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Patch 3.2: Raid lockouts extendable {WoW}

Jun 30th 2009 4:06AM I'm with you on gear being the popular barometer of success mate, but the changes in 3.2 to Emblems of Welfare are much bigger offenders than this change in that respect.

Surely the best way to specifically get gear (especially post 3.2) is *not to* extend your raid lockout? Extending gives you more shots at bosses that you couldn't drop, which means a wipefest, not a loot pinata. You want gear, allow your instance to reset and go breeze through the nice drops in your guild's personal farm.

Allowing lockout extensions will *slow* the Emblem and gear acquisition rate from top end content, but will give folks more shots at the hardest content that they can handle without having to grind through farm content each week. I'm all for that.

When it comes down to it, a guild that gets Yogg 25 down deserves their achievement. Whether they did it in the course of a single week after grinding through 6 farm bosses, a few more hard ones and then three dozen wipes, or if they got it in a week and half after an extension and another 3 dozen wipes, I really don't see the big difference.

If they drop Yogg 25 after they're all dripping in icecrown ilvl 290 gear, that's a different story, but that's not related to raid lockout extensions. To address that, we need Achievement Star Ratings (TM) - see here: http://ninjachimp.blogspot.com/2009/06/looking-to-stars.html

Patch 3.2: Raid lockouts extendable {WoW}

Jun 30th 2009 3:23AM I agree with you on hardcore competition, but I can't see how this discourages it.

Before this change: the elite hardcores would get as far as they could in a week, be forced to reset, and start again. It limited their shots at the top end raid bosses because they had to go through the farm content again each week.

After the change: the elite hardcores can elect to keep wiping and wiping and wiping on that final boss until they get it down. If skill and experience are the limiting factors, this is what they will do and it will make the very top end hyper-competitive. If gear is the limiting factor, they can choose to reset each week, get some more phat lewts and bash their head against the final boss again and again and again. Again. It's one more tactical option available to be the first to get that acheivement.

I'm all for the people who do it tough being recognised for that, but I really can't see how this change hurts that. It doesn't help, granted. But it doesn't make it worse.

Patch 3.2: Raid lockouts extendable {WoW}

Jun 30th 2009 2:33AM This is a great change. I was thinking about this very thing on Sunday night after we finally downed Thorim 25 and knew we probably wouldn't get the gang together again before reset to try Mimiron.

I can't even conceive of why there would be QQ about this.

Wowhead releases character profiler {WoW}

Jun 26th 2009 12:43AM lol @ the big FreeRealms ad in the middle of the title screenshot

Guildwatch: System error beep bop {WoW}

Jun 25th 2009 12:53AM Gosh, thanks Captain Obvious.

Gaming Experience May Vary During Online Play. It's right there on the packaging. If you're not mature or broad-minded enough to handle that, there are many other games to play.

Guildwatch: System error beep bop {WoW}

Jun 25th 2009 12:27AM Firstly:

- - I am sure that if I just walk up to you and punch you in the kidney my friends and I could get a chuckle out of it, but I doubt you would think it was the greatest joke ever. - -

That is a real life event that you are comparing to an in-game emote. If you did that in real life I would be hurt and offended. If you did it to me in WoW, I would wonder why you didn't use a sword.

I'm not on some crusade to defend teabagging. Each individual, and each group of friends has a line, and it is different for each individual or group. If I thoughtlessly and persistently cross your line, I would expect to be kicked. But I assert that criticising the placement of other people's lines in their private groups as "immature" is puritanical, and immediately assuming that everyone who uses a particular emote is a douchebag is the epitome of one-eyed bigotry.

Do I find joanne.kline's example irritating? Sure, and if that person used any emote in that manner I'd kick them from my group. But that is an extreme example painted as something that "generally goes like this" for the purposes of elevating her to some imagined height of maturity.

Now if my RL brother-in-law dies in the fire on Cat Lady, and I teabag him to good-naturedly rub his fail in his face, exactly as he would do to me, none of you have any justification for calling me immature or a douchebag. But your sweeping generalisations do just that.

Guildwatch: System error beep bop {WoW}

Jun 24th 2009 11:55PM @ theRaptor

Are you seriously comparing an in-game emote to real life racism and physical abuse?

Protip: WoW is not real life.

Guildwatch: System error beep bop {WoW}

Jun 24th 2009 8:14PM Actually, it's about why the raid leader asked him/her to stop in the first place.

I wasn't there, so maybe the teabagger was being a complete tool and had been told repeatedly and by a number of people that enough was enough. Equally, maybe the RL has no sense of humour and overreacted. I just don't know.

What I do know is that there's a bunch of puritanical wowsers posting comments from their ivory towers that all teabagging is infantile.

(Protip: prefacing a comment with "protip" makes you sound sanctimonious).

Guildwatch: System error beep bop {WoW}

Jun 24th 2009 8:13PM Actually, it's about why the raid leader asked him/her to stop in the first place.

I wasn't there, so maybe the teabagger was being a complete tool and had been told repeatedly and by a number of people that enough was enough. Equally, maybe the RL has no sense of humour and overreacted. I just don't know.

What I do know is that there's a bunch of puritanical wowsers posting comments from their ivory towers that all teabagging is infantile.

(Protip: prefacing a comment with "protip" makes you sound sanctimonious).

Breakfast Topic: Did the Patch 3.2 news bring you back to the Tournament? {WoW}

Jun 24th 2009 8:07PM Encouraging people to grind is just laziness.

"Hey guys, sorry the tournament is so freaking boring, but if you grind and grind and grind and grind 6 or 7 reps to exalted, we might toss you a bone in the next patch!"

"Hey guys, we're fixing it to that if you grind and grind and grind and grind heroics, you can have way more and better emblems than those dummies who attempt hard raid content!"

I feel insulted.