Dec 23rd 2010 3:57PM Vanity slots would be better than re-colouring your gear. You have an extra set of armour on your character screen, whatever you drop into this is shown instead of the piece you are actually wearing.
You could walk around in your favourite gear from the past, and make your character look completely uniqe and reflect your achievements. At the moment everyone just walks around in the current tiers worth of gear.
Dec 13th 2010 3:24PM It's now basically gear expansion, but tied into perks rather than gear. As the expansion progresses guilds will better equiped to deal with the raids.
However, at the moment the current raid tier is still the hardest progress wise. Why they think we will want the perks such as raid-res and raid-portal at the end of the expansion but not now is beyond me.
The perks were a show of the skill and dedication of your guild, now they are mearly a show of how long you have been around.
Dec 7th 2010 2:42PM Stormwind is the alliance hub for Cataclysm. Check the portals behind the keep.
Sep 14th 2010 1:44PM Cheap and plasticy!?
Sep 14th 2010 1:40PM If you are reading this from the UK, goto www.theultimatesteal.co.uk for your copy of Win7 (and Office if you needed). Provided you have an .ac.uk email address you can purchase a copy of Win7 Professional for £30. It is 'upgrade' media but you can do a fresh install on a new PC without problems (if you do have problems, check out http://www.winsupersite.com/win7/clean_install_upgrade_media.asp).
For £30 and the fact you will be using it everyday for the next couple of years you can't really go wrong...
Sep 10th 2010 10:20PM These are great guides to get a basic understanding of how to raid. I've been on a few VoA pugs with players in their first raid and always try to help out when I can, these guides would be great to point them to.
The one thing I would say about raiding however, is to learn all the rules and then learn how to break them to drive the raid on. In an ideal world everything goes perfectly and you 1shot every boss. The whole point is that it is a game, and it is designed to go wrong. It is when things go wrong that you show yourself as a true raider. Spot the danger and elimitate it. Don't save cooldowns unless there is a fight that requires one to take a big boss or something, use your defensive cooldowns whenever they are available, they will save a life. They are there for a reason and most have relatively short cooldowns so don't need to be saved. It is not bad if someone uses a cooldown to survive, its what they are there for and they allow you to push that little bit harder because you know you can get yourself out of it if it goes tits up.
People dying in the raid is not good for the raid, do whatever you can to keep yourself and your raid alive (DPS paladins can BOP and shield, hunters can kite, warriors can intervene etc.). The DPS will come, the main thing of any raid is to stay alive long enough for the dps to do its job.
Survival is 10 times more important than DPS.
Sep 10th 2010 10:10PM Who cares about flight points when everyone will be flying everwhere!!! (ok, apart from alts!)
Aug 31st 2010 1:52PM If you are going down the 2 gathering professions route (a good idea imo), make sure you get skinning as one of the professions, don't get mining + herbalism. You can only track one resource at a time, so if you are tracking mining you can easily waltz past herbs that don't show up on your minimap.
Skinning doesn't need tracking and it's easy to harvest as you will be killing mobs anyway.
Aug 26th 2010 3:41PM 'Having fun' is definately frowned upon in pugs I find, especially as a tank. I've cleared heroics in like 11minutes or less by speed pulling my way through and pulling 5-6 packs at once (in full t10 gear) but it seems if a single person dies in the 10 minute run everyone complains that you are an irresponsible tank and a bad player!!!
It's just as bad as a DPS. On my hunter I often pull mobs and let my pet tank them, or play 'see if I can dps the mob down before he reaches me'. I don't expect the healer to heal me if I want to play like this, and generally it works fine and nothing goes wrong but people still don't seem to like it.
It seems in pugs, especially with the new LFG tool all anyone wants to do is play very traditionally, pull 1 pack at a time and let everyone get full mana before every boss. God forbid that you would try and have a little FUN while running a heroic for the 100th time in gear 4 teirs higher than it was designed for!!!
Aug 22nd 2010 6:00PM I don't think the article is about the lack of chance to meet other people, more the fact that there really isn't anything else to do with them other than run dugeons or occasionally quest....