Feb 29th 2008 8:25AM My first run through of most pre-tbc instances were just that , run throughs. I hop on a friends account and two box myself through instances. Definitely interesting exploring the zones for myself, but I obviously don't get the same effect.
Then again, there are no groups available for mid level instances. I rarely ever see anyone around anymore.
Feb 18th 2008 8:51AM If Illidian instant kills, than he instant kills.
Don't gimp him just to make it more interesting.
Your silly argument works both ways, sir. Spam heals don't heal instant death :(
If you allow every ability, Illidan wins instantly and hands down.
Feb 15th 2008 8:11AM Definitely bullshit.
100%, totally bullshit.
The only real issue might be the looming size of the database tables that holds the information, and running queries on that large database, but even then we have to remember that there isn't a single items_database, but rather, at least one table for server, and probably one table for each faction to keep things small and running smoothly.
As for space, that's totally bullshit. You know what is kept in the database?
Your userid, and the itemid. That's it. Each item is going to have a simple, 16 or 32 bit id. We'll say it's probably 32bit or 4bytes per item.
We'll say each player has an average of 4 characters with 20+20+20+20+20+16 = 116 slots. We'll double that for average bank usage (232) then round it up so the naysayers will hush (250) items per character. 1000 items per person, 10,000,000 players. (Even though a large percentage of those players don't have 4 characters with 250 items each, like me for example).
10,000,000,000 (roughly) items held by players. (Ten billion)
Each item ID is 32bit or 4bytes each, so thats 40 billion bytes. You know how much harddrive space that is?
Yes, a single 40GB harddrive could hold over ten billion items held by players. (At least, the unique ID that the database would see).
So, I think the argument is total bullshit.