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  • Phun
  • Member Since Dec 29th, 2007

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Recent Comments:

Patch 3.2 PTR Patch Notes updated {WoW}

Jun 29th 2009 9:48PM How is latency preventing you from turning in the seals? Correct me if I'm wrong but it's just like a quest turn in.

It's been a while since I did it.

[1.Local]: Dumber than a box of nails {WoW}

Jun 27th 2009 10:27PM I guess you haven't seen 'The Nines'.

(but nice burn nonetheless :P)

Exodus scores world first Heroic: Alone in the Darkness {WoW}

Jun 26th 2009 8:17AM Perhaps worth pointing out that this is a social game and if they do indeed raid 7 days a week for 10 hours a day, that means they actually speak to other humans 7 days a week for 10 hours a day.

That doesn't mean they can't be pricks however. But grats to them, I'll never do it, so more power to them.

Patch 3.2 upcoming Paladin changes {WoW}

Jun 18th 2009 4:03PM I tried making my above comment that is currently posted under GoldenGoat to JKWood.

Patch 3.2 upcoming Paladin changes {WoW}

Jun 18th 2009 4:00PM Well, the post says the cast time is 1.5 seconds, which correct me if I'm wrong' is actually the length of the Global Cooldown and I believe (although it's been a while since I've played a full on caster) that the GCD starts as soon as you begin to cast, not at the end. As said, they don't want pallies in bgs/arenas moving around when they cast it as that's too hardcore or something? But you will still be able to string up a follow up attack the same time as you always would as it is on the GCD.

This means you can continue to cast Exorcism and then Judgement or whatever same time as always. Yes, some raid fights require you to move on the pull like Gluth or Sarth, but you still have Avenger's Shield and the aforemention Hammer of the Righteous to pull the initial aggro.

TBH I think HoR is probably a better choice anyway, unless you like to keep it handy in case someone overaggros early on.

The Daily Grind: How do you pick character names? {Massively}

Jun 4th 2009 8:34AM I'm pretty terrible at coming up with character names, and the GMs usually make me change it. My TBC main (a warlock) was originally called 'Phuk' and, for obvious reasons, they made me change it, and I was daft enough to settle on 'Phun'.

My current main is called Latef.

It was originally 'Lateforwork'.

Ask a Lore Nerd: Holy Warriors {WoW}

May 11th 2009 9:43PM The Death Knights are a little bit more powerful than the other classes sure, but it's because the other classes have had 4/5 years of live game balancing, whereas the DK has had about 6 months.

Yeah ok, the over compensated a bit, but it's better than if the 'badass new hero class' was actually weaker in many respects than the other classes.

Also, if there was a healing hero class as well, I seriously doubt, the two class scenario you suggested would happen. I play a Paladin who for all intents and purposes fills the same role as a Death Knight. but I dont play a Death Knight because I like my Paladin. I find him fun to play, and I'm not alone in liking my pre-Wrath character more.

Ask a Lore Nerd: Holy Warriors {WoW}

May 11th 2009 9:35PM This is going to be a nerdy spoiler for the end of the Arthas book, so if you haven't read it yet and intend to, skip past this comment.

At the end of the Arthas book, Arthas slowly comes to or whatever and has what are visions of what is happening in the world and what IS going to happen. On page 304 the book references the Forsaken joining the Horde, the reconstruction of Quel'Thalas, Ahn'Qiraj and the Scarlet Crusade. He also mentions a few things I can't place in the lore.

First he mentions (bear in mind I've edited some of the sentences/words out because I cba to type all of it.) 'Something...roiling just beneath the oceans surface...A horrible sound that Arthas dimly recognised as laughter assaulted his ears, along with the screaming of a world wrenched from its proper place, hauled upward to face the light of day it had not seen in uncounted centuries...'

Secondly he mentions ;Green-all was green....a brief glimpse, gone now - antlers? A deer? A man?...Hope hung about the figure, but there were forces bent on destroying it...'

Thirdly (and the most obtuse I think) 'The mountains themselves came to life, taking giant strides, crushing everything luckless enough to cross their paths...'

Are these all things we've seen or are they hinting at what's to come in the game?

My brother thought the first one could be the Tomb of Sargeras, but I'm pretty sure that was risen and opened long before Arthas merged with ner'zhul. I reckon perhaps it's the Maelstrom, and the 'world' is perhaps the old Highborne nation that was at the centre of the sundering. If that's right, it's a) definately something we haven't seen yet making the others a bit suspicious, and b) suggesting that the Maelstrom expansion is perhaps not set under water at all but the expansion continent is flung to the top of the ocean forming new islands.

The second 'prediction' suggests something to with the Druids, potentially the Emerald Dream, but who is the figure? Malfurion?

The third one is a bit of a mystery to me. All I could think of is it being some sort of obscure metaphor for the Frost Giants/Sons of Hodir or perhaps the Titans?

ok, I'll stop being a nerd now. What do you guys think?

How exactly do you review an MMO? {Massively}

May 8th 2009 10:58PM Regardless of whatever the merits of the game are, the fact is, the reviewer did not like it.

I prefer to read that review than what the developer 'thinks' it ought to say.