Nov 12th 2008 2:54PM SHAMELESS COMMENT
Dec 20th 2007 10:45PM Bah, I can't have both?!
Nov 14th 2007 9:57PM @23 Because he allied with them to reclaim their land, those High Elves became the Blood Elves who live in Quel'Thalas.
Quel'Thalas used to be part of the Amani Empire, so my argument still stands that they are just trying to reclaim their land and have done nothing wrong.
Nov 14th 2007 8:43PM I feel bad for Zul'Jin. What has he really done? Pretty much every other major boss in WoW (from Illidan to VanCleef) have devious objectives in mind, but all Jin is trying to do is reclaim his land that was STOLEN. You could compare them to the Native Americans, really. They were the first to inhabit their land and the Blood Elves took it from them. The Amani just want what is rightfully theirs.
And we ALL know that Blood Elves are pretty much the most evil (playable) race in the game (an opinion yes but I have many facts to back it up), so I mean really...
Why exactly are we fighting Zul'Jin? Especially the alliance. The 2nd poster said something about one side becoming stronger. The Amani trolls wouldn't accept the help of the Alliance, but it's not exactly like they would come after the Alliance after defeating the Blood Elves/Horde, because like I said, they just want their land back.
Nov 14th 2007 7:21PM LOL GIRLS.
Yeah, its a catch 22 for sure, either you can let it continue and risk losing members of your guild due to unhappy players who are tired of favoritism (I've left a guild due to a girl that everyone was hung up on before) or risk losing members of your guild because they want to follow the girls.
My advice is to talk to the girls and officers and let them know that this is YOUR guild and that they need to obey. Actually, I'm not sure why I'm giving advice to that person specifically, they didn't post this.. err anyways, if anyone is in this situation, that's my advice.
Female gamers are definately very territorial unless they are actually grown women who just enjoy games or unless the two girls were friends before entering the guild. But I've seen bad things happen when we invite a new guildie that is a girl when we already have a girl in the guild. Lol, you could taste the tension between everyone.
It's so ridiculous, a friend of mine actually refuses to be in a guild that has any girls because he's had a lot of bad experiences with that kind of thing, I've had just a few but nothing important like an end-game guild.
Idk what it is about people going nuts over a someone when all they know is two things 1) They are a female and 2) They play video games. Some people will go to the ends of the earth only knowing those 2 things. Not to degrade women in any way, but I think if I was a female, I'd reveal more and more skin to my guildmates the further we got in progression. Illidan down? Full frontal, baby. That's good incentive, lol.
Nov 6th 2007 5:55PM Combining servers would solve a lot of problems. The holes where guilds should be are there because guilds can't find enough dedicated members, and they all can't pile into one guild. Combining with another server or two would completely fix this problem! There would be a huge new pool of people to recruit and party with. It really shouldn't be a choice, Blizzard just needs to combine 2 or 3 low pop realms into medium pop or even high pop realms.
I don't understand why anyone would think that's a bad idea tbh. I played on Coilfang, which was the lowest population server, well guess what, they are further than the high pop server I play on now, Coilfang has a horde guild halfway through Black Temple.
Anyhow, I abandoned that server (which had a whole guild full of my friends) because it was horrible. There was NO world pvp and if you weren't 70 (and even then) it was hell to find a group to run anything, especially if you weren't a pve spec. And forget about progression, everyone wants to join ONE guild, and that's the guild furthest in progression and you bet your ass that they will steal any and all of your members that start to get good gear.
Oct 19th 2007 4:45PM my lvl 44 druid got a free epic ring, but my no means is it 'easy' I would say that it's about as hard as any 70 boss, non-heroic. Not the easiest fight in the world but fore sure nothing complicated. It takes 5 decent players to do and 4 good players to carry a 5th. Any less than that may be hard since we were struggling with 4 (but weren't really even taking it that seriously, I had a warrior tank with a 2 hander and another warrior a different time tank while dual weilding, even had an earth elemental tank but it didn't last more than 1 phase).
So easy? For me, I would say so, but I could see it not being so easy for lesser skilled people. Not to brag or anything, I just think I play my class well and I know for sure others do not.
Oct 17th 2007 2:24PM Epic items are just a color, so chill.
Oct 17th 2007 7:06AM Uhh, I always thought the discipline tree was for pvp healing? I guess I was wrong? Pain suppression, increased PW: S absorption and PW: S reflection? I went 41/10 back at 60 to pvp with a rogue friend and not only did I love it, it was great for pvp healing, if I was getting ganged up on (which as any priests knows is usually the case), I just pop a PW: S and when that's down I pain suppression and just heal my ass off.
If Blizzard is unsure of what they want to make the Discipline tree for, then I hope they make it even more suited for pvp healing (since it seems people want pally pvp healers more than priests).
Oct 13th 2007 7:01PM Are you saying You have never once gotten frustrated because you couldn't find where a quest item was on the ground? It can be extremely annoying when you move your mouse all over the screen looking for a toolip.