Mar 22nd 2010 11:40AM Arcatraz
Soccothrates: "Did you call on me?"
Dalliah: "Why would I call on you?"
Soccothrates: "To do your heavy lifting now, most likely."
Dalliah: "When I need someone to prance around like an overstuffed peacock, I'll call on you."
Soccothrates: "Then I commit myself to ignoring you."
Dalliah: "What do YOU know about commitment, sheet-sah?"
Soccothrates: "You are the one who should be-- Wait, we have company."
this was pure win, and the voice actors were excellent. It was like who's afraid of virginia woolf acted out by demons.
Feb 2nd 2010 11:11AM Warlocks have the best variety of cc, just some tards couldn't use a seduction macro. A skilled warlock with a tank who has a clue could pull mobs back in shattered halls and seduce one while chain fearing another and if a demon is involved we can juggle banishing that at the same time or enslave one and set it on another. Show me another class who can juggle 3 cc's at the same time! I prided myself on my ability to seduce as well as any mage could polymorph.
Dec 14th 2009 10:01AM Okay, I have a theory about why you get the same dungeons frequently. Sometimes people do sign up for certain dungeons more frequently and therefore as the system has to find random players to do those dungeons, it'll sometimes have people do them more often than others. Another poster mentioned this and it sounds like sound logic, however I also think the following holds true:
If people keep leaving occulus over and over eventually the other dungeons get done by the majority of the people in the system and it comes up more frequently for groups b/c there are still more people out of the 5 who haven't done oculus that day so it thinks, oculus would be a good group for these guys, none of them have completed it today.
I don't want to run oculus more than once a day, but I will run it the first time it comes up in hopes it'll keep me from getting it as much trhoughout the day if I intend to run a great many more random heroics on the toon.
Sep 22nd 2009 10:35AM I'll have to try the pulling the pet back trick. What I've been doing is casting a shadowbolt so he kicks it and locks the shadow school and then casting fire spells at will for a few seconds.
Sep 22nd 2009 10:31AM You're retarded. I've been tanking mimiron's head for months, originally with a demo spec and later just with a destro spec with soul link and glyph of soul link for that encounter. It's also absolutely possible to range tank the stationary worm. You don't get with the melee damage from the stationary worm at range and the poison bolt or fire damage you tank at range is not that bad. A well rounded warlock might have some higher stamina items to help this out while not gimping his dps like the rings from wintergrasp or a relentless piece or two which still allow you to bring the pain while having a little more health and the damage reduction of soul link to boot. And it's not exactly hard to pick up the early stamina talents in the demo tree even in a chaos bolt build.
I tanked illidan in bc, I tank sarth with a voidwalker for a 2 drake kill for fun though we downed him without one for twilight vanquisher. Learn to play your class.
Aug 22nd 2009 11:31AM I wouldn't get too excited if I were you, mages and warlocks will roll on the same gear and just reforge the spirit into hit or crit or haste.
Jul 24th 2009 11:06AM He's an engineer! He doesn't need a voodoo mask, he needs a green lens of shadow wrath.
Jun 7th 2009 3:31PM I don't think it's immature and idiotic at all, I run my own 25 and we always have the hit buff covered and I distribute our draenei as well. A proper raid leader should understand the buffs and synergy the raid can produce and make sure those things are covered. I have a boomkin, a shadow priest and people with boomkin/sp offspecs. We will have misery or faerie fire in a 25 man raid, we'll also have boomkin aura, an ele shaman, coe/earth and moon/ebon plaguebringer, healthstones, streudel, heroism/bloodlust, buffs, etc. Giving the entire raid the ability to gear for 4 percent less hit is huge for dps.
May 5th 2009 2:35AM Honestly though, this was just generalized information. There are tons of things that could be pointed out to a leveling lock like getting a plus 30 spell power enchant on a boa staff if you have more than one toon, certain items like arugal's robes that will last a long long time, warlock specific quests, builds that excel when leveling and at what level they work. There are tons of interesting things you can do with a warlock leveling up. Heck I just started a new one and soloed the second boss in deadmines with a voidwalker for fun. I think there's certainly more that can be provided than you should get some professions.
Also not knowing about lightweave is really just uninformed. Anyone who read the patch notes and did a little research would know how powerful this enchant is now. He could have talked about jc's other benefit with fulfilling meta requirements and how the chaotic meta requires to blues and is now the best meta for all lock specs and how easy these primatic gems make meeting that requirement while still picking up gem slot bonuses. He could have even mentioned that blacksmithing will eventually be able to socket two epic gems though it's an odd profession for a typical warlock, it'll surpass some of the others when this happens. How b/c crit is so less valuable than haste skinning pales even more.
He could have talked about hellfiring yourself to death in front of locked doors and then running back as a spirit, rezzing on the other side and then unlocking it for a group, or the fact you don't take durability damage when you hellfire yourself.
The nerf to the warlock class quest trinket and how you might as well just get the scythe now anyway, there are tons of things that could be covered that speak to what warlocks really are about when leveling. He could have talked about soloing elites with 2 ranks of banish and curse of doom. The trinket you can get with 20 something spellpower before you even get to outlands, power of the high chief from a simple quest line. That trinket alone would carry you from mid 50's to 68 and northrend.
He could have just outright talked about how you can search the ah for shadow wrath items and of healing items and if you stack enough spell power on an affliction lock, it can just about do anything and live forever as soon as you can get siphon life and the glyph of syphon life. The seduction macro and how to use it instances. How to put a pet on stay and walk away from it and get a soul shard back. The list just goes on an on.
Mar 31st 2009 10:05AM I'm a warlock and I'd like 3 specs, 2 for pve to have versatility in a raid environment and 1 for pvp. It's not like pvp itself isn't a damn grind to get gear. I don't pvp much anymore and I like it, but having to respec to pvp and grind extra gold to account for doing arena in b/w raiding is just something that gets old after a while. Not to mention reglyphing the pvp spec, blah. I'd rather just pay the 2k gold or whatever and be done with it.