Apr 6th 2010 2:42AM Big unknowns: Weight and battery life
Nov 28th 2009 5:02PM gimme
Jun 17th 2008 3:36PM Yes, because having a clothie dodge an MS or an execute is a good thing. Are you kidding me???
Jun 17th 2008 3:31PM Please don't give the readers of wowinsider such terrible advice. They deserve better than 1500 ratings, and your column will only succeed in miring them in this bracket.
Deflection far outclasses imp heroic strike (saving 3 rage on an ability you will rarely use simply isn't worth it, as you should be using that rage to sunder/hamstring anyway). Second wind outclasses a crappy flurry. Blood Frenzy is better than imp execute (as a good warrior will keep MS-ing until an execute will definitely kill a target, 5 rage saved is a measly 105 damage before armor in a skill that you should only have to use once per target). UBW, as some people have already mentioned, is completely marginal compared to imp demo shout, which can greatly reduce the incoming physical damage of other teams.
Using phrases like "leagues more attractive" gives your post zero credibility. Just stop.
Mar 26th 2008 5:31PM please be less informed about the game. prot pallies are extremely viable for every encounter, and exceptionally useful on every trash pull. ret pallies provide 3% crit to the raid and imp sanc aura increases group damage by 4%, they also continuously refresh every judgment placed on a mob, so blessing of wisdom never drops. a geared boomkin is a huge boon to a stacked caster group, plus it provides a battle rez for the group and an innervate to a deserving healer, not to mention giving imp ff and insect swarm. so you were saying?