- Pete J.
- Member Since Jan 17th, 2008
Sep 20th 2008 6:28AM I actually like Kodos, and I'd kill to get one for my Alliance Warrior. Oh well. =(
Aug 11th 2008 1:32AM There are a lot more babies tucked around the world if you just know where to look. In the northern mountains between Nagrand and Zangamarsh, there's a little building up there with some named children, I think they're a tribute to kids of Blizz employees. There are other similar areas, but most are very out of the way, sort of easter eggs. To see the location I mentioned, you'll need a flying mount, a good eye, and some time to kill.
Jul 9th 2008 8:49AM I'm not really sure what I'm doing, it depends on which server I play more. My first 70 is an awesome human Prot Warrior that I've had for about 2 years, I'm going to keep him as a tank, and probably make my second spec a good PvP build (depending on what I think of the new talent trees). I also have plans to roll up a Deathknight and see how I like that. On my horde server my main is currently a blood elf Hunter, but I'm working on an undead Warrior because I really love warriors. I've long been interested in trying some other classes, but leveling is somewhat annoying, and melee classes really seem to be the classes I enjoy most
Jul 6th 2008 8:42AM Don't get your hopes too high. Improvements will come, but you guys are expecting some fairly overpowered changes. I have a 70 Tank, and I have a 70 Hunter, so I get to experience things from different sides of the fence. Our pets, as far as I'm concerned, are basically set and forget, save for a few abilities we have that effect the pet's actions, and healing. Tanking is fairly dynamic, despite what you might think of it sitting at the back of the room. If you think you'll be able to manage and wrangle a boss the way it needs to happen, and DPS effectively, you're crazy as the day is long. Soloing will get better, as will small group quests, but balance must be preserved. The biggest reason why it's hard to get a spot in a group is not our usefulness, it's the fact that there are just too damn many hunters because people still think that our job is easy and they can get away with being a huntard. I bet a fair number of those groups either end before they begin, or fall apart mid run due to someone being a moron. Be the best hunter you can be and people will have space for you, just not all the time.
May 3rd 2008 9:06AM I'm not 100% sure about this, but I think that guns with slower speeds take more time to fire after the initial click than guns with quicker speeds. Now if I'm wrong I just haven't been paying enough attention. Faster ranged weapons could be handy for pulling moving mobs when you want to pull them, instead of a second later when they've migrated into their friends. It could come down to the tempo of your pulls. Either way, I'd happily trade in my Vengeful Gladiator's War Edge for it any day.
Mar 10th 2008 7:01AM Simply put: More Pew Pew, less QQ.
It's WoW, there is no end, you cannot win, your hopes and dreams and goals could all be wiped out with some sort of a catastrophic EMP explosion or something. As if I care that some guild can't lord their epic gear over everyone else who actually has a life, job, hobby, etc. That's the beauty of MMOs, they're very good at draining wallets, because you have to pay more to play more, to get better gear, and you can never really be at the top, at least not for long. And, being a game, it really shouldn't be taken all that seriously.
Mar 9th 2008 4:41AM I myself haven't been hacked, I like to tell myself that's the case because I don't use many mods, so I'm not really downloading anything that should get me. Still, the gold sellers are getting on my nerves. I play on two servers, on my horde server in Og I've seen upwards of 3 spammers all in one area spamming rapildy, not even for the same site, and they just keep coming, all day long, all night long, they're always there spamming away. It's the most annoying thing I've ever seen, and it's hard to keep up with blocking them all. On my alliance server I usually try to hide out in Exodar, because I've noticed that you never really see gold sellers in areas that require the expansion. I figure that while they might be willing to spend money on new accounts, they would rather not waste the money on upgrading their new accounts to hit cities that are fairly empty anyway.
If I ever personally met one of the people that hack accounts and mess with people's lives, I'd give them one hell of a savage ass beating, within an inch of their pathetic lives.
Mar 9th 2008 4:26AM I've been in several guilds that have gone to hell, but I've only had to /gquit once that I remember. The GM and his family were pretty much in charge, and none of them had any idea what they were doing. I was made and officer for sticking around as long as I did, and I was a tank for ZG (yeah, this was back in the day), finally I got fed up with the attitude coming from all of them, so I walked away. I got angry tells from the GM, his wife, and their kid, as well as a fairly nasty in game letter from his wife. I still have it sitting on my bank toon somewhere. No idea what happened to the guild since, I was on pretty good terms with some of the members, but the head family earned their way onto my ignore list.
The point? Even if you try to walk away nicely, there are people out there who will take it personally (and perhaps they should), and who will feel that you owe them (maybe you do), and it gets messy anyway. When you're playing with these people every day or so, and you're all working for the same set of goals, attachments are made whether we like it or not, and while it's easy to move on from various internet relationships, it can be just as messy as moving away from relationships with your local friends.
Mar 8th 2008 7:50PM That was epic. I'm going to have to pay more attention to when people are auto following me, I could use a good laugh.
Mar 7th 2008 7:20AM Obviously RL takes precedence. Good reasons to go AFK include, impending threat (natural disaster, unnatural disaster), family or personal emergency, urgent biological needs, computer failure, etc. Bad reasons to go AFK include being thirsty, peckish, drunk, high, going to get either of the former, checking on laundry, and basically anything else that would bother you (as a rational human being) if someone else did it to you.
Basically it's Maslow's hierarchy of needs, games are up at the top, preservation of life is at the base, and everything else somewhere in between.