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  • thebvp
  • Member Since Dec 26th, 2007

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Looking back at 40-player raids {WoW}

Feb 12th 2010 4:52PM I've never gotten rid of any of my 40 man gear. Full T1 and T2, Sulfuras (now THAT was a legendary accomplishment), Bplate of Annihilation, Widow's Remorse, hell, even my nerfed-to-oblivion Edgemasters Handguards and Hakkari Blades are sitting in my warrior's bank, which is a veritable museum in tribute to the pre-BC fury warrior in classic clown gear.

Those were the days. They certainly were epic. Organizing 40 people for the mad dash on Twin Emps, the thrill of the Vael tank trade, Sartura's pinball fest... spending a month learning one boss, seeing only 4 pieces of often class-dependent gear drop from that boss, maybe getting one upgrade every two weeks if you were lucky, having to spend hours outside of the raid grinding for raid consumables, pointless gear check bosses that took weeks of farming just to attempt, and best of all, having to be in a group that statistically guaranteed you'd be stuck with people who drove you absolutely insane.

Yeah, those were the days... While I will always look back at that museum bag in my warrior's bank with a sense of genuine accomplishment, you have to admit, things are better now.

Spiritual Guidance: On weapons, Nibelung, and the Lich King {WoW}

Feb 10th 2010 7:03PM If you think the impending gear reset will be bad, remember the good ol’ days of Vanilla.

Players spent months learning fights. Single bosses often took months, literally months to learn or gear up for. Maybe four pieces of loot dropped, much of which was class dependent, and you had a 1 in 40 chance of getting a piece.

And all if it was wiped out by Outland blues and greens within a few levels of hitting the place. I remember when the legendary mace that I had spent so much time and effort obtaining (let's not talk about the mats just to make it) was eclipsed by a... level 66 quest blue. Yeah, that was fun.

But it has happened multiple times in the past, is happening now, and will happen in the future. It’s just how it is with MMOs. Get used to it.

The Light and How to Swing It: Holy 101, page 3 {WoW}

Feb 1st 2010 12:12PM “2. Holy Benefits
Simple playstyle with few buttons to push.
3. Holy Drawbacks
Incredibly repetitive healing style. You can heal most encounters with a single button.”

Am I the only one who seriously lolled when I read this? Then again, my main is a priest…

Spiritual Guidance: ICC-25 gear guide for holy and discipline priests, Page 2 {WoW}

Jan 29th 2010 4:50PM Althor's Abacus has a 45 second internal cooldown and the heal is (somewhat) smart. Mileage varies, with players reporting it accounting for between 2 and 5% extra healing (5% is pretty sweet if it's true). The proc does not scale, but can crit (not sure if it triggers crit talents like holy concentration), and has a 40 yard range. It will trigger off of the PW:S glyph, making it decent for both holy and disc. Extra healing is always good.

The 2 piece bonus could be underrated. The mechanic seems practically custom made for single target spam rotation. For disc, this is flash heal until pw:s, penance, or whatever is up, work in your nonspammable stuff (which will allow the hot to trigger), then get back to the spam. For holy, it's fheal x3, then hasted gheal.

I can think of a few circumstances whereit could be really good, one big one being Festergut. After 3 inhales, you're pretty much spamming the hell out of the tank. Stacking hots would be nice padding . Depending on how the other fights in the instance pan out, it could be useful for other "focus fire" mechanics. Dreamwalker comes to mind.

Spiritual Guidance: ICC-10 gear guide for holy and discipline priests {WoW}

Jan 25th 2010 3:52PM Adeany,

Mages and shamans cannot mass dispel.

And it depends on your composition, especially in 10 mans. My 10 man, for example, has no enhance shaman or shadow priest, and sometimes our mage is busy.

Regardless, my point was to refute the statement that healing priests do not benefit at all from +hit. It is quite useful in some situations.

Spiritual Guidance: ICC-10 gear guide for holy and discipline priests {WoW}

Jan 25th 2010 12:33PM +hit is not completely useless for healers. It's useful for offensive dispels, like on Jaraxxus. Sure, it's situationally useful, but still better than strength.

With that said, though, if it's an upgrade, roll. While you may consider it honorable or polite to pass to a damage dealer, you have to understand that what's good gear for you is often good gear (or BiS) for literally 6 different classes. The BiS Pally chest piece last patch, for example, was a robe. No class in the game has to deal with this level of competition.

While you may not need the upgrade now, it's shortsighted to think that you won't need it later as you progress through the instance.

PvP Resilience Changes {WoW}

Jan 20th 2010 2:02PM Back in the day, some of the very best pve gear was pvp gear. Blizzard saw this as a problem (High Warlords could just walk in to end game progression, for example, and pve'ers would pvp grind to pve), so they implemented resilience to separate gear progression. They wanted you to pvp to get pvp gear and pve to get pve gear.

Then pvp gear was made available via pve, contradicting the whole reason for having resilience to begin with.

With that said, yes, it's retarded.

Spiritual Guidance: Playing catch up with shadow priests {WoW}

Jan 13th 2010 3:05PM Just curious, what sort of dps are you guys seeing in ICC with, say 245 gear and up? Is it competitive? Better than competitive? I was thinking about trying my darker half for an ICC 10 run, just to see if dps was out of the toilet.

15 Minutes of Fame: Philosophically speaking {WoW}

Jan 12th 2010 6:11PM Thraelys,

The analogy works well as a decent introduction to people who aren’t familiar with it. Other than that, when I was in school, it was basically the equivalent of sociological papers on MMOs, something which was overdone and drove people within the discipline absolutely insane. Oh, look, another paper on The Matrix. Oh, look, another paper on Fight Club.

If I taught an introductory class, I would probably show a brief clip of The Matrix, because it does work at one level and get people thinking.

15 Minutes of Fame: Philosophically speaking {WoW}

Jan 12th 2010 5:38PM As a Philosophy student, myself, I can’t tell you how many times it infuriated me when some freshman would write a paper comparing something in pop culture to whatever we were studying in class. First it was the Matrix and Plato, then Fight Club and Nietzsche. I wasn’t angry at the students, but at the writers of said productions for doing a disservice to Philosophy. If the parallels were intentional, they’re superficial at best, and if you think Tyler Durden is really the embodiment of the Ubermensch, you don’t understand Nietzche. The comparison is there, but… not really.

After I graduated, however, my view changed dramatically. It’s pretty amazing how void the world outside the academic bubble is of Philosophy. Most everything the media produces these days is extremely vacuous. It’s also pretty amazing how much the discipline has pushed away from mass culture as a whole to the point of near irrelevance. When people hear that I studied Philosophy, they usually take me for some sort of loopy theologist who has nothing important to say whatsoever and spends most of their day thinking about ridiculous questions. Perhaps if I wasn’t so eager to push away, people would be a bit more understanding. Perhaps I should embrace Plato and the Matrix, because anything that gets people thinking about the topic is worthwhile. Perhaps I should stop being arrogant, maybe people will stop thinking that I’m arrogant.

With that said, there are a number of really good pop culture adaptations of Philosophers and their ideas. The For Beginners series, for example, is absolutely amazing.

With that said, I greet this book with a small amount of skepticism, but am really hopeful that it’s a good read and does a thorough job, while remaining accessible to everyone. Perhaps it could be like those For Beginners books.

One topic I really think is interesting in respects to WoW is game theory. It has a [i]lot[/i] to say about raiding, forming guilds, 5 mans, and group work in general. There is quite a bit there and I hope he covers the topic. =)