Jan 20th 2008 3:45PM Stamina + Armour directly relate to survivability, far more than avoidance, and it is a "sure thing", unlike avoidance.
HP /(Armor_Reduction * Stance_Reduction) = EH (Effective Health)
It is inevitable you will be hit, so priority should be Stamina and Armor (as it is linear) over avoidance.
Just my 2 cents.
Jan 20th 2008 3:12PM Tip for tanking? Bad idea. Tanks don't need tips, they just need to be obeyed :)
When I tank with a PuG, if we wipe more than a couple of times on stuff I know we should be able to handle (unless it's my fault) I just leave group and get a free hearth.
Clean runs without wipes are satisfaction enough.