Jun 15th 2008 3:13PM Some comments:
A raid boss gives you a 17% chance (approximately) to miss. A 5-player content boss does not, at only 6%. So spell hit is useful either way, but outside of a raid you need at most 3 points in shadow focus, with no additional hit gear.
12.6 points of hit are worth 1% chance to hit, however each talent point in Shadow focus is worth 2% chance to hit with shadow spells, and so is worth around 25 hit rating, not 15.
For more about spell hit, see http://www.wowwiki.com/Spell_hit
I think one major challenge of shadow as a new dps player is knowing when and when not to dot. Start out being very conservative with your shadow word pains. Put them only on the kill target. As you gain comfort with the group, try placing them on the next kill target a little early, maybe 2-5 seconds (though NOT on anything CCed). With a paladin tank you may be able to go nuts and really bump up your numbers, but it's still important to kill the first target quickly.
Use your shadow word death, even when you take backlash damage! Just wait until your healer gives you some love before you sign up for more backlash. It's a significant portion of your kill power, and lots of fun to boot. Healers who complain about this are foolish, it makes their job more interesting!
Apr 14th 2008 10:10AM We're supposed to cheer on (kudos!) a COMPANY who SELLS a product for FIXING their PRODUCT in order to CONTINUE TO SELL IT?
Or at least.. trying to fix it.
Apr 14th 2008 9:54AM I understand that frost nova can extend the life of freezing traps.
Apr 14th 2008 9:32AM Um, nothing is reasonable to grind. Never grind! Optimize your questing and you'll level much faster and with less drudgery. Duh!
Apr 14th 2008 9:28AM Being attacked but a Blood Elf Summoner? Cast lifebloom, and problem solved.
As a restoration druid, killing anything is a tiresome process, but at least nothing can kill me.
Apr 5th 2008 1:11PM In normal english:
First party means the original creator, or the subject. "I".
Second party means the object, or the target of the message. "You".
Third party means another group who is neither of the above. "He, she, they".
Thus third party creations generally referred to things which were made not by the original manufacturer of the item, nor by the purchaser of the product, but an unassociated THIRD party.
Only videogame development has attempted to redefine these terms in a somwhat nonsensical way.
Apr 5th 2008 1:05PM Of course that whole place is an escher painting, so the doors can go anywhere. Ever notice you enter at ground level, descend into the mines, descend into the instance, descend to the ogre, to the foundry, and descend to the ship? Then when you leave, you're higher than where you started!
Apr 5th 2008 12:37PM Other words that are part of the "World of Warcraft lexicon" include u, srsly, and nub. Please try to integrate more of these into your regular blogging voice, for more versimilitude.
Mar 21st 2008 5:28PM I agree with your perspective that the net effect of gold buyers on the economy is probably not that large. It's still an inflationary effect, presuming gold farmers bot-farm the gold. Of course blizzard claims the gold is mostly acquired by taking it from other players.
Either way, it seems like buying wow gold harms other people. If inflationary it harms the whole faction's economy (and thus other players) in a way that is very minor per person, or it harms a few people who have had their gold raided by gold sellers in a very direct and significant fashion.
Not trying to judge your actions, just saying it's tricky ground to tread.
Mar 21st 2008 5:15PM Well, Hank, You're on track (like I was) to be able to buy your flying mount the instant you turn 70. You're not on track to buy your epic mount that quickly though. Finishing the outlands quests will probably take you to around 2000-2500g, and you'll have to earn the rest through gathering, auctioning, farming, dailies and whatnot. All I'm saying is it's not quite as easy as you suggest, but certainly all your suggestions are good ideas and will contribute to the goal of money-for-things.