Feb 4th 2008 3:18PM Now it looks like Blizz wants to totally discourage any rush tactic with 2.4 changes. The stakes for tower defense and capture will rise considerably. For PVP sake this has great potential. For Stormstrike Alliance I predict further disaster. Too many restless types that have never seen the inside of a tower in the name of defense.
Basic 2.4 changes.
1. Recent HP buffs to Balinda and Vann will be removed.
2. Balinda will have damage buffs, "been studying her spellbook" .
3. Horde start point to be moved back.
4. Captains and Generals receive a stacking buff for each tower standing.
Feb 3rd 2008 7:13PM On Stormstrike I see the IB choke at its best every day. If we D up we eventually get driven out of the midfield objectives because they are spread out. If we rush we might get some through but its a huge load on the healers to make a southern graveyard cap survive.
The one weakness I see in the Horde's IB Choke strat is it is often accompanied by the blitz offensive sweep that can get overextended. I have been trying to push two strats that take advantage of the Horde's rush to start the siege at DB.
Send 10 to Balinda, Send 20 up high road to camp above IWB. Send 10 to DB side of our bridge. Early rezzes also go to DB. Do NOT defend SPGY.
If uncontested the horde will sweep over IWB hill. Wait on the hill and sweep down and close their retreat. Recap IWB, SHGY, SFGY SHB. You now have blocked their main group at SPGY between two horrible chokes in their eagerness to blitz DB. For turtle insurance put some locks in with Balinda for offensive summons.
You could perhaps lay a similar trap by sending all units over the top of SFGY and having the majority circle back thru SHB, SHGY and IWB. Early deaths must leave SPGY as a free horde cap.
Main hurdle to either is I think it is impossible for an Alliance mount to actually ride north. They are south-bound only.