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  • Taxis
  • Member Since Jan 12th, 2008

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Recent Comments:

Richard Bartle encourages MMO writers to make people think {Massively}

May 23rd 2009 12:03AM He has some good points. Its unfortunate that his example is one of the most mind-numbing areas in the entire game. Fortunately for his arguments, a lot of art is not very enjoyable.

That said, most artists I know (including myself) seem to appreciate what they do for the process more than the final output. Hopefully he enjoys making his games as much as people enjoy playing them.

Age of Conan: One Year Later video {Massively}

May 18th 2009 3:10PM The only thing I didn't like about this game was the lack of content after 40. You would have to travel through all the zones to do the quests that open for you at each level, and still have to grind mobs to top yourself up. It got boring. Probably going to give it a try in a few months to see if there is anything for my character to do. Also the limited equipment models and lack of tangible statistics on the weapons and armor were kind of annoying.

I have to say the atmosphere is unmatched by any other mmo. Walking along a path and seeing a bunch of bodies on poles and crows pecking at their body is somewhat unsettling. Its little touches like that that made the whole package come together.

Neo Steam kicks off Golden Ticket beta promotion {Massively}

May 6th 2009 10:21PM Still anxiously awaiting a steam punk game that looks good.

This looks like a k-grinder version of WoW. Normally not one to make speculations like this of a trailer normally, but... The inclusion of the Turine race? The low poly graphics? No one is going to get near the success of WoW by flat out imitating it.

The Daily Grind: Who will your nemesis be? {Massively}

May 2nd 2009 4:09PM In CoH I have a character who's sister was incredibly intelligent and accidentally gave my character lightening powers during an experiment. The sister doesn't have any powers herself, but she constructed a robot suit that is very strong, and has gone crazy. They have become arch nemesis.

Probably going to bring that storyline along.

No more naming woes in Champions Online {Massively}

Apr 30th 2009 4:59AM Yes. Its much more immersive having to consult ascii charts to invite someone to your guild.

They aren't changing something that isn't broken, they are adding a feature to a game that hasn't gone live yet.

No more naming woes in Champions Online {Massively}

Apr 30th 2009 12:18AM As far as I can see, this has both good and bad implications...

One, your incredibly original name that happens to taken on one realm out of 15 others in existence just happens to be the one you play on. Now you can have that name, a name that suits you, the name that defines you as more than a player... as a person. More than one people in a room will have the same first name as you; why not more than one person on the same server?

Finally, everyone and their dog can have a character named 'Annihilation'. The way it was meant to be.

I am really looking forward to the first time I see a guild where everyone is named Malcovich.

A couple of the bads; people will use this as a tool for grieving and scamming, there is not going to be a way around this. However at least they can use appropriate names like 'The Golden Farmer' instead of 'Asgienfi'.

Can adults find fun in Free Realms? {Massively}

Apr 27th 2009 3:33PM There aren't very many truly casual mmo games out on the market. Maybe they are just excited about this one?

Earthrise lead technical artist Ed Mattinian discusses visual influences {Massively}

Apr 26th 2009 12:24PM Have you seen any of the other screenshots? This is probably one of the areas that have been rebuilt.

I don't see why people call every new mmo a WoW clone. There doesn't seem to be anything in this that looks like WoW; game play or design wise. Unless you have heard of something I haven't, like the new playable class 'evening elves'.

City of Heroes player created content surpasses dev's in 24 hours {Massively}

Apr 20th 2009 11:22AM Not saying its not going to work, just saying history has taught me otherwise.

City of Heroes player created content surpasses dev's in 24 hours {Massively}

Apr 19th 2009 9:47PM Well, it seems to be functioning as intended. But you can never tell if things like this work until the afterglow is over.

I am going to use the myspace example again. When people first started sharing music online with places like mp3.com it was exciting and new. A lot of good music could be found and you would hear a lot of things that the music industry wouldn't normally accept. Quite a few deserving people got attention that they wouldn't have gotten otherwise, and even a couple of my friends got published by reputable labels because of it.

Look at it nowadays. MP3.com doesn't exist any longer as it was, and the only people using myspace for musicians and similar sites are music people trying to get as large a friends list as possible. Nobody uses them to find exciting new music because they are too used to the same formulaic stuff.