted gear cause its 'expensive'? Someone else has, and will take your slot. Haven't regemmed once you passed the def/expertise/hit cap? Why not? Its your responsibility to make sure your tank sets are in good shape. This means EH, avoidance (espeically the trinks,) resist set (just frost so far) and glyphs/dual spec set are gtg.
5. Be willing to change. When new gear comes out, or a new patch changes functionality, or your regular raid group switches around a bit, you have to be willing to roll with the punches, regear, regem, change your rotations and macros, etc. Keep up with the times, or someone who does will take your slot.
6. Be willing to lead. You're the tank. You set the pace. When its not clear who is leading, or if the leadership is weak or unknowledgeable, YOU will be looked at by the raid or party as the defacto leader. If you don't EVER want to lead, don't tank. This is not to say you have to be the raid leader, but understand that you are the object of scrutiny frequently, and will be looked at for explanations, input, and some kind of leadership at some point, and those that step to that challenge are more likely to get a regular gig.
Tanking at the endgame level hasn't ever really been the best role for those who arent committed fully to the role and all it implies. If you cant follow through with the above consistantly, be content with the occasional OT or MT role, and keep that DPS dual spec handy.
Nov 10th 2008 1:29PM free playtime = win
Nov 10th 2008 10:19AM I made you a cookie.
But I will eated it if I dont haz bear.
Nov 6th 2008 4:44PM I haz bucket. I needz card.
Nov 6th 2008 2:31PM Bear me, yo.