Sep 9th 2011 11:01PM This is all I'm going to say about Gamestop.
When Burning Crusade came out, I was told point-blank by a GS employee that if I didn't preorder the expansion, it was simply not available in my town. I go down the street to Best Buy and get a copy.
When Wrath of the Lich King came out, same deal: if I didn't preorder, I'd be lucky if anyone had the game. Best Buy had PILES of them on a table.
Cataclysm comes out. Do I go to a store known for not just lying, but badly lying at that? Or do I go to the business that actually has release product on the floor at midnight, as promised?
Left4Dead 2 comes out. My brother got his at GS and got a Mardi Gras plastic bead necklace with a plastic crawfish on it; it has no exclusive logo, and looks like it could have been bought at any of a dozen party supply stores. I go to Best Buy and get a mini movie poster of one of the campaigns.
I go to Gamestop for anything, I get hassled every time to buy extra crap. Best Buy leaves me alone.
You can defend Gamestop all you want. Jesus Christ himself could come down and advertise for them. I'd rather go to Best Buy, because they don't lie to me and they don't sell me crap I don't need. I don't feel like I'm negotiating with a fucking used car salesman for new product that Best Buy, Wal-Mart (!), and maybe two or three other major retail chains have in-stock.
Best Buy may have its flaws, but when it comes to selling me a game on release date with no complications, they've scored a perfect record so far. Gamestop can't even tell a decent lie, much less sell me the product I want.
Mar 30th 2011 1:50AM LOL, Mystal just got owned.
Mar 16th 2011 12:37AM @Utakata Actually... gold-buying is kinda dumb in WOW. You need other currency that can't possibly be traded or moved around to obtain upgraded gear to run raids. There is some craftable gear that does help, but the prices aren't usually beyond a couple of weeks of doing daily quests, playing the AH, etc.
Yes, there are gold-sellers. But anyone who's been playing WOW recently (i.e. the past 6-8 months) will gladly tell you they've bottomed out their rates. Why? Because the only way to get the currency you need for gear now (Justice Points, Valor Points, and Honor Points) require you to actually play the game. You can't give gold for points, period.
Oh, there's occasional bind-on-equip gear that makes it to the AH. But supply and demand keep the prices reasonable; ask too much for something, and folks are likely to just wait an extra week or two for comparable gear upgrades.
It is clear you have some axe to grind against WOW from the initial post, but sadly, your dreams of RMT destroying WOW have been dashed by the development of the points/emblems/tokens system that was put in waaaaay back in Burning Crusade. These things are bind on pickup, and the best you can hope to do is to vendor or melt stuff (and some items, notably holidary rewards, can't even have this done to them; you can only trashcan them if you don't want them no more).
In short, there won't be no news at 5 about WOW's RMT troubles. All the wishing in the world won't change the fundamental mechanics of the game. Christ, there's even reports that half the gold-sellers now are also using player info to hack their customers later to clean out their accounts (which in turn has been stopped by players putting authenticators on their own accounts).
WOW may fail from something or other, but RMT ain't it, and doesn't look like it's gonna be it. Deny it if you want, but you may as well deny the sun is hot or water is wet.
Jan 31st 2011 2:15PM Some things to consider in this matter:
1. One bad spec doesn't restrict 25-man progression that badly. Now, I don't know the guild's progress exactly, or how it was working things out, but the fact is that if one person's spec is making a difference in success and failure on a boss, there's something wrong there.
Nobody should be ridiculing Sticks. If you want to be a complete douchewaffle and troll people you don't know, aim towards the guild as a whole, maybe. Of course, you do invite the requisite counterattacks, so don't come crying to us if someone points out your own failings in public after you do the same to them. If you don't like the temperature coming out of that kitchen, you shouldn't step in there.
2. Having said that... there is kinda a reason we have dual specs. They aren't expensive, and give you the ability to play what you want most of the time, and just dip into something more useful when the team needs you to do a bit better.
Now, naturally, nobody can really force anyone to do anything they don't want. But that also means you accept the harsh reality that you have made the decision not to progress as fast in a given period of time as other guilds or individuals. This isn't a character or value judgement; it's MATH. 1+1=2. Either you're adding up enough 1's to = victory, or you aren't.
Again, there's nothing "wrong" or "right" about these decisions, but raid encounters aren't scripted according to principles. Those bosses will only ever fall down because your raid's math is right. If you are cool with that, and don't mind slower progression, carry on. If it bothers you, dual spec into something better and use it when needed.
3. The r-tard hunter who picked a fight was doing it for one of two reasons: the lulz (because he felt he could control the guild through better performance) or because he wanted out anyway and you simply gave him an opportunity.
In both cases, the correct action is to immediately boot the offender from your guild and ignore them.
