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Encrypted Text: Raiding as a Rogue, Part I {WoW}

Feb 29th 2008 5:00AM @Cat/Golijov: I'm with Cat, an article or series on this is just the role WoWI could fill. If you really want the latest optimisations, just go to EJ. The "Rogue Theorycraft 101" summary is really quite readable. (Marcie Knox, hearts to you btw ;) )

WOWI is ideally positioned to talk about those just entering T5 say, who need to grind some badges or honor along the side to help gear up. This is a large unfulfilled market.

Having said that... I would humbly suggest staying raid build for dailies and doing PvP in blocks if possible, say once a week. 50g isn't what it used to be, and PvP without a full PvP build is often rather unpleasant.

Behind the Curtain: Should raiders get special treatment? {Massively}

Feb 29th 2008 4:41AM The casuals are the 'loot whores' if you ask me. Raiders NEED good gear, to progress. If you aren't running T5 or T6, why do you need epix? Most heroics can be completed with very modest gear, indeed they're more fun like that. BT will be unlocked next patch... try going in there with blues. Please YouTube it entitled "Why Raiders Don't Need Epix and are All Lootwhores".

Besides... 'casuals' has become a misnomer. True casuals don't have 150 badges. A better term would be grinders, people who are unable or unwilling to tackle the social and scheduling challenges of raiding, who want the WoW endgame to consist of one long grind after another. Why should being able to kill 8000 fire elementals or run Mech 50 times equate to mastering a boss strategy and applying it as a team? I can't overstate the social challenges involved in 25man raiding as well.
PvP is a tricky one, you don't need skill to get honor/arena but you do to get it fast. Moreover measurement of PvP skill in a BG environment is tricky... so I don't blame the devs *too* much for this imperfect system.

Your dismissal of world firsts is akin to dismissing chess grandmasters. "Pff... they've just spent way too long reading chess books, they've memorised the game big deal, get a life!". To get a world first, you can't sit around farming loot for 6 months. You can't wait for someone to write the strat for you. There aren't any nice timer bars. You have to figure the whole damn thing out by looking at combatlogs.

Oh and quit your emo QQ. "Clearly I'm the only person who worries about the Internet being a breeding ground for the lowest common denominator."? OMG internet is dying! Since when? Dumbass remarks like this don't serve any purpose.

"how do you keep all of your players happy, when you can pick ten of them, and get twenty different answers when you ask them what they want from the game? Sadly, I don't have the answer to that question, but then again, I don't have to – it's not my job"
Actually, it kind of is. Informed journalistic coverage can have a profound influence on the attitudes of those in power. Instead you chose to have a public whine, without any constructive suggestions on how it could be better. What a copout, is your mother proud of you?

So as not to be entirely hypocritical... TBH I feel Blizz have made stunning moves in this space. PvP honor and arena points are the way forward, unskilled players can gain epix but not fast enough to stay far ahead of the patch curve. Blues for reputation provide a stepping stone into PvP. Triple tier tokens, while still randomised (boo hiss) provide much faster gearing and hence progression; it truly sucks having to farm old content to overcome gearchecks. Tier tokens for PvP gear rocks.
What would I like to see? More badges from 25-man, so that 25-man raiders can stay ahead on the badge curve without farming heroics. More and more interesting heroics (Tribute run \o/), to keep the casuals entertained. 2-3 times as many nontier items. "War effort" style grinds for noncombat pets, RP outfits and gimmicks. Remember Talvash's scrying dish? Let us buy them and make more of them.

Now I'm pissed at you for this shoddy workmanship. You're probably pissed at me for lambasting you. There's only one question I ask you, however. How can you make your next article better?

Encrypted Text: Raiding as a Rogue, Part I {WoW}

Feb 27th 2008 7:46PM Good article. I apologise for picking you up on an irrelevant detail, but don't forget the warlock curse. It's a big deal afa stackability goes.

IMHO AEP is the way to go re: balancing +hit/AP/crit/haste. Every now and then you need to take a spreadsheet and reevaluate your equivalencies, but they don't often change sufficiently to affect a gear choice :)
And as a general rule, a little of everything is probably safest. Excluding any stat entirely will decrease your potential.

Arcane Brilliance: Azeroth's got talent {WoW}

Feb 23rd 2008 6:29PM 'Scorch has the highest DPS'?! That's 100% incorrect, please check your facts. It makes me very angry that noobs will read this column, expecting some sound advice from an experienced mage, and get totally misled. One day I'm gonna pick up a PUG mage who insists on scorching everything to death, and it will be YOUR FAULT.

Encrypted Text: Examining your spec {WoW}

Jan 17th 2008 10:03AM The most important thing I would say to any rogue starting to raid is, expect to suck for a while relative to clothies. We get imba tailoring and our base abilities are bigger. However, you scale better. From late SSC onwards, with an enh shaman, expect to pwn hard.

Breakfast Topic: Your class role {WoW}

Jan 17th 2008 4:54AM Funnily the current results make a perfect raid.

19%*0.25 ~= 4 tanks
27%*0.25 ~= 7 healers
54%*0.25 ~= 14 dps
Total = 25 people

A self-balancing population it seems. The 1% shortage of tanks is probably PvP bias.