Why such a harsh response? Because the moment a guild leader allows unwarranted behavior by ANY member, they erode their own authority. If you set rules down, be prepared to enforce them. Even against people making good contributions to the raid. Even against your best friends in RL who you've known since grade school. The moment you don't take responsibility for the guild's welfare, you loose your authority over it.
It doesn't matter what your progression is like, or who can make it better. Someone who can't take some friendly ribbing is waaaay too emo to last through repeated wipes at end-game bosses. That huntard was going to quit eventually, due to milking the guild as much as it was allowing him to, or due to getting sand in a tender spot and ragequitting. Why put up with drama later when you can end it now?
Jan 20th 2011 10:38PM I understand that the high JP values for these things are needed so that they don't become easy to farm up.
But seriously, these costs seem out of whack. Embersilk is retardedly easy to farm. Green items you have to disenchant for various enchanting mats aren't nearly as plentiful. And while you do tend to yield more of those mats when you d/e, they're basically saying that 1 Hypnotic Dust is worth 2/3 the cost of a JP blue that yields shards... and that a stack of cloth is woth 12 times the cost of that one bit of dust.
So, a stack of end-game cloth is worth more than a single dust? And 1 dust is worth nearly the cost of a shard? Do what?
I dunno. Maybe the market's just radically different on my server. But those prices seem... off.
Jan 3rd 2011 2:16PM So, causals are to blame for Cata heroics going bad, huh? I guess that explains why I've watched people previously geared in heroic ICC gear breaking CC with careless use of AOE moves, huh?
Or, even better, maybe it explains how nobody seems to know or want to explain boss fight mechanics and take the time to establish strategies.
Or how people don't seem to have the ability to make changes to a strategy that isn't failing.
Or how people don't seem to even have the patience at all to do anything in the instance right.
Yeah, that must be the casual players. Clearly they have the time and inclination to sit there for hours to try and overcome the challenges of Cata heroics in the very little time they have to play the game. It couldn't possibly be raiders who came into WOW long after vanilla and thus don't have a single clue about how vital CC used to be, and how vital it is again now. It sure isn't the fact that they spent at least a year or so facerolling content because Wrath all but nullified the need for any CC whatsoever.
I'm sure no raider at all has complained about changes to the relative difficulty of the game, or having to sacrifice their precious fracking DPS on the meters just to keep everyone alive. Everyone knows that all raiders are such patience, understanding, and courteous people.
That's why wowcrendor felt he could make a video belittling casual players and reducing them to a strawman fit to be burned at the stake for being responsible for all Cata heroic woes. Because he's patient, understanding, and courteous.
Dec 23rd 2010 1:25PM I am ol-school.
I was there before patch 1.8. I learned about CC in places like UBRS, where it meant the difference between victory and defeat. I ground out my tier 0.5 set while learning how to Fear-kite: the lost art of using a combo of Fear and Curses to drag a mob around. I rejoiced at using Banish and Enslave to make sure those demons in BC instances were manageable.
And I wept in Wrath when I watched as Recount and GS delivered a death-blow to CC. But I remembered what I learned before, knowing that one day, there'd be need for it again.
And lo, that day has come.
To all the scrubs, retards, and morons who think they don't have to change because it's not convenient, good luck. I'm sure you're attitude will work out for you.
To everyone else, have no fear to queue up with me.
Because I am old-school.
And I remember.
Sep 10th 2010 6:32PM Anyone who treats animals that way is about a half-step away from being a monster towards other people, too. Considering how he reacted to everyone, I'd say he's pretty close to that already.
You don't have to be a vegan or hippy or whatever to love animals. I used to deer hunt with dogs; they got some meat and bones and stuff we didn't want once we were done. I'm not much of a cat person, but I still make sure they're taken care of (food, water, something to scratch on other than the couch, etc.).
That douchewaffle who dumps animals he isn't interested in anymore on the side of the road should be forced to survive in the wild for a week. Sure gives you some real perspective on things when you see how hard it is to do, even with a good brain and opposable thumbs...
Aug 25th 2010 10:44AM The "we are legendary" achievement was just an imaginary example used to explain how something in the future might work. It in no way has been stated to be going into the game. GC stated this explicitly in his post on the subject.
Aug 24th 2010 1:49PM It's easy not to be a freeloader in a guild. You just donate some of your game time to helping the guild. Maybe you farm some mats and donate them so the guild never needs them for pots, enchants, etc. Maybe you drop a couple hundred gold in the vault between major purchases (like after getting a mount or buying gear on the AH). Maybe you just help guildmates level up alts, running them through lower-level dungeons when they need it.
Freeloading means just taking from the guild and never giving back.
If you give as much (or more) than you take, you aren't freeloading